Horse tries to "finish" pathfinding when you interrupt it by riding it
The bug
Once a horse starts wandering to a random destination (all mobs do that), but is interrupted by the player that rides it away, it will try to get all the way back to its original destination, thus wandering hundreds of blocks depending how far the player rode it.
The bug
- Let a saddled horse wander around
- Once it picks up and starts wandering into a random direction mount it and ride it away
- Get off the horse
- Watch it going all the way back to its original destination
Linked Issues
is duplicated by3
Created Issue:
When I get off my horse he is attracted to a part of my map
When I get off my horse he is attracted to a part of my map.
I think someone should make the horses stand still or just wander in different directions not just one.
Steps to Reproduce:
1. Get off the horse
2. watch the horse
3. it will go in one directionEnvironment
Put your operating system (Windows 7, Windows XP, OSX) and Java version if you know it here
Put your operating system (Windows 7, Windows XP, OSX) and Java version if you know it here
When I get off my horse he is attracted to a part of my mapHorse tries to "finish" pathfinding when you interrupt it by riding it
is duplicated by
When I get off my horse he is attracted to a part of my map.
I think someone should make the horses stand still or just wander in different directions not just one.Steps to Reprod
uce:
1.Getoff the horse
2.watchthe horse
3.it will go in one directionWhen I get off my horse he is attracted to a part of my map.
Reason: Once a horse starts wandering to a random destination (all mobs do that), but is interrupted by the player that rides it away, it will try to get all the way back to it's original destination, thus wandering hundreds of blocks depending how far the player rode it.
Steps to Reprodce:
1. Let a saddled horse wander around.
2. Once it picks up and starts wandering into a random direction mount it and ride it away.
3. Get off the horse
4. Watch it going all the way back to its original destination.
is duplicated by
relates to
is duplicated by
relates to
When I get off my horse he is attracted to a part of my map.
Reason:Once a horse starts wandering to a random destination (all mobs do that), but is interrupted by the player that rides it away, it will try to get all the way back to it's original destination, thus wandering hundreds of blocks depending how far the player rode it.Steps to Reprodce:
1. Let a saddled horse wander around.
2. Once it picks up and starts wandering into a random direction mount it and ride it away.
3. Get off the horse
4. Watch it going all the way back to its original destination.The bug
Once a horse starts wandering to a random destination (all mobs do that), but is interrupted by the player that rides it away, it will try to get all the way back to its original destination, thus wandering hundreds of blocks depending how far the player rode it.
The bug
- Let a saddled horse wander around
- Once it picks up and starts wandering into a random direction mount it and ride it away
- Get off the horse
- Watch it going all the way back to its original destination
It will always try to walk towards the block it was heading to before being moved, no matter how far away, ignoring any obstacles such as walls, holes and other wolves/cats on the way.
This is also similar to MC-19413; it seems that the way pathfinding works is that a nearby block is selected and the mob simply tries to walk there, only giving up if you make the task completely impossible for them.
Confirmed in 16w15b. This bug is the cause of MC-19413.
This bug may be fixed in 1.15, see MC-19413
Please do not mark issues as private, unless your bug report is a security issue containing information that may compromise your server/client.
Unable to reproduce. Mobs generally wonder around randomly. Use leads, what else were those made for?
Found a way to reproduce:
When mounting a saddled horse that started to wander around and you ride it away, once you get off it, it will try to "finish" its pathfinding by going all the way back it wanted to go in the first place.
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
This is still a problem in 1.6.2. Its really weird when your horse seems to run away from you.
Is this still a concern in the latest Minecraft version 14w30c? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
The horse still tries to continue pathfinding to where i mounted it (but its moving much slower now, sometimes pausing to eat)
confirmed for 14w32b
Confirmed for 1.8.2pre1
Confirmed for 1.8.8.
Confirmed for
Please reopen
Confirmed for
Confirmed for 16w39c
Is this still an issue in the latest snapshot 16w44a?
Confirmed for 1.12.2 and 18w03b. Horse runs off in one direction almost every time I dismount it. Annoying for travel since you always have to chase your horse back down.
Confirmed for 1.13.2 and this is getting really annoying. I get off a horse and do something for 10 seconds, then come back only to see my horse either gone or 500 blocks away from where it was.
Confirmed for 1.14
Confirmed not fixed for 1.16.5, happened to me for a while. Can't reproduce, Fixed by hitting horse, but then created another "Return" point.