Mud Bricks are incorrectly mirrored
Mud Bricks have their texture incorrectly mirrored, which causes misalignment with the slabs, stairs, and walls.
Instead of using "minecraft:block/mud_bricks", the default blockstate file (mud_bricks.json
) uses "minecraft:block/mud_bricks_north_west_mirrored".
Proposed Solution:{}
Remove "_north_west_mirrored" from the blockstates/mud_bricks.json file.

Linked Issues
is duplicated by2
Created Issue:
Mud Bricks are Incorrectly Mirrored
Mud Bricks have their texture incorrectly mirrored, which causes misalignment with the slab, stairs, and walls.
Instead of using "minecraft:block/mud_bricks", the default blockstate file (mud_bricks.json
) uses "minecraft:block/mud_bricks_north_west_mirrored".
Mud Bricks have their texture incorrectly mirrored, which causes misalignment with the slabs, stairs, and walls.
Instead of using "minecraft:block/mud_bricks", the default blockstate file (mud_bricks.json
) uses "minecraft:block/mud_bricks_north_west_mirrored".
Mud Bricks areIncorrectlyMirroredMud Bricks are incorrectly mirrored
Mud Bricks have their texture incorrectly mirrored, which causes misalignment with the slabs, stairs, and walls.
Instead of using "minecraft:block/mud_bricks", the default blockstate file (mud_bricks.json
) uses "minecraft:block/mud_bricks_north_west_mirrored".
Proposed Solution:{}
Remove "_north_west_mirrored" from the blockstates/mud_bricks.json file.
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The top texture of a shulker box block is rotated 180 degrees, leading to undesired and unintended results when making a resource pack.
Steps to Reproduce:
- Install and use the attached resource pack
shulker_top_texture_bug.zip
- Place down a shulker box
- Spawn a shulker entity next to or near it
Expected & Observed Results:
- The shulker box block's top texture will be rotated 180 degrees.
- Both the shulker box block and shulker entity top textures would have the same rotation.
Screenshots/Videos:
Notes:
Related to other flipped/rotated UV map issues:
MC-138280 MC-166026 MC-267863 MC-267457 MC-256048 MC-250692 MC-241036 MC-241006 MC-225796 MC-222943 MC-221851 MC-214700 MC-203036 MC-202598
Original Description:
The bug
While creating a texture pack i noticed that the top textures of shulkers (their shell, not the face inside) are rotated 180 degrees, and since it seems like shulkers themselves never rotate it has to be a problem with the texture 'n'
As mentioned below, this is an issue with the mud brick blocks, not the mud brick stairs.
Thank you for your report!
We're tracking this issue in MC-250692, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Duplicate of MC-250692, this is actually an issue with mud brick itself.
Thank you for your report!
We're tracking this issue in MC-250692, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
The issue with the mud bricks' texture is being tracked in MC-250692, so I have removed references to them from this report.


I believe the core issue here is with the mud brick stairs. This can only be seen under certain block arrangements/positions. MC-250692.png
This ticket may also be related to MC-158295.
Merp is correct, this is the only block that mirrors north and west faces, and thus caused this issue. To fix it otherwise, new models will need to be made for both stairs and slabs that mirror the north and west faces, at every rotation (4 directions*3 shapes*2 halves+2 slabs+double slab); this north west mirroring fixes the texture lineup from MC-158295, but this affects literally every block and should, honestly, be resolved as intended/won't fix.
In addition to what was mentioned above, you can also see the mirroring for yourself directly if you replace the texture for an existing (static rotational) block with the texture for mud bricks, and place it next to actual mud bricks.
Can confirm in 22w17a. MC-250692.mp4
can confirm in 22w18a and 22w19a
Can confirm in 1.19 Prerelease 2.
Can confirm in 1.19 Prerelease 3.
Can confirm in 1.19 RC1.
Can confirm in 1.19.
Can confirm in 1.19.2.
Can confirm in 22w43a
Can confirm in 1.19.3
Can confirm in 23w03a
Can confirm in 23w04a
Can confirm in 23w07a.
Can confirm in 1.20.5 pre4.
Can confirm in 1.20.5-rc1.
Can confirm in 1.20.5.