[Mojang] Chi Wong
- wChi
- JIRAUSER641441
- Europe/Stockholm
- Yes
- No
157 issues
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
Added Assignee:
[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
Deleted Comment:
This bug seems to be outdated!
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] sarahboeving
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
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[Mojang] Chi Wong
Added Assignee:
[Mojang] Chi Wong
Added Assignee:
[Mojang] Chi Wong
Added Assignee:
[Mojang] Chi Wong
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[Mojang] Chi Wong
Removed Assignee:
[Mojang] Chi Wong
Removed Assignee:
[Mojang] Chi Wong
Removed Assignee:
[Mojang] Chi Wong
Removed Assignee:
[Mojang] Chi Wong
Removed Assignee:
[Mojang] Chi Wong
Removed Assignee:
[Mojang] Chi Wong
Added Assignee:
[Mojang] Chi Wong


Will not fix, the solution provided by OP will only solve the connecting pillar issue but creates a new continuity problem within the block itself, which is not something we want.
It's intentional.
It's not a bug, it's a sharpened tip of the blade.
it's meant to look this way, a bit flatter.
It's meant to look this way, a slightly different version doesn't break the intention, as it's still using the same pixel values
The sugar cane saturation is similar to the item icon, and similar to real life. If we desaturate the colors it will look too dull. Works as intended
intended, Pillagers are not supposed to have hoods.
oops, I dun goof'd!
Thanks for pointing this out!
Thank you! 😊
This behavior is correct, I don't see a bug in the texture or model.
This is a feature request, please submit this as one!
We've discussed internally and have decided to undo the changes we've made to the mirrored mob parts, as it is the current art direction to keep both limbs the same. We view that this works as intended.Edit: Scratch this one, we think the mirrored legs on Spiders look fine! Keeping this change
We've discussed internally and have decided to undo the changes we've made to the mirrored mob parts, as it is the current art direction to keep both limbs the same. We view that this works as intended.
I hear you! That's unfortunately going to break many existing resourcepacks, it needs to be carefully planned with many parties. We can't say when this will happen, but if we get a feature request and many votes that will help us prioritise things further in the roadmap.
This is WAI
This is WAI
This is WAI
Perhaps something for Vanilla UI?