Rabbits sometimes don't drop any raw rabbit upon being killed
The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
- Take note as to whether or not rabbits sometimes don't drop any raw rabbit upon being killed.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
Code Analysis:
Code analysis by [Mod] Avoma can be found below.
{
"type": "minecraft:entity",
"pools": [
...
{
"bonus_rolls": 0.0,
"entries": [
{
"type": "minecraft:item",
"functions": [
...
{
"count": {
"type": "minecraft:uniform",
"max": 1.0,
"min": 0.0
},
"function": "minecraft:looting_enchant"
}
],
"name": "minecraft:rabbit"
}
],
"rolls": 1.0
},
...
If we look at the above json file, we can see that rabbits can drop a maximum of 1 raw rabbit and a minimum of 0 upon being killed, disregarding the use of the looting enchantment. This means that there is a 50% chance of a rabbit dropping raw rabbit upon death, thus resulting in this problem. Every other animal throughout the game such as cows, pigs, sheep, etc... have their minimum respective meat drop set to 1, meaning that they always have a guaranteed chance of dropping meat upon being killed, however, this isn't the case with rabbits as shown above.
Linked Issues
Created Issue:
Rabbits sometimes don't drop meat
Every passive animal drops at least 1 meat when slain, except rabbits.
That sounds like an oversight from 1.8 development.
Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w43a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.
The Bug
Every passive animal drops at least 1 meat when slain, except rabbits. That sounds like an oversight from 1.8 development.
Steps to Reproduce
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
Observed Behavior
Rabbits sometimes don't drop meat upon being killed.
Expected Behavior
Rabbits would always drop meat upon being killed, just like how every other animal does.
Rabbits sometimes don't dropmeatRabbits sometimes don't drop Raw Rabbit
The Bug
Every passive animaldropsat least 1 meat when slain, except rabbits. That sounds like an oversight from 1.8 development.Steps to Reproduce
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
Observed Behavior
Rabbits sometimes don't drop
meat upon being killed.Expected Behavior
Rabbits would always drop meat upon being killed
, just like how every other animal does.The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
Rabbits sometimes don't dropRawRabbitRabbits sometimes don't drop any raw rabbit upon being killed
The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
- Take note as to whether or not rabbits sometimes don't drop any raw rabbit upon being killed.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
- Take note as to whether or not rabbits sometimes don't drop any raw rabbit upon being killed.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
Code Analysis:
Code analysis by [Mod] Avoma can be found below.
dataminecraftloot_tablesentitiesrabbit.json{ "type": "minecraft:entity", "pools": [ ... { "bonus_rolls": 0.0, "entries": [ { "type": "minecraft:item", "functions": [ ... { "count": { "type": "minecraft:uniform", "max": 1.0, "min": 0.0 }, "function": "minecraft:looting_enchant" } ], "name": "minecraft:rabbit" } ], "rolls": 1.0 }, ...If we look at the above class, we can see that rabbits can drop a maximum of 1 raw rabbit and a minimum of 0 upon being killed, disregarding the use of the looting enchantment. This means that there is a 50% chance of a rabbit dropping raw rabbit upon death, thus resulting in this problem. Every other animal throughout the game such as cows, pigs, sheep, etc... have their minimum respective meat drop set to 1, meaning that they always have a guaranteed chance of dropping meat upon being killed, however, this isn't the case with rabbits as shown above.
The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
- Take note as to whether or not rabbits sometimes don't drop any raw rabbit upon being killed.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
Code Analysis:
Code analysis by [Mod] Avoma can be found below.
data/minecraft/loot_tables/entities/rabbit.json{ "type": "minecraft:entity", "pools": [ ... { "bonus_rolls": 0.0, "entries": [ { "type": "minecraft:item", "functions": [ ... { "count": { "type": "minecraft:uniform", "max": 1.0, "min": 0.0 }, "function": "minecraft:looting_enchant" } ], "name": "minecraft:rabbit" } ], "rolls": 1.0 }, ...If we look at the above class, we can see that rabbits can drop a maximum of 1 raw rabbit and a minimum of 0 upon being killed, disregarding the use of the looting enchantment. This means that there is a 50% chance of a rabbit dropping raw rabbit upon death, thus resulting in this problem. Every other animal throughout the game such as cows, pigs, sheep, etc... have their minimum respective meat drop set to 1, meaning that they always have a guaranteed chance of dropping meat upon being killed, however, this isn't the case with rabbits as shown above.
The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
- Take note as to whether or not rabbits sometimes don't drop any raw rabbit upon being killed.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
Code Analysis:
Code analysis by [Mod] Avoma can be found below.
data/minecraft/loot_tables/entities/rabbit.json{ "type": "minecraft:entity", "pools": [ ... { "bonus_rolls": 0.0, "entries": [ { "type": "minecraft:item", "functions": [ ... { "count": { "type": "minecraft:uniform", "max": 1.0, "min": 0.0 }, "function": "minecraft:looting_enchant" } ], "name": "minecraft:rabbit" } ], "rolls": 1.0 }, ...If we look at the above
class, we can see that rabbits can drop a maximum of 1 raw rabbit and a minimum of 0 upon being killed, disregarding the use of the looting enchantment. This means that there is a 50% chance of a rabbit dropping raw rabbit upon death, thus resulting in this problem. Every other animal throughout the game such as cows, pigs, sheep, etc... have their minimum respective meat drop set to 1, meaning that they always have a guaranteed chance of dropping meat upon being killed, however, this isn't the case with rabbits as shown above.The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
- Take note as to whether or not rabbits sometimes don't drop any raw rabbit upon being killed.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
Code Analysis:
Code analysis by [Mod] Avoma can be found below.
data/minecraft/loot_tables/entities/rabbit.json{ "type": "minecraft:entity", "pools": [ ... { "bonus_rolls": 0.0, "entries": [ { "type": "minecraft:item", "functions": [ ... { "count": { "type": "minecraft:uniform", "max": 1.0, "min": 0.0 }, "function": "minecraft:looting_enchant" } ], "name": "minecraft:rabbit" } ], "rolls": 1.0 }, ...If we look at the above json file, we can see that rabbits can drop a maximum of 1 raw rabbit and a minimum of 0 upon being killed, disregarding the use of the looting enchantment. This means that there is a 50% chance of a rabbit dropping raw rabbit upon death, thus resulting in this problem. Every other animal throughout the game such as cows, pigs, sheep, etc... have their minimum respective meat drop set to 1, meaning that they always have a guaranteed chance of dropping meat upon being killed, however, this isn't the case with rabbits as shown above.
The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
- Take note as to whether or not rabbits sometimes don't drop any raw rabbit upon being killed.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
Code Analysis:
Code analysis by [Mod] Avoma can be found below.
data/minecraft/loot_tables/entities/rabbit.json{ "type": "minecraft:entity", "pools": [ ... { "bonus_rolls": 0.0, "entries": [ { "type": "minecraft:item", "functions": [ ... { "count": { "type": "minecraft:uniform", "max": 1.0, "min": 0.0 }, "function": "minecraft:looting_enchant" } ], "name": "minecraft:rabbit" } ], "rolls": 1.0 }, ...If we look at the above json file, we can see that rabbits can drop a maximum of 1 raw rabbit and a minimum of 0 upon being killed, disregarding the use of the looting enchantment. This means that there is a 50% chance of a rabbit dropping raw rabbit upon death, thus resulting in this problem. Every other animal throughout the game such as cows, pigs, sheep, etc... have their minimum respective meat drop set to 1, meaning that they always have a guaranteed chance of dropping meat upon being killed, however, this isn't the case with rabbits as shown above.
The Bug:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits.
Steps to Reproduce:
- Summon a rabbit.
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}
- Kill it and take note of the loot it dropped.
- If it dropped some meat, continue to spawn and kill rabbits until one of them doesn't.
- Take note as to whether or not rabbits sometimes don't drop any raw rabbit upon being killed.
Observed Behavior:
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Behavior:
Rabbits would always drop at least one piece of meat upon being killed.
Code Analysis:
Code analysis by [Mod] Avoma can be found below.
data > minecraft > loot_tables > entities > rabbit.json{ "type": "minecraft:entity", "pools": [ ... { "bonus_rolls": 0.0, "entries": [ { "type": "minecraft:item", "functions": [ ... { "count": { "type": "minecraft:uniform", "max": 1.0, "min": 0.0 }, "function": "minecraft:looting_enchant" } ], "name": "minecraft:rabbit" } ], "rolls": 1.0 }, ...If we look at the above json file, we can see that rabbits can drop a maximum of 1 raw rabbit and a minimum of 0 upon being killed, disregarding the use of the looting enchantment. This means that there is a 50% chance of a rabbit dropping raw rabbit upon death, thus resulting in this problem. Every other animal throughout the game such as cows, pigs, sheep, etc... have their minimum respective meat drop set to 1, meaning that they always have a guaranteed chance of dropping meat upon being killed, however, this isn't the case with rabbits as shown above.
relates to
Confirmed, only applies with looting and not a duplicate of MC-96449 as the wording may apply.
Rabbits sometimes don't drop any raw rabbit upon being killed. Every passive mob drops at least one piece of meat upon being killed, however, this isn't the case for rabbits. This was fixed on Java, however this fix hasn't carried over to Bedrock so far. (MC-96449)
Step to Reproduce
- Summon a rabbit
- Kill it and take notice of the loot it dropped.
- If it dropped some raw rabbit, continue to spawn and kill rabbits until one of them doesn't.
- Take note as to whether or not rabbits sometimes don't drop any raw rabbit upon being killed.
Observed Result
Rabbits sometimes don't drop any raw rabbit upon being killed.
Expected Result
Rabbits would always drop at least one piece of meat upon being killed.
Code Analysis, based on the loot table of the Rabbit
{
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "item",
"name": "minecraft:rabbit_hide",
"weight": 1,
"functions": [
{
"function": "set_count",
"count": {
"min": 0,
"max": 1
}
},
{
"function": "looting_enchant",
"count": {
"min": 0,
"max": 1
}
}
]
}
]
},
{
"rolls": 1,
"entries": [
{
"type": "item",
"name": "minecraft:rabbit",
"weight": 1,
"functions": [
{
"function": "set_count",
"count": {
"min": 0,
"max": 1
}
},
{
"function": "furnace_smelt",
"conditions": [
{
"condition": "entity_properties",
"entity": "this",
"properties": {
"on_fire": true
}
}
]
}
]
}
]
},
{
"conditions": [
{
"condition": "killed_by_player"
},
{
"condition": "random_chance_with_looting",
"chance": 0.1,
"looting_multiplier": 0.03
}
],
"rolls": 1,
"entries": [
{
"type": "item",
"name": "minecraft:rabbit_foot",
"weight": 1
}
]
}
]
}
Analyzing the json file above, we can see that rabbits can drop a maximum of 1 raw rabbit (referred as minecraft:rabbit on Bedrock) and a minimum of 0 upon being killed. This means that there is only a 50% chance of a rabbit dropping raw rabbit upon death, thus resulting in this problem. Every other animal throughout the game such as cows, pigs, sheep, etc have their minimum respective meat drop set to 1, meaning that they always have a guaranteed chance of dropping meat upon being killed, however, this isn't the case with rabbits here.

Rabbits are very small.
Wheat seeds are very small.
Can confirm for MC 1.12.1.
Confirmed for 1.13.1.
Although, this is most likely intended.
Confirmed for 1.15.2
Confirmed in 1.16.1.
Actually is pretty normal for a rabbit to not drop meat sometimes, it has a chance of droping it, unlike pigs or cows that aways drop at least 1 meat
Can confirm in 20w48a.
Can confirm in 21w05b.
Confirmed for 1.16.5
Can confirm in 21w06a. Video attached.
Can confirm in 21w07a.
Can confirm in 21w11a.
Can confirm in 21w16a.
Can confirm in 21w17a.
Can confirm in 1.17.
Can confirm in 1.17.1.
Can confirm this behavior in 21w40a. Here are some extra details regarding this problem.
The Bug:
Rabbits sometimes don't drop meat upon being killed.
Steps to Reproduce:
/summon minecraft:rabbit ~ ~ ~ {NoAI:1b,Health:1f}Observed Behavior:
Rabbits sometimes don't drop meat upon being killed.
Expected Behavior:
Rabbits would always drop meat upon being killed, just like how every other animal does.
Can confirm in 21w41a.
Can confirm in 21w42a. I'd like to request ownership of this ticket since the current reporter has been inactive for over a year. I've willing to continue to provide all of the necessary information and will keep this report updated.
Good to see it's fixed after 7 years.