Spawners animations are invisible
The animated spinning mob in a mob spawner is invisible for some players, or for others only visible when the player's viewpoint is within a sphere of radius 6 blocks from the center of the spawner and the cursor is on the spawner. If the cursor is moved off the block or the player moves outside the sphere, the animation vanishes.
The issue occurs in either creative or survival mode and in either an infinite or a flat world. It has no effect on the activation distance (where the flames appear) and does not interfere with spawning mobs.
Original description:
Since version 1.13.1 all mob spawner cages have been empty (no spinning monster animation) and are still empty in 1.13.1 (corrected typo)
Linked Issues
is duplicated by27
relates to1
Created Issue:
Spawners are epmty
Since version 1.3 all mod spwaner cages have been empty (no spinning monster animation) and are still epmty in 1.13.1
Since version 1.31 all mod spwaner cages have been empty (no spinning monster animation) and are still epmty in 1.13.1
Since version 1.31 all mod spwaner cages have been empty (no spinning monster animation) and are still epmty in 1.13.1 (corrected)
Since version 1.31 all mod spwaner cages have been empty (no spinning monster animation) and are still epmty in 1.13.1 (corrected typo)
Spawners are epmtySpawners are empty
Since version 1.
31 all mod spwaner cages have been empty (no spinning monster animation) and are still epmty in 1.13.1 (corrected typo)Since version 1.13.1 all mod spwaner cages have been empty (no spinning monster animation) and are still empty in 1.13.1 (corrected typo)
Since version 1.13.1 all mod sp
waner cages have been empty (no spinning monster animation) and are still empty in 1.13.1 (corrected typo)Since version 1.13.1 all mod spawner cages have been empty (no spinning monster animation) and are still empty in 1.13.1 (corrected typo)
Since version 1.13.1 all mo
dspawner cages have been empty (no spinning monster animation) and are still empty in 1.13.1 (corrected typo)Since version 1.13.1 all mob spawner cages have been empty (no spinning monster animation) and are still empty in 1.13.1 (corrected typo)
Spawners are emptySpawners animations are invisible
Since version 1.13.1 all mob spawner cages have been empty (no spinning monster animation) and are still empty in 1.13.1 (corrected typo)
The animated spinning mob in a mob spawner is only visible when the player's viewpoint is within a sphere of radius 6 blocks from the center of the spawner and the cursor is on the spawner. If the cursor is moved off the block or the player moves outside the sphere, the animation vanishes.
The issue occurs in either creative or survival mode and in either an infinite or a flat world. It has no effect on the activation distance (where the flames appear) and does not interfere with spawning mobs.
Original description:
Since version 1.13.1 all mob spawner cages have been empty (no spinning monster animation) and are still empty in 1.13.1 (corrected typo)
relates to
is duplicated by
is duplicated by
The animated spinning mob in a mob spawner is invisible for some players, or for others only visible when the player's viewpoint is within a sphere of radius 6 blocks from the center of the spawner and the cursor is on the spawner. If the cursor is moved off the block or the player moves outside the sphere, the animation vanishes.
The issue occurs in either creative or survival mode and in either an infinite or a flat world. It has no effect on the activation distance (where the flames appear) and does not interfere with spawning mobs.
Original description:
Since version 1.13.1 all mob spawner cages have been empty (no spinning monster animation) and are still empty in 1.13.1 (corrected typo)
is duplicated by
is duplicated by
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Thank you for your report!
We're already tracking this issue at MCPE-56879, so I will forward-resolve and link this ticket as a duplicate.
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Thank you for your report!
We're already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Also, please don't report multiple issues with one report. We can only track one issue per report.
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Thank you for your report!
We're already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated. If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links: 📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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He’s talking about the animation in the spawner block, not the function of spawning mobs. This issue is being tracked at MCPE-56879.
Thank you for your report!
However, this issue is a Duplicate of MCPE-56879.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-56879.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-56879.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-56879.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-56879.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated. If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links: 📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated. If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're actually already tracking this issue in MCPE-56879, so I've resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're actually already tracking this issue at MCPE-56879, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're actually already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're actually already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're actually already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're actually already tracking this issue at MCPE-56879.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
Please don't forget to use the search feature before logging a bug report to see if the bug has already been mentioned. The less time the volunteers spend linking duplicates the more time we can spend confirming and updating bugs.
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We're tracking this issue as MCPE-56879, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you aren't already, please don't forget to use the search feature, the less time volunteers spend linking duplicates the more time we have to update new reports.
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We're tracking this issue as MCPE-56879, so this ticket is being resolved and linked as a duplicate.
Please note though, you have raised this report under the wrong project, this project is for the Bedrock Dedicated Server software only. For bug reports related to Minecraft Bedrock please head over to the Minecraft (Bedrock codebase) project.
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We're tracking this issue as MCPE-56879, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you aren't already, please don't forget to use the search feature, the less time volunteers spend linking duplicates the more time we have to update new reports.
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Thank you for your report!
We're actually already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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We're tracking this issue as MCPE-56879, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you aren't already, please don't forget to use the search feature, the less time volunteers spend linking duplicates the more time we have to update new reports.
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It appears this ticket was reopened by mistake earlier this year. I am not able to reproduce the issue in the current release version (1.14.60). When I clone a naturally-generated mob spawner, the cloned spawner shows the same mob spinning as the original. (Note that due to MCPE-56879, you have to turn off Outline Selection in video settings and point the crosshair at the spawner to see the mob spinning.)
Thank you for your report!
We're actually already tracking this issue at MCPE-56879, so I will resolve and link this ticket as a duplicate.
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I assume you mean "since version 1.13", and that was a typo. Please review your submissions before submitting them.
We have had reports that this is caused by certain add-ons. Can you reproduce it with no add-ons active?
Seeing the exact same thing on iOS with no add-ons.
Not running add-ons or shaders in this world at the moment, nor have edited this word in MCC Tool Chest (yet) Its a new world I started in 1.13.1.
it is also not a random spawner either, the image is about my sixth spawner found so far, including those in two diferent mineshafts (spider and dungeons).
I tested this in 1.13.1 and found issues, but I'm not sure I found the same ones you're reporting.
What I found is that in a flat Creative world, when I placed a mob spawner and then used a zombie spawn egg on it, it became active (the flames appeared) and a zombie appeared inside it, but if I moved the cursor off the spawner block the zombie was no longer visible. The flames were still there, however.
Please answer a few questions:
Answer to questions...
Note: By the way, this Windows 10 operating system (1903) is a new image (Clean Start), done only two weeks ago and therefore Minecraft is also a new installation, begining at 1.13.0. My old worlds were copied in from my old user profile (which I had made a copy of).
Thank you for the good information. I have it all figured out now and will shortly be updating the description and confirming this report.
I've uploaded a short Vid of one the spawners in my current 1.13.1 world. You will see that an no point in my movement too and around does the Spinner animation occure. This is a natural one in Suvival mode, marked out at 16 block (for my next mob grinder).
It's the same in all my worlds both old and new.
I have same issue with Nintendo switch and and iOS versions. Using any texture pack has same result no image inside spawner.
Ok, I modified my description to include it never being visible for some people. It's strange that we get different results. Would you care to download the world I attached and try it? I am able to see the animation when I'm in the white areas. If you can, too, maybe there's a second bug that you have but I don't for some reason.
Daniel Barnes: Not every pack does it. I tried two, a small one from a third party and the Natural pack from the Marketplace. I could still see the spinning mob with both of them, as long as I was in range and pointing at the spawner. But maybe it happens with specific packs. What packs have you used that you think cause the animation to disappear?
@Auldrick: I tried your world, I still only see flames no spinner. I even moved away from you original and created another Spawner, again it only added the flame anim with no spinner.
I also tried changing my view (F5) to see if that had an effect and changed my skin to default (just to eliminate everything) still no change.
Since this bug started, no spawners in my survival worlds have shown the mob spinning. My two main worlds were created in 1.11 and 1.14. However, i just tried activating spawners with spawn eggs in a flat creative world, and those spawners all showed the mob spinning inside. When I switched to survival they still showed the mob. Distance and cursor on the spawner or not made no difference in my case.
If you have the world on Peaceful it will not have anything in the spawners. Make sure it is not on peaceful then try it. if it is not on peaceful and still doesn't have anything in the spawners or the spawners are not spawning mobs then you have an issue.
@GoldenHelmet - Just tried what you said, with creating a flat world and spawned the cages. I still get no spinner, (spawners still spawn though). I now have two accounts and still neither show spinning animation within the cages.
@Fors Coyt Anderson - Doesn't matter what mode I'm in. Created a new survival world in 1.14.1 last week on normal mode and still nothing...
@MCPE Mod - Why is the MCPE Workflow showing Postponed?
That's just a generic graph showing all possible states for a ticket. The status of this ticket is open.
This still happens on 1.14.20 / iOS but with a slightly different result from that on Win10. The mob spinning animation is shown only when:
Some of the different results might be explained by the Outline Selection setting (in video-settings). Disabling Outline Selection can cause the mob to appear when the block is highlighted (aimed at). (Win 10)
When commenting with further information, please see if outline selection is enabled or disabled and if changing this setting causes any difference.
(please keep in mind this is additional information to the ticket and this is not considered a fix or workaround)
In Minecraft MCPE Windows 10 PC v1.15.0.51 and v1.15.0.53, mob spawners are empty unless you disable "outline selection".
Minecraft MCPE Windows 10 PC Beta Ver. 1.16.0.57 only visible when 'Outline Selection' is off and you are point directly at the spawner.
As soon you move the pointer of the spawner, Mob animation disappears.
I noticed the more powerful the device, the more likely it appears. I switched between an iPhone 7 and Xbox one and the Xbox showed the animation, the iPhone 7 did not show it however.
user-189af: But what makes you think it's the "power" of the device that matters? Why not its size, or its weight, or its manufacturer, or how it connects to the network? If you assume it was the "power" just because that was the first difference you thought of between an iPhone 7 and an Xbox, it's just a guess and as likely to be wrong as right. You would need to test your hypothesis with a bunch of devices, with all of them giving results that support your guess, before you can confidently state that the "power" of the device has anything to do with it. (This is the meaning of the saying "Correlation is not causation".)
What Auldrick said is a good point. I play on a powerful Windows 10 computer that allows for far more intense graphics than my Xbox One does, yet the spawner does not display an animation for me. Power has nothing to do with it.
Seems to be a strange bug then. Props to the developers for fixing this in the latest beta as it stopped showing for one beta. Then it came back after updating!
Fixed for 1.16.