leash_knot issues
MC-3697TNT submerged in water can destroy item frames, paintings, armor stands, and other similar entities
Fixed
MC-14680Lead is shifted upwards or downwards based on leashed entity height
Fixed
MC-14826Leads in unloaded chunks break, become invisible or connect to an invisible target far away
Fixed
MC-16663Lead remains attached to the fence when the mob is killed
Low
MC-41234"/summon"ed or spawned LeashKnots always spawn at 0, 0, 0
Fixed
MC-46694Item Frames, Knots and Paintings displaying void particle
Fixed
MC-92484Placeable non-mob entity reach is shorter than block reach
Low
MC-93802Leash knots drop when broken in creative mode
Confirmed
MC-101723Using a bow and crossbow to attack invulnerable (non-biological) entity makes arrow become invisible
Low
MC-108236Left clicking leash knot in creative drops lead items whereas right clicking it does not
Duplicate
MCPE-21738Cannot Place Blocks On Fence With Lead Attached
Fixed
MCPE-21742Tying a lead to a fence has no sound
Fixed
MCPE-21743Punching a leash knot uses the generic punch sound
Confirmed
MCPE-21744You cannot interact with a leash knot to untie it from a fence
Fixed
MC-117016There is no sound for interacting with a leash knot to break it
Confirmed
MC-174238Leash Knot entity texture is named "lead_knot"
Won't Fix
MC-194948Block breaking subtitle inconsistent with painting, item frame and lead breaking subtitles
Fixed
MCPE-183527TNT submerged in water can destroy armor stands, leash knots and paintings
Confirmed
MCPE-187041Leash knots do not adapt to the size of wall blocks that are not connected to anything when animals are leashed to it
Community Consensus