location issues
MCPE-330Pause and quit to title: location not correctly saved, respawn above previous position
Duplicate
MC-3766Game crashes when opening a second instance of a world during the loading process of the same world
Invalid
MC-7488Village siege's spawn location is calculated incorrectly (fix included)
Fixed
MC-8157SpawnPoint by commandblock not working?
Duplicate
MC-31729Player showing up multiple times on adjacent maps
Fixed
MC-38417Location parameters not working when selecting a non-specific player.
Duplicate
MC-38817/tell, /tellraw, /tp and /testfor don't work when using coordinate arguments.
Invalid
MC-102986Can place Grass Path at "invalid" locations
Fixed
MC-107558Illager spawn locations keep original block
Fixed
MC-120214Entities can appears at a wrong place if it's teleported while it is spawning
Awaiting Response
MC-123272Functions that teleport entities will refer to their initial location when executing commands after the teleportation.
Duplicate
MC-131646Drowned spawners only work in biomes where drowned spawn
Fixed
MCPE-45526/locate command doesn't locate nearest structure
Fixed
MC-197843Condition match_location does not work with piglin bartering
Confirmed
MC-221412execute store with scoreboard to data doens't work properly
Duplicate
MCPE-177269External storage is no longer activated automatically
Fixed
MCPE-179323The bogged skeleton variant is inconsistent with its other variants in texture location
Fixed
MCPE-180032Trial Spawner particles are in the wrong resource pack folder
Confirmed
MCPE-180757HBUI texture files are not in the "resource_packs" folder
Confirmed
MCPE-181433Duplicate unused Trial Spawner textures in vanilla_1.21.0 assets
Confirmed