Attack indicator doesn't indicate (most of the time) that breaking instantly-mineable blocks resets your attack
To Re-produce:
1. Summon a few chickens and give yourself a stone axe. Observe that chickens are one-hit kills.
2. Break some tall grass blocks one at a time and see that the attack indicator only shows up sometimes.
3. Break a piece of tall grass and immediately hit a chicken. Despite your attack indicator not resetting most of the time, the chicken will take another axe swing to kill and the 'weak hit' sound is played.
This goes for all instantly-mineable blocks (I tested them all), including:
- tall grass
- double tall grass
- fern
- double tall fern
- red flower
- yellow flower
- sunflower
- peony
- lilac
- rose bush
- dead bush
- TNT
- slime block
- redstone dust
- redstone repeater
- redstone comparator
- redstone torch
- torch
Linked Issues
is duplicated by2
relates to4
- Unresolved
Paint- 32
- 11
- Confirmed
Low
- Gameplay
- UI
- Survival
- attack attackSpeed display indicator visual
1.11.2 - 1.20.1
1.11.2 17w16b 17w17a 17w17b 17w18a 17w18b 1.12-pre1 1.12-pre2 1.12-pre3 1.12-pre4 1.12-pre5 1.12-pre6 1.12 1.12.1-pre1 1.12.1 1.12.2-pre1 1.12.2-pre2 1.12.2 17w43a 17w43b 17w45a 17w45b 17w46a 17w47a 17w47b 17w48a 17w49a 17w49b 17w50a 18w01a 18w02a 18w05a 18w06a 18w07c 18w08a 18w10c 18w11a 18w14a 18w14b 18w20a 18w20c 18w21b 18w22a 18w22c 1.13-pre1 1.13-pre2 1.13-pre3 1.13-pre4 1.13-pre5 1.13-pre6 1.13-pre7 1.13-pre8 1.13-pre9 1.13 18w30a 18w30b 18w31a 18w32a 18w33a 1.13.1-pre1 1.13.1-pre2 1.13.1 1.13.2 18w43b 18w43c 18w44a 18w45a 18w46a 18w49a 18w50a 1.14.4 19w34a 19w36a 19w37a 19w38b 19w39a 19w40a 19w42a 19w44a 19w45a 19w45b 1.15-pre1 1.15-pre2 1.15-pre3 1.15-pre4 1.15 1.15.1 1.15.1-pre1 1.15.2-pre2 1.15.2 20w06a 20w07a 20w09a 20w10a 20w11a 20w13a 20w14a 20w15a 20w16a 20w17a 20w19a 20w20a 1.16.1 1.16.2-pre1 1.16.4 20w48a 21w03a 1.16.5 21w06a 21w07a 21w10a 1.17.1 1.18.2 22w11a 1.19 1.20.1
Created Issue:
Attack indicator doesn't indicate (most of the time) that breaking instantly-mineable blocks resets your attack.
To Re-produce:
1. Summon a few chickens and give yourself a stone axe. Observe that chickens are one-hit kills.
2. Break some tall grass blocks one at a time and see that the attack indicator only shows up sometimes.
3. Break a piece of tall grass and immediately hit a chicken. Despite your attack indicator not resetting most of the time, the chicken will take another axe swing to kill and the 'weak hit' sound is played.This goes for all instantly-mineable blocks (I tested them all), including:
- tall grass
- double tall grass
- fern
- double tall fern
- red flower
- yellow flower
- sunflower
- peony
- lilac
- rose bush
- dead bush
- TNT
- slime block
- redstone dust
- redstone repeater
- redstone comparator
- redstone torch
- torch
relates to
relates to
is duplicated by
is duplicated by
relates to
Attack indicator doesn't indicate (most of the time) that breaking instantly-mineable blocks resets your attack.
Duplicate of MC-116510.
Thank you for your report!
We're tracking this issue in MC-116510, so this ticket is being resolved and linked as a duplicate.
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Does MC-116510 describe your issue?
Confirmed. Also happens when breaking normal blocks quickly enough so that they are "instant-mined" (e.g. snow block with diamond shovel)
Confirmed for 1.12-pre2
Relates to MC-118740.
Please do not mark unreleased versions as affected.
You don't have access to them yet.
Can confirm in 20w48a.
Can confirm in 21w03a.
Can confirm in 21w06a.
Can confirm in 21w07a.
Can confirm in 21w11a.
Affects 22w11a.
Can confirm in 1.19.