Villagers don't ignore items when the "mobGriefing" gamerule is disabled
The Bug:
Villagers don't ignore items when the "mobGriefing" gamerule is disabled.
When items that villagers can collect such as wheat, carrots, potatoes, bread, bone meal, etc... are dropped on the ground and the "mobGriefing" gamerule is disabled, villagers will indefinitely stand around them in an attempt to collect them despite being unable to do so.
Steps to Reproduce:
- Place down a composter and summon a villager nearby.
- Set the "mobGriefing" gamerule to "false" by using the command provided below.
/gamerule mobGriefing false - Throw some items that the villager would normally be able to collect on the ground, for example, some carrots.
- Wait for the villager to notice the carrots and begin pathfinding towards them.
- Take note as to whether or not villagers ignore items when the "mobGriefing" gamerule is disabled.
Observed Behavior:
Villagers don't ignore items.
Expected Behavior:
Villagers would ignore items.
Linked Issues
is duplicated by3
relates to7
- Unresolved
[Mod] AvomaOzone
- 18
- 10
- Confirmed
Normal
- Gameplay
- Mob behaviour
- mobGriefing villager
1.15.2 - 1.21.4
1.15.2 20w14a 20w15a 20w16a 20w17a 20w18a 20w19a 20w20a 20w21a 20w22a 1.16-pre1 1.16-pre5 1.16-pre6 1.16-pre7 1.16-rc1 1.16 1.16.1 20w27a 20w28a 20w29a 20w30a 1.16.2-pre1 1.16.2-pre2 1.16.2-pre3 1.16.2-rc1 1.16.2-rc2 1.16.2 1.16.3-rc1 1.16.3 1.16.4-pre1 1.16.4 20w45a 20w49a 20w51a 21w03a 1.16.5-rc1 1.16.5 21w07a 21w08b 21w11a 1.17 1.17.1-pre1 1.17.1 21w40a 21w44a 1.18-rc1 1.18.1 22w03a 1.18.2 1.19-pre1 1.19 1.19.1-pre1 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 24w11a 1.21 1.21.3 1.21.4
Created Issue:
Villagers indefinitely stand around dropped food/wheat/seeds if mobGriefing is disabled
If gamerule mobGriefing is set to false, villagers will indefinitely stand around dropped food despite not being able to pick it up, which disrupts their schedule.
To reproduce
- Set /gamerule mobGriefing false
- Find a villager
- Drop a food item, like carrot or bread
- The villager will keep attempting to pick the item up, despite not being able to
If gamerule mobGriefing is set to false, villagers will indefinitely stand around dropped food despite not being able to pick it up
, whichdisruptstheir schedule.
To reproduce
- Set /gamerule mobGriefing false
- Find a villager
- Drop a food item, like carrot or bread
- The villager will keep attempting to pick the item up, despite not being able to
If gamerule mobGriefing is set to false, villagers will indefinitely stand around dropped food despite not being able to pick it up. This activity will disrupt their schedule as they will keep failing to pick it up.
To reproduce
- Set /gamerule mobGriefing false
- Find a villager
- Drop a food item, like carrot or bread
- The villager will keep attempting to pick the item up, despite not being able to
relates to
Villagers indefinitely stand around dropped food/wheat/seeds/bone meal if mobGriefing is disabled
If gamerule mobGriefing is set to false, villagers will indefinitely stand around dropped food despite not being able to pick it up. This activity will disrupt their schedule as they will keep failing to pick it up.
To reproduce
- Set /gamerule mobGriefing false
- Find a villager
- Drop a
food item, like carrot or bread- The villager will keep attempting to pick the item up, despite not being able to
If gamerule mobGriefing is set to false, villagers will indefinitely stand around dropped food despite not being able to pick it up. This activity will disrupt their schedule as they will keep failing to pick it up.
To reproduce
- Set /gamerule mobGriefing false
- Find or spawn a villager
- Drop an item villagers seek: bread, carrot etc.
- The villager will keep attempting to pick the item up, despite not being able to
If gamerule mobGriefing is set to false, villagers will indefinitely stand around dropped food despite not being able to pick it up. This activity will disrupt their schedule as they will keep failing to pick it up.
To reproduce
- Set /gamerule mobGriefing false
- Find or spawn a villager
- Drop an item villagers seek: bread, carrot etc.
- The villager will keep attempting to pick the item up, despite not being able to
The bug
If gamerule mobGriefing is set to false, villagers will indefinitely stand around dropped food despite not being able to pick it up. This activity will disrupt their schedule as they will keep failing to pick it up.
How to reproduce
- Set /gamerule mobGriefing false
- Find or spawn a villager
- Drop an item villagers seek: bread, carrot etc.
→The villager will keep attempting to pick the item up, despite not being able to
Villagersindefinitelystand around dropped food/wheat/seeds/bone meal if mobGriefing is disabled
relates to
is duplicated by
is duplicated by
relates to
is duplicated by
The
bugIf gamerule mobGriefing is set to false, villagers will indefinitely stand around dropped food despite not being able to pick it up. This activity will disrupt their schedule as they will keep failing to pick it up.
Howtoreproduce
- Set /gamerule mobGriefing false
Find or spawn a villager- Drop an item villagers seek: bread, carrot etc.
→The villager will keep attempting to pick the item up, despite not being able to
The Bug:
Villagers don't ignore items when the "mobGriefing" gamerule is disabled.
When items that villagers can collect are dropped on the ground and the "mobGriefing" gamerule is disabled, they will indefinitely stand around them.
Steps to Reproduce:
- Place down a composter and summon a villager nearby.
- Set the "mobGriefing" gamerule to "false".
/gamerule mobGriefing false
- Throw some items that the villager would normally be able to collect on the ground, for example, some carrots.
- Wait for the villager to notice the carrots and begin pathfinding towards them.
- Take note as to whether or not villagers ignore items when the "mobGriefing" gamerule is disabled.
Observed Behavior:
Villagers don't ignore items.
Expected Behavior:
Villagers would ignore items.
Villagersstand around dropped food/wheat/seeds/bone meal ifmobGriefing is disabledVillagers don't ignore items when the "mobGriefing" gamerule is disabled
The Bug:
Villagers don't ignore items when the "mobGriefing" gamerule is disabled.
When items that villagers can collect are dropped on the ground and the "mobGriefing" gamerule is disabled,
theywill indefinitely stand around them.Steps to Reproduce:
- Place down a composter and summon a villager nearby.
- Set the "mobGriefing" gamerule to "false".
/gamerule mobGriefing false
- Throw some items that the villager would normally be able to collect on the ground, for example, some carrots.
- Wait for the villager to notice the carrots and begin pathfinding towards them.
- Take note as to whether or not villagers ignore items when the "mobGriefing" gamerule is disabled.
Observed Behavior:
Villagers don't ignore items.
Expected Behavior:
Villagers would ignore items.
The Bug:
Villagers don't ignore items when the "mobGriefing" gamerule is disabled.
When items that villagers can collect such as wheat, carrots, potatoes, bread, bone meal, etc... are dropped on the ground and the "mobGriefing" gamerule is disabled, villagers will indefinitely stand around them in an attempt to collect them despite being unable to do so.
Steps to Reproduce:
- Place down a composter and summon a villager nearby.
- Set the "mobGriefing" gamerule to "false".
/gamerule mobGriefing false
- Throw some items that the villager would normally be able to collect on the ground, for example, some carrots.
- Wait for the villager to notice the carrots and begin pathfinding towards them.
- Take note as to whether or not villagers ignore items when the "mobGriefing" gamerule is disabled.
Observed Behavior:
Villagers don't ignore items.
Expected Behavior:
Villagers would ignore items.
relates to
The Bug:
Villagers don't ignore items when the "mobGriefing" gamerule is disabled.
When items that villagers can collect such as wheat, carrots, potatoes, bread, bone meal, etc... are dropped on the ground and the "mobGriefing" gamerule is disabled, villagers will indefinitely stand around them in an attempt to collect them despite being unable to do so.
Steps to Reproduce:
- Place down a composter and summon a villager nearby.
- Set the "mobGriefing" gamerule to "false".
/gamerule mobGriefing false
- Throw some items that the villager would normally be able to collect on the ground, for example, some carrots.
- Wait for the villager to notice the carrots and begin pathfinding towards them.
- Take note as to whether or not villagers ignore items when the "mobGriefing" gamerule is disabled.
Observed Behavior:
Villagers don't ignore items.
Expected Behavior:
Villagers would ignore items.
The Bug:
Villagers don't ignore items when the "mobGriefing" gamerule is disabled.
When items that villagers can collect such as wheat, carrots, potatoes, bread, bone meal, etc... are dropped on the ground and the "mobGriefing" gamerule is disabled, villagers will indefinitely stand around them in an attempt to collect them despite being unable to do so.
Steps to Reproduce:
- Place down a composter and summon a villager nearby.
- Set the "mobGriefing" gamerule to "false" by using the command provided below.
/gamerule mobGriefing false- Throw some items that the villager would normally be able to collect on the ground, for example, some carrots.
- Wait for the villager to notice the carrots and begin pathfinding towards them.
- Take note as to whether or not villagers ignore items when the "mobGriefing" gamerule is disabled.
Observed Behavior:
Villagers don't ignore items.
Expected Behavior:
Villagers would ignore items.
relates to
Ravagers will try to pathfind through leaves (as if they could break them) when the 'mobGriefing' gamerule is set to false even though they can pathfind around them.
Steps to Reproduce:
- Import the attached 'generated.zip' into your world's folder (.minecraft/saves/[world]
generated.zip
- Unzip it (can delete the .zip file after)
- Disable mobGriefing
/gamerule mobGriefing false - Load the structure in your world
- Follow instructions of signs
Observed & Expected Results:
- The ravager will continue to pathfind towards the leaves thinking it can break them, instead of simply walking around them.
- The ravager would walk around the leaves to get to the villager.
Screenshots/Videos:
(From Avoma)
MC-169265.mp4
Notes:
Related to other mobGriefing issues:
MC-177120 MC-108254 MC-269375 MC-270974 MC-270974 MC-270849 MC-225270
Thank you for your report!
We're tracking this issue in MC-177120, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Is the mobGriefing gamerule set to true (MC-177120)?
Thank you for your report!
We're tracking this issue in MC-177120, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
FYI, MC-177120 is open.
Thank you for your report!
We're tracking this issue in MC-55218, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Hello there. You are very likely experiencing this behavior because the "mobGriefing" gameule is set to "false"; see MC-177120. If this is the case, does enabling this gameule resolve the problem?

Cannot reproduce. They'll look at the item for like 3-4 seconds and then leave.
I can reproduce in 20w16a. Heres a video of it. The villager will try to pick up the potatoes until they despawn (not shown in the video sicne I didn't want to record for 5 min)
https://youtu.be/OmKuELJO-As
Interrestingly enough, if mobGriefing is set to true and the villagers inventory is full, it will completely ignore any extra items laying on the ground.
I dont know if there is a report for this, but a related issue is that villagers who are locked onto something they want to pick up but are unable to, will indefinetly try to do so until the items despawn. This is a problem since it ignores the villagers schedule and will make the villager ignore going to bed at night.
Can confirm in 1.17.
Can confirm in 1.19 and 1.19.1 Pre-release 1.