Changing perspectives on a mount causes the camera to always face the positive Z direction
Summary
When switching from third person to first person perspective on a mount, the camera will always snap to the positive Z direction. Boats are the only mount not affected.
Steps to Reproduce:
- Mount something such as a horse.
- Switch the perspective to third person and then back to first person.
Observed Results:
The camera always snaps to the positive Z direction when switching back to first person view.
Expected Results:
The camera remains in the same direction it was facing before switching perspectives.
Linked Issues
is duplicated by56
- Fixed
[Mod] OcelotOnesie- 90
- 24
- Confirmed
- 279767, 345530
- Multiple
1.16.200.51 Beta - 1.16.100
1.16.200.51 Beta 1.16.100.60 Beta 1.16.100.58 Beta 1.16.100.57 Beta 1.16.100.56 Beta 1.16.100.55 Beta 1.16.100.54 Beta 1.16.100.53 Beta 1.16.100.52 Beta 1.16.100.51 Beta 1.16.100.50 Beta 1.16.20.54 Beta 1.16.20.53 Beta 1.16.20.52 Beta 1.16.20.50 Beta 1.16.0.68 Beta 1.16.0.67 Beta 1.16.0.66 Beta 1.16.0.64 Beta 1.16.0.63 Beta 1.16.0.61 Beta 1.16.0.60 Beta 1.16.0.59 Beta 1.16.0.57 Beta 1.16.0.58 Beta 1.16.0.55 Beta 1.16.0.53 Beta 1.16.0.51 Beta 1.15.0.56 Beta 1.15.0.53 Beta 1.15.0.51 Beta 1.14.20 Hotfix 1.13.1 1.14.1 Hotfix 1.13.0 1.14.0 1.14.30 Hotfix 1.14.60 Hotfix 1.16.0 1.16.1 1.16.10 1.16.20 1.16.40 Hotfix 1.16.100.59 Beta 1.16.100- 1.16.200.52 Beta 1.16.200
Created Issue:
Changing perspectives on a mount causes the camera to always face the positive Z direction
Summary
When switching from third person to first person perspective on a mount, the camera will always snap to the positive Z direction. Boats are not affected, but the player's head has a snapping issue when switching perspectives, which I'm not sure if a separate report should be made for that. There is a video of it, anyway.
Steps to Reproduce:
- Mount something such as a horse.
- Switch the perspective to third person and then back to first person.
Observed Results:
The camera always snaps to the positive Z direction when switching back to first person view.
Expected Results:
The camera remains in the same place it was before switching perspectives.
Summary
When switching from third person to first person perspective on a mount, the camera will always snap to the positive Z direction. Boats are not affected, but the player's head has a snapping issue when switching perspectives, which I'm not sure if a separate report should be made for that. There is a video of it, anyway.
Steps to Reproduce:
- Mount something such as a horse.
- Switch the perspective to third person and then back to first person.
Observed Results:
The camera always snaps to the positive Z direction when switching back to first person view.
Expected Results:
The camera remains in the same place it was before switching perspectives.
Summary
When switching from third person to first person perspective on a mount, the camera will always snap to the positive Z direction. Boats are not affected, but the player's head has a snapping issue when switching perspectives in a boat, which I have made a separate report for at
MCPE-55074.Steps to Reproduce:
- Mount something such as a horse.
- Switch the perspective to third person and then back to first person.
Observed Results:
The camera always snaps to the positive Z direction when switching back to first person view.
Expected Results:
The camera remains in the same place it was before switching perspectives.
is duplicated by
Summary
When switching from third person to first person perspective on a mount, the camera will always snap to the positive Z direction. Boats are not affected, but the player's head has a snapping issue when switching perspectives in a boat, which I have made a separate report for at
MCPE-55074.Steps to Reproduce:
- Mount something such as a horse.
- Switch the perspective to third person and then back to first person.
Observed Results:
The camera always snaps to the positive Z direction when switching back to first person view.
Expected Results:
The camera remains in the same
place it wasbefore switching perspectives.Summary
When switching from third person to first person perspective on a mount, the camera will always snap to the positive Z direction. Boats are the only mount not affected.
Steps to Reproduce:
- Mount something such as a horse.
- Switch the perspective to third person and then back to first person.
Observed Results:
The camera always snaps to the positive Z direction when switching back to first person view.
Expected Results:
The camera remains in the same direction it was facing before switching perspectives.
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Still affects 1.16.0.51 beta. Occurs on all Bedrock Platforms such as Windows 10, Nintendo Switch, Android, etc.
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i think it also happens on 1.16.0.64
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Affects 1.16.0
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MCM-1015
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affects 1.16.100.53
affects 1.16.100.51
affects 1.16.100.50
affects 1.16.20.50
affects 1.16.0.64
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affects 1.16.100.57
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When mounting a mob or minecart, the player will face south (+Z) rather than the direction either entities are facing. This appears related to MCPE-54715, however this occurs specifically when initially mounting.
Affects minecarts, horses, skeleton horses, pigs, llamas, donkeys, & mules; doesn't affect boats.
Notes: Doesn't occur if the player is already riding an entity and/or in third person view when mounting.
Duplicate of MCPE-54715.
Thank you for your report!
We're already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated. If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
However, this issue is Invalid.
Please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets, and it is easier for you to make multiple tickets than for the mods to separate them.
The first and second issues are being tracked at MCPE-54848 and MCPE-54715.
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Thank you for your report!
We're already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-55277 and MCPE-54715.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-54715.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-55277 and MCPE-54715.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-54715.
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Please read all of this before coming to a conclusion (Sorry for it being really lengthy)
The MCPE-46045 bug, has come and gone with each update either introducing it back into the game or fixing it. I've noticed this bug come and go time and time again ever since I started playing Minecraft Bedrock back in 1.10. This new bug, didn't even exist in my time playing up until release 1.13 and in 1.13, MCPE-46045 was fixed. Then came 1.14 which still had this reported bug and, MCPE-46045 once again returned. Now we come to the latest Minecraft Bedrock releases MCPE-46045 has been fixed in 1.14.3 and in the 1.15 beta but this bug still remains in the game. This is odd because if this bug and MCPE-46045 are the same, wouldn't they always coexist with one another?
There is another thing to mention...
There are quite a few issues that Involve minecarts. One of them being that your camera shifts south as you get inside a minecart and when you change your perspective back into 1st person. MCPE-55277 describes how getting on a mount shifts your camera south. MCPE-54715 describes that when you shift perspectives and go back to 1st person on a mount, your camera faces south. Both of these reports stand on their own while describing the same camera shift bug but with different circumstances in which the bug occurs.
If this bug is the same bug occurring for the same as MCPE-46045 which I don't is the case, it should still be on it's own because of the circumstances in which I'm describing that the bug occurs.
If you still count this as a duplicate please respond to this report on your reasoning of doing so and I will be sure to reply back.
Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I resolved and linked this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715 and MCPE-55277, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue in MCPE-54715, so I've resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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This is also related to a different project. Use the link below to go to the correct project.
– Minecraft: Bedrock Edition — Gear VR, iOS, Android, Windows 10 (from the Windows store), Xbox One, Windows 10 Mobile, Fire TV, Nintendo Switch, and PS4
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Hi David,
Unfortunately, from the information you've provided, I'm not able fully understand the bug you are reporting.
Could you please provide more information on how to reproduce the bug including a video if that's possible to help a volunteer confirm the issue? Alternatively, I believe your issue is likely a duplicate of MCPE-54715, if that's the case please comment back confirming.
I'm going to resolve the ticket as Awaiting Response, however it will reopen as soon as you respond.
Ionic
Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Duplicate of MCPE-54715. It is always south were you are facing.
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We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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We're tracking this issue as MCPE-54715, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you aren't already, please don't forget to use the search feature, the less time volunteers spend linking duplicates the more time we have to update new reports.
Voting on an existing report has a greater impact on getting the bugs most important to you fixed!
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Magic Man That is a different bug, it is being tracked at MCPE-54715.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715 and MCPE-55277, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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This is in english, but a duplicate of MCPE-54715
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Duplicate of MCPE-54715
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Thank you for your report!
We're actually already tracking this issue at MCPE-54715 and MCPE-55277, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main tickets it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-54715, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-54715 and MCPE-55277, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main tickets it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
This is also happening with minecarts, and is very disconcerting.
I just noticed that this doesn't only happen when changing perspectives, it also happens when you get on the mount.
Confirming happens every time you get on horse, and it is hugely annoying.
I am playing on xbox one and can confirm this, it is very annoying. It is also very annoying when you are controlling a minecart and then exit third person view. This can cause you to drive in another direction.
Can confirm that changing perspectives and mounting are a problem on Android as well. Still present in 1.14
The happening when you get on is being tracked tracked at
MCPE-55277.still affects 1.14.20
confirmed for 1.14.30
Affects 1.16.0.53.
Affects 1.16.0.55.
Affects 1.14.60
Confirmed for 1.16.0.61 Beta.
Confirmed for 1.16.0.63 beta
Affects 1.16.0.66
Affects 1.16.0.67
Affects 1.16.0.68
You may rarely even agro an enderman because of this bug.
The issue no longer happens in boat but in the others it does
leo This never happened with boats. Boats have always been unaffected by this bug and by
MCPE-55277.I was wrong, nothing has been resolved
Confirmed for 1.16
Affects 1.16.1
still happening in the last version
I think that is normal...
Affects 1.16.2
Really makes it annoying to have to turn around before starting to move. Imagine running from mobs, then having to slow down because your horse/strider instantly turned to a direction that you didn't face at all!
Affects 1.16.100.58 Beta.
affects 1.16.200.51
I can no longer reproduce this issue in 1.16.200.52. Fixed?
This and
MCPE-55277appear to have been fixed in 1.16.200.52.