Paul Rozhkov
- Gravinser
- gravinser
- Europe/Stockholm
- Yes
- No
The used map does not show the top layer of water, instead of it the bottom is visible.
When the player enters the running water, there is no sound of a splash of water and there is no change in the shade of the fog
When the player enters the running water, there is no sound of a splash of water and there is no change in the shade of the fog
When the player enters the
running water, there is no sound of a splash of water and there is no change in the shade of the fogWhen the player enters the flowing water, there is no sound of a splash of water and there is no change in the shade of the fog
Particles fromdownwards bubble columns are not centeredParticles of downwards bubble columns are not centered
in underwater caves
,water is generated incorrectly, forming air blocks
incorrectarrangementof the armor icons in the creative and survival inventoryincorrect location of the armor icons in the creative and survival inventory
Slimes don't spawn in biome of mutated swampland, but spawn in normal swampland
Slimes do not spawn in biome swampland M, and spawn in biome swampland, but they are almost the same biomes
Slimes do not spawn in biome swampland M, and spawn in biome swampland, but they are almost the same biomes
can reproduce in 1.13-pre6
when I place the
lightingblock next to the water surface, then all the chunks next to it are fully lighted by the sunlight, even when I remove thelightingblock
water flow does not come from the water source at the sides, as it was before
the grass does not disappear underwaterwater is invisible next to snow
air bubbles in underwater cavesbug of map
bug of mapair bubbles in underwater caves
air bubbles in underwater cavesmaps are broken
when I make map in chunks that was generated in 1.12, blocks in map are invisible
cocoa beans cant grow on stripped junglebarkcocoa beans cant grow on stripped jungle wood
Horse armor is not correctly alignedIron horse armor is not correctly aligned
Iron horse armor is not correctly aligned on head of horse
Iron horse armor isnot correctlyaligned at the headIron horse armor is misaligned at the head
hitbox of tall seagrass wrong placed
hitbox of tall seagrass is wrong placed
missing texture of water on top of blocks or air
there is no texture of water on top of not waterlogged blocks and air
there is no texture of water on top of not waterlogged blocks and air blocks
there is no texture of water on top of not waterlogged blocks and air blocks
Paul Rozhkov, this is the fourth time you've reported this issue. This is a duplicate of MC-85975.
Paul Rozhkov Pau Olivares If you have a reproductible case, can you send me the seed, the spawn location and what /locate returns ?
Nico Kümmel I checked with your seed and coordinates. It actually does generate a Stronghold room, but is missing part of the stronghold itself. Can you confirm that ?
Changed the reporter to Paul Rozhkov.
Paul Rozhkov: Can you confirm that this is fixed?
@Paul Rozhkov, if you can confirm a report for a version just comment with a message like
Confirmed for X
Also if you would like to keep the report up to date, you can become the reporter.
Paul Rozhkov, is this now fixed for you in 1.15-pe1?
Paul Rozhkov: I don't quite understand what you mean with this part:
they don't consistenty choose which of the two is going to lay eggs,
but it seems to be unrelated to the core issue here which is that turtles don't have a breeding timer. Please file a new ticket for the separate issue and explain in more detail what the issue is.







































































becouse it spinning only when it has maximum number of prismarine block
I have the same problems
на английском пиши, тут русский не понимают
it is normal
what command you use?
it is normal
it is not a bug
bag? maybe bug?
check, do you use correct seed and coordinats
but there are grass without snow on your screenshot, you dont see?
can confirm for 1.13-pre5
1.12.2
can confirm in 1.13-pre5
yes
what is there to describe?
can confirm in 1.13-pre5
can confirm in 1.13-pre5
can reproduce in 1.13-pre5
can reproduce in 1.13-pre5
can reproduce in 1.13-pre5
на английском пиши!
и этот баг уже исправили
it is not a bug
you use not carved pumpkins
do you use resourсepack?
in woodland mansions:
MC-132322can confirm in 1.13-pre5
can reproduce in 1.13-pre6
can reproduce in 1.13-pre6
can reproduce in 1.13-pre6
can reproduce in 1.13-pre6
can confirm in 1.13-pre6
can reproduce in 1.13-pre6
it is snowy kingdom preset
in 1.12.2 blocks of grass are snowy
there are snow under arms of iron golem, try to spawn iron golem without snow
can confirm
it is not a bug
no, it is not duplicate. MC-132860 is about problem of generating grass below snow. There is another bug - when grass grow below snow
can reproduce in 1.13-pre7
can reproduce in 1.13-pre7
can reproduce in 1.13-pre7
can reproduce in 1.13-pre7
can confirm in 1.13-pre7
can reproduce in 1.13-pre8
can reproduce in 1.13-pre8
can reproduce in 1.13-pre8
it are ghost air blocks
can reproduce in 1.13-pre9
can confirm in 1.13-pre9
can reproduce in 1.13-pre9
can reproduce in 1.13-pre10
can reproduce in 1.13-pre10
I cant reproduce this bug in 1.13-pre10
can reproduce in 1.13-pre10
can reproduce in 1.13
can reproduce in 1.13
can reproduce in 18w30a
can reproduce in 18w30a
can reproduce in 18w30b
can reproduce in 18w32a
can reproduce in 18w32a
can reproduce in 18w32a
When I break turtle eggs witch silk touch pickaxe, item of turtle egg can breack others turtle eggs
can reproduce in 18w33a
can confirm
cant reproduce
affects 18w49a
fixed in 1.14 villages
update list of blocks
it is not a bug
affects 18w50a
can reproduce in 18w50a
can reproduce in 18w50a
can reproduce in 18w50a
also cannot reproduse
fixed in 19w09a
can't reproduce
same in 19w09a
Confirmed for 19w011a
can reproduce in 19w11a
works as intended
it works as intended, you must use grindstone to combine two tools
can't reproduce
Second number is discount prise. Disable your resourse pack to see it right.
update the version
can reproduce in 19w12b
I do not think that these effects should also be cleaned with milk, as they differ from all other effects. It is rather just signs. It seems to me strange that they can be removed with milk.
still not fixed
I want to become the reporter
can reproduce in 19w14a
can reproduce in 19w14a
can reproduce in 19w14a
can reproduce in 19w14a
can reproduce in 19w14a
can reproduce in 19w14a
can reproduce in 19w14a
can reproduce
can reproduce in 19w14b
can reproduce in 1.14 pre-release 1
can reproduce in 1.14 Pre-Release 3
can reproduce in 1.14 Pre-Release 3
not a bug
can reproduce in 1.14 pre-release 5
can reproduce in 1.14 pre-release 5
can reproduce in 1.14 pre-release 5
can reproduce in 1.14 Pre-Release 5
can reproduce in 1.14.1
can reproduce
works as intended
can reproduce
No, they are still jumping.
it was fixed in 1.14.1 Pre-Release 1
can confirm
can't reproduce in 14w42a
can reproduce in 14w42a
I think it works as intended
can reproduce in 19w44a
confirm
yes, it is fixed
can confirm
can reproduce
can reproduce in 1.15 pre-5
it is a continuation of the stick
can reproduce in 1.15.2
can reproduce in 1.15.2
can reproduce in 1.15.2
Can reproduce in 1.15.2. I think, that it must be fixed, because phantoms are flying mobs, and it is strange to see them flying underwater
I agree, I have not seen a single patrol of pillagers in 1.15.2
can reproduce
can reproduce
confirm
confirm
can reproduce in 20w06a
is /gamerule fireDamage in your world set to false?
can confirm
What is the reason my bug report is invalid if I more correctly stated the idea of this bug?
I really don't think this is intended feature
can't reproduce
can reproduce, but it may be intended
I don't think this is intended feature
can reproduce
can confirm
can confirm
can confirm
can confirm
no it is not, my bug report tells about another bug
in 20w13a
but I can reproduce in 20w13b
can confirm in 1.15.2 and 20w13b
can reproduce in 1.15.2 and 20w13b
confirm
can reproduce in 20w14a
confirm
When strider sinks to a certain level in the lava he has a tag NoGravity, but for some reason sometimes this tag is not removed when strider coming out of lava.
confirm
can reproduce in 1.16 Pre-release 8
In snapshot 20w30a grass don't decay under flowing water