Stannya
- Stannya
- stannya
- Europe/Stockholm
- Yes
- No
On the
[Minecraft Java-Edition Server download page|https://www.minecraft.net/en-us/download/server] you are given a link to run in Microsoft Powershell or Command Prompt.java -Xmx1024M -Xms1024M -jar minecraft_server.1.14.4.jar noguiBut it doesn't work as the download file isn't called minecraft_server.1.14.4.jar, even though it says it is on the download page. If you download it, it is called server.jar, so you would have to replace the run command above to:
java -Xmx1024M -Xms1024M -jar server.jar noguiAs Command Prompt or Microsoft Powershell doesn't recognize the file minecraft_server.1.14.4.jar because it doesn't exist.
Fix:
Change the command on the page (check images below) so players trying to run a server don't have to manually change it.
Replace the old command to this command:
java -Xmx1024M -Xms1024M -jar server.jar noguiOn the Minecraft Java-Edition Server download page (https://www.minecraft.net/en-us/download/server) You are given a link to run in Microsoft Powershell or Command Prompt.
java -Xmx1024M -Xms1024M -jar minecraft_server.1.14.4.jar noguiBut it doesn't work as the download file isn't called minecraft_server.1.14.4.jar, even though it says it is on the download page. If you download it, it is called server.jar, so you would have to replace the run command above to:
java -Xmx1024M -Xms1024M -jar server.jar noguiAs Command Prompt or Microsoft Powershell doesn't recognize the file minecraft_server.1.14.4.jar because it doesn't exist.
Fix:
Change the command on the page (check images below) so players trying to run a server don't have to manually change it.
Replace the old command to this command:
java -Xmx1024M -Xms1024M -jar server.jar nogui
On Crowdin, where translators translate Minecraft, the two strings,
Warped Sign and Crimson Sign are missing words. The contexts say that these are wall signs, but both of them are missing the world "Wall".On Crowdin, where translators translate Minecraft, the two strings, Warped Sign and Crimson Sign are missing words. The contexts say that these are wall signs, but both of them are missing the world "Wall".
On Crowdin, where translators translate Minecraft, the two strings, Warped Sign and Crimson Sign
are missing words. The contexts say that these are wall signs, but both of them are missing the world "Wall".On Crowdin, where translators translate Minecraft, the two strings, "Warped Sign" and "Crimson Sign" are missing words. The contexts say that these are wall signs, but both of them are missing the world "Wall".
Contexts:
-> block.minecraft.warped_wall_sign
-> block.minecraft.crimson_wall_sign
Links:
https://crowdin.com/translate/minecraft/9435/enus-bar#5218371
https://crowdin.com/translate/minecraft/9435/enus-bar#5218349
Strings #5218349 and #5218371 are missing wordsError in Translation Strings
On Crowdin, where translators translate Minecraft, the
two strings, "Warped Sign" and "Crimson Sign" are missing words. The contexts say that these are wall signs, but both of them are missing the world "Wall".Contexts:
-> block.minecraft.warped_wall_sign
-> block.minecraft.crimson_wall_sign
Links:
https://crowdin.com/translate/minecraft/9435/enus-bar#5218371
https://crowdin.com/translate/minecraft/9435/enus-bar#5218349
On Crowdin, where translators translate Minecraft, there are a few mistakes in strings that came with the new snapshot.
- The two strings, "Warped Sign" and "Crimson Sign" are missing words. The contexts say that these are wall signs, but both of them are missing the world "Wall".
- The "Weeping Vines Plant" string, is missing the word "Plant" at the end.
- The two strings for Smooth Quartz and the Bamboo Sapling still have their old names in their IDs
Contexts:
-> block.minecraft.warped_wall_sign
-> block.minecraft.crimson_wall_sign
-> block.minecraft.weeping_vines_plant
-> block.minecraft.smooth_quartz
-> block.minecraft.bamboo_sapling
Links:
Crimson Wall Sign: https://crowdin.com/translate/minecraft/9435/enus-bar#5218371
Warped Wall Sign: https://crowdin.com/translate/minecraft/9435/enus-bar#5218349
Weeping Vines Plant: https://crowdin.com/translate/minecraft/9435/enus-bar#5218323
Smooth Quartz Block: https://crowdin.com/translate/minecraft/9435/enus-bar#5217865
Bamboo Shoot: https://crowdin.com/translate/minecraft/9435/enus-bar#5218809
On Crowdin, where translators translate Minecraft, there are a few mistakes in strings that came with the new snapshot.
- The two strings, "Warped Sign" and "Crimson Sign" are missing words. The contexts say that these are wall signs, but both of them are missing the world "Wall".
- The "Weeping Vines Plant" string, is missing the word "Plant" at the end.
- The two strings for Smooth Quartz and the Bamboo Sapling still have their old names in their IDs
Contexts:
-> block.minecraft.warped_wall_sign
-> block.minecraft.crimson_wall_sign
-> block.minecraft.weeping_vines_plant
-> block.minecraft.smooth_quartz
-> block.minecraft.bamboo_sapling
Links:
Crimson Wall Sign: https://crowdin.com/translate/minecraft/9435/enus-bar#5218371
Warped Wall Sign: https://crowdin.com/translate/minecraft/9435/enus-bar#5218349
Weeping Vines Plant: https://crowdin.com/translate/minecraft/9435/enus-bar#5218323
Smooth Quartz Block: https://crowdin.com/translate/minecraft/9435/enus-bar#5217865
Bamboo Shoot: https://crowdin.com/translate/minecraft/9435/enus-bar#5218809
On Crowdin, where translators translate Minecraft, there are a few mistakes in strings that came with the new snapshot.
- The two strings, "Warped Sign" and "Crimson Sign" are missing words. The contexts say that these are wall signs, but both of them are missing the world "Wall".
- The "Weeping Vines Plant" string, is missing the word "Plant" at the end.
- The two strings for Smooth Quartz and the Bamboo Sapling still have their old names in their IDs
Contexts:
-> block.minecraft.warped_wall_sign
-> block.minecraft.crimson_wall_sign
-> block.minecraft.weeping_vines_plant
-> block.minecraft.smooth_quartz
-> block.minecraft.bamboo_sapling
Links:
Crimson Wall Sign: https://crowdin.com/translate/minecraft/9435/enus-bar#5218371
Warped Wall Sign: https://crowdin.com/translate/minecraft/9435/enus-bar#5218349
Weeping Vines Plant: https://crowdin.com/translate/minecraft/9435/enus-bar#5218323
Smooth Quartz Block: https://crowdin.com/translate/minecraft/9435/enus-bar#5217865
Bamboo Shoot: https://crowdin.com/translate/minecraft/9435/enus-bar#5218809
Duplicate of
MC-170852This will be fixed in future versions, as stated in the resolution of the linked report.
Duplicate of
MC-170852- Fixed in the newest snapshot.Also, bug reports should be in English.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close the report as invalid.
As seen in the video below, adult Piglins start rotating and looking in other directions when attacking you.
I apologize for the poor video quality.
As seen in the video below, adult Piglins start rotating and looking in other directions when attacking you.
This works as intended. See https://www.minecraft.net/en-us/article/minecraft-snapshot-20w07a
If you feel like Endermen should not be able to pick up Nylium, feel free to create a post on the [Minecraft Feedback Page|https://feedback.minecraft.net/hc/en-us].
It looks like you are using night vision in the Nether which causes the weird colors (normally the colors are blue and red).
We are already tracking the issue @
MC-170879
Duplicate of
MC-173725
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
This is a feature request. For feature requests please go to feedback.minecraft.net
Also, Penguins have already been requested. You may visit that post here
This is a feature request. For feature requests please go to feedback.minecraft.net
Also, Penguins have already been requested. You may visit that post here
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Pretty sure this works as intended. In 1.14.4 /data get entity @s 'Inventory' doesn't work either.
It looks like the chat message says you can't send a message because you do not have a rank on the server. Can you upload a screenshot of this happening in single player?
When the player is saddled on a strider, on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
The Bug
What happened →
Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocate
When the player is saddled on a strider, on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
The Bug
What happened →
Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocate
When the player is saddled on a strider, on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
The Bug
What happened →
Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocate
When the player is saddled on a strider, on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
The Bug
What happened →
Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocate
When the player is saddled on a strider, on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
The Bug
What happened →Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocate
The Bug
When the player is saddled on a strider, on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
What happened →Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocate
The Bug
When the player is saddled on a strider, on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
What happened →Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocate
The Bug
When the player is saddled on a strider, on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
What happened →
Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocate
The Bug
The player can move on top of other Striders. When the player is saddled on a strider, and on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
What happened →
Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocate
The
BugThe player can move on top of other Striders. When the player is saddled on a strider, and on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
What happened →
Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
What I expected to happen →Strider stays at the normal position and does not suffocateThe bug
The player can move on top of other Striders. When the player is saddled on a strider, and on other striders, looking up with a Warped Fungus on a Stick, the player slowly moves into the Strider causing it to suffocate as seen in the video attached.
Expected Result
→ Strider stays at the normal position and does not suffocateActual Result
![]()
→Player and the poor Strider suffocates when looking up with a Warped Fungus on a Stick
Not sure how to reproduce, but noticed this very odd behavior. Will try to find the steps to reproduce. Vice versa for survival: You do not get killed by mobs. Player after death bug?
Not sure how to reproduce, butnoticed this very odd behavior.Will try to find the steps to reproduce. Vice versa for survival: You do not get killed by mobs. Player after death bug?The Bug
I noticed this very odd behavior. You are able to get killed by mobs in creative as seen in the attachments below. It happens vice versa for survival: You do not get killed by mobs. Possibly relates to the player after death bug?
Steps to reproduce
- Die in the Nether
- Wait for mobs to come
- Eventually you will be killed by one
The Bug
I noticed this very odd behavior. You are able to get killed by mobs in creative as seen in the attachments below. It happens vice versa for survival: You do not get killed by mobs. Possibly relates to the player after death bug?
Steps to reproduce
- Die in the Nether
- Wait for mobs to come
- Eventually you will be killed by one
The Bug
I noticed this very odd behavior. You are able to get killed by mobs in creative as seen in the attachments below. It happens vice versa for survival: You do not get killed by mobs. Possibly relates to the player after death bug?
Steps to reproduce
- Die in the Nether
- Wait for mobs to come
- Eventually you will be killed by one, it is usually invisible and/or has very peculiar behavior
The Bug
As seen below the differences between 1.15.2 and 20w12a compared to 20w13a is quite big. The animation also continues playing unlike in the previous versions/snapshots.
What happened →
Animation stays its purple color and continues playing
What I expected to happen →The color faints and the animation stops playing like in previous versions
The Bug
As seen below the differences between 1.15.2 and 20w12a compared to 20w13a is quite big. The animation also continues playing unlike in the previous versions/snapshots.
What happened →
Animation stays its purple color and continues playing
What I expected to happen →The color faints and the animation stops playing like in previous versions
Cannot place blocks after dying on Strider nor can the Nether Portal be used
The Bug
When dying on Strider in the Nether and respawning back in the overworld, you cannot place blocks nor go back to the Nether as seen in the attachment below.
What happened →
Unable to place or break blocks and you are not able to use a nether portal
What I expected to happen →Everything to work like normal
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. The two main errors here is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. The two main errors here is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. The two main errors here is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The
bugThere are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The
fixA proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
Other Errors
[Mod] violine1101 noticed:
-
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
Other Errors
[Mod] violine1101 noticed:
-Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
Other Errors
[Mod] violine1101 noticed:
During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden"), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
Other Errors
[Mod] violine1101 noticed:
During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden"), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").
"Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect.
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
General fix
Other Errors
[Mod] violine1101 noticed:
During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden"), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").
"Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect.
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
General fix
Create a separate string for all item "pick-ups". For example:You picked up a swordOther Errors
[Mod] violine1101 noticed:
During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden"), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").
"Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect.
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
General fix
Create a separate string for all item "pick-ups". For example:You picked up a swordYou picked up an axeOther Errors
[Mod] violine1101 noticed:
During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden"), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").
"Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect.
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
General fix
Create a separate string for all item "pick-ups". For example:You picked up aswordYou picked up anaxeOther Errors
[Mod] violine1101 noticed:
During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden"), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").
"Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect.
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game. I would've enjoyed having access to report translation errors.
The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
General fix
Create a separate string for all item "pick-ups". For example:You picked up a SwordYou picked up an AxeOther Errors
[Mod] violine1101 noticed:
During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden"), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").
"Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect.
Note: I myself do not have beta access to Minecraft Dungeons, I just noticed these errors in various German streams of the game.
I would've enjoyed having access to report translation errors.The Bug
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe".
The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
The Fix
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".
General fix
Create a separate string for all item "pick-ups". For example:You picked up a SwordYou picked up an AxeOther Errors
[Mod] violine1101 noticed:
During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden"), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").
"Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect.
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
- The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe". (Edit: This seems to be an issue in all languages, see
MCD-51.) The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".- During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden";
MCD-51), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").- "Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect. ("Accessibility" is translated to "Bedienungshilfe" as well, which is uncommon, but not incorrect.)
- In the "Friends" menu, "Host" is translated as "Hosten" ("to host"), while it should be "Host" (or "Gastgeber" if you want to be fancy).
- In the key bindings menu, "Root Player" is translated as "Root-Player", which doesn't describe what it's doing. It should be "Spieler fixieren" or something like that
- Keys in the key bindings are not translated at all "Space Bar" is translated as "Space Bar", should be "Leertaste".
- In the Audio settings menu, "Video Volume" and its description are not translated.
- The description of "Text to Speech" is "Available in English Only" (not translated).
- The enchantment "Rampaging" has been translated to "Randaliert" ("Rampages").
- In the description of some enchantments, "one" is translated as "Eins", even if it doesn't work grammatically. For instance, the description of the "Fuse Shot" enchantment contains "mit einer Zeitzündersprengladung, die Eins Sekunde nach dem Einschlag explodiert" (should be "... eine Sekunde nach dem Einschlag")
- In the "Display/Graphics" settings, "Fastest" is translated as "Auf volle Leistung", which roughly means "at full power"... quite the opposite of what the option does
- The translations of "Defeat the Arch-Illager on Default/Adventure to unlock" on the difficulty selection screen have a colon behind them for some reason
- In the camp, the Blacksmith and the Wandering Trader give you something "appropriate for you level". The Blacksmith is the only one that says this: "für dein Level angemessen ist". The Wandering Trader does not mention this in German.
This list may be incomplete...
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
- The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe". (Edit: This seems to be an issue in all languages, see
MCD-51.) The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".- During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden";
MCD-51), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").- "Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect. ("Accessibility" is translated to "Bedienungshilfe" as well, which is uncommon, but not incorrect.)
- In the "Friends" menu, "Host" is translated as "Hosten" ("to host"), while it should be "Host" (or "Gastgeber" if you want to be fancy).
- In the key bindings menu, "Root Player" is translated as "Root-Player", which doesn't describe what it's doing. It should be "Spieler fixieren" or something like that
- Keys in the key bindings are not translated at all "Space Bar" is translated as "Space Bar", should be "Leertaste".
- In the Audio settings menu, "Video Volume" and its description are not translated.
- The description of "Text to Speech" is "Available in English Only" (not translated).
- The enchantment "Rampaging" has been translated to "Randaliert" ("Rampages").
- In the description of some enchantments, "one" is translated as "Eins", even if it doesn't work grammatically. For instance, the description of the "Fuse Shot" enchantment contains "mit einer Zeitzündersprengladung, die Eins Sekunde nach dem Einschlag explodiert" (should be "... eine Sekunde nach dem Einschlag")
- In the "Display/Graphics" settings, "Fastest" is translated as "Auf volle Leistung", which roughly means "at full power"... quite the opposite of what the option does
- The translations of "Defeat the Arch-Illager on Default/Adventure to unlock" on the difficulty selection screen have a colon behind them for some reason
- In the camp, the Blacksmith and the Wandering Trader give you something "appropriate for you level". The Blacksmith is the only one that says this: "für dein Level angemessen ist". The Wandering Trader does not mention this in German.
- The translations of "Rewards" on the difficulty selection are inconsistent: "Die Prämien sind besser" and "Die Belohnungen sind ultrakrass.". It should be either "Prämien" or "Belohnungen", not both.
This list may be incomplete...
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
- The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe". (Edit: This seems to be an issue in all languages, see
MCD-51.) The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".- During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden";
MCD-51), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").- "Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect. ("Accessibility" is translated to "Bedienungshilfe" as well, which is uncommon, but not incorrect.)
- In the "Friends" menu, "Host" is translated as "Hosten" ("to host"), while it should be "Host" (or "Gastgeber" if you want to be fancy).
- In the key bindings menu, "Root Player" is translated as "Root-Player", which doesn't describe what it's doing. It should be "Spieler fixieren" or something like that
- Keys in the key bindings are not translated at all "Space Bar" is translated as "Space Bar", should be "Leertaste".
- In the Audio settings menu, "Video Volume" and its description are not translated.
- The description of "Text to Speech" is "Available in English Only" (not translated).
- The enchantment "Rampaging" has been translated to "Randaliert" ("Rampages").
- In the description of some enchantments, "one" is translated as "Eins", even if it doesn't work grammatically. For instance, the description of the "Fuse Shot" enchantment contains "mit einer Zeitzündersprengladung, die Eins Sekunde nach dem Einschlag explodiert" (should be "... eine Sekunde nach dem Einschlag")
- In the "Display/Graphics" settings, "Fastest" is translated as "Auf volle Leistung", which roughly means "at full power"... quite the opposite of what the option does
- The translations of "Defeat the Arch-Illager on Default/Adventure to unlock" on the difficulty selection screen have a colon behind them for some reason
- In the camp, the Blacksmith and the Wandering Trader give you something "appropriate for you level". The Blacksmith is the only one that says this: "für dein Level angemessen ist". The Wandering Trader does not mention this in German.
- The translations of "Rewards" on the difficulty selection are inconsistent: "Die Prämien sind besser" and "Die Belohnungen sind ultrakrass.". It should be either "Prämien" or "Belohnungen", not both.
- Not sure if this affects all potions, but some have "Bräu" after it, instead of "Trank". (e.g
This list may be incomplete...
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
- The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe". (Edit: This seems to be an issue in all languages, see
MCD-51.) The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".- During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden";
MCD-51), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").- "Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect. ("Accessibility" is translated to "Bedienungshilfe" as well, which is uncommon, but not incorrect.)
- In the "Friends" menu, "Host" is translated as "Hosten" ("to host"), while it should be "Host" (or "Gastgeber" if you want to be fancy).
- In the key bindings menu, "Root Player" is translated as "Root-Player", which doesn't describe what it's doing. It should be "Spieler fixieren" or something like that
- Keys in the key bindings are not translated at all "Space Bar" is translated as "Space Bar", should be "Leertaste".
- In the Audio settings menu, "Video Volume" and its description are not translated.
- The description of "Text to Speech" is "Available in English Only" (not translated).
- The enchantment "Rampaging" has been translated to "Randaliert" ("Rampages").
- In the description of some enchantments, "one" is translated as "Eins", even if it doesn't work grammatically. For instance, the description of the "Fuse Shot" enchantment contains "mit einer Zeitzündersprengladung, die Eins Sekunde nach dem Einschlag explodiert" (should be "... eine Sekunde nach dem Einschlag")
- In the "Display/Graphics" settings, "Fastest" is translated as "Auf volle Leistung", which roughly means "at full power"... quite the opposite of what the option does
- The translations of "Defeat the Arch-Illager on Default/Adventure to unlock" on the difficulty selection screen have a colon behind them for some reason
- In the camp, the Blacksmith and the Wandering Trader give you something "appropriate for you level". The Blacksmith is the only one that says this: "für dein Level angemessen ist". The Wandering Trader does not mention this in German.
- The translations of "Rewards" on the difficulty selection are inconsistent: "Die Prämien sind besser" and "Die Belohnungen sind ultrakrass.". It should be either "Prämien" or "Belohnungen", not both.
- Not sure
if this affects all potions, but some have "Bräu" after it, instead of "Trank". (e.gThis list may be incomplete...
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
- The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe". (Edit: This seems to be an issue in all languages, see
MCD-51.) The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".- During the intro scene, there is one untranslated subtitle ("they would fail", voiceover is "der sollte leiden";
MCD-51), as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").- "Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect. ("Accessibility" is translated to "Bedienungshilfe" as well, which is uncommon, but not incorrect.)
- In the "Friends" menu, "Host" is translated as "Hosten" ("to host"), while it should be "Host" (or "Gastgeber" if you want to be fancy).
- In the key bindings menu, "Root Player" is translated as "Root-Player", which doesn't describe what it's doing. It should be "Spieler fixieren" or something like that
- Keys in the key bindings are not translated at all "Space Bar" is translated as "Space Bar", should be "Leertaste".
- In the Audio settings menu, "Video Volume" and its description are not translated.
- The description of "Text to Speech" is "Available in English Only" (not translated).
- The enchantment "Rampaging" has been translated to "Randaliert" ("Rampages").
- In the description of some enchantments, "one" is translated as "Eins", even if it doesn't work grammatically. For instance, the description of the "Fuse Shot" enchantment contains "mit einer Zeitzündersprengladung, die Eins Sekunde nach dem Einschlag explodiert" (should be "... eine Sekunde nach dem Einschlag")
- In the "Display/Graphics" settings, "Fastest" is translated as "Auf volle Leistung", which roughly means "at full power"... quite the opposite of what the option does
- The translations of "Defeat the Arch-Illager on Default/Adventure to unlock" on the difficulty selection screen have a colon behind them for some reason
- In the camp, the Blacksmith and the Wandering Trader give you something "appropriate for you level". The Blacksmith is the only one that says this: "für dein Level angemessen ist". The Wandering Trader does not mention this in German.
- The translations of "Rewards" on the difficulty selection are inconsistent: "Die Prämien sind besser" and "Die Belohnungen sind ultrakrass.". It should be either "Prämien" or "Belohnungen", not both.
- Not sure how many potions this affects, but some have "Bräu" after it, instead of "Trank". (e.g "Schattenbräu" and "Geschwindigkeitstrank")
This list may be incomplete...
There are quite a few incorrect translations in German on Minecraft Dungeons. Minecraft Dungeons is not localized on Crowdin, so this cannot simply be changed by one of the players. For example, I have attached a screenshot of an incorrect translation in German. This appears when you pick up an item.
- The translation of You picked up Axe is Dir picked up Axt. There are two main errors here. The first one is that only two words are translated "You" and "Axe". (Edit: This seems to be an issue in all languages, see
MCD-51.) The second error is that the translators used "Dir". It's like saying "To you picked up Axe". "Dir" is the dative case of "Du". It doesn't make sense.
A proper translation of this would be "Du hast eine Axt aufgehoben" and without the article it would be "Du hast Axt aufgehoben".- During the intro scene, there is
one untranslated subtitle ("they would fail", voiceover is "der sollte leiden";as well as one grammar error in a subtitle ("vom Böse verdorben", should be "vom Böse*n* verdorben").MCD-51),- "Accessibility help center" is translated as "Bedienungshilfszentrum", which seems like a very odd translation. The site it links to translates "accessibility" as "Barrierefreiheit", which would be the translation I would expect. ("Accessibility" is translated to "Bedienungshilfe" as well, which is uncommon, but not incorrect.)
- In the "Friends" menu, "Host" is translated as "Hosten" ("to host"), while it should be "Host" (or "Gastgeber" if you want to be fancy).
- In the key bindings menu, "Root Player" is translated as "Root-Player", which doesn't describe what it's doing. It should be "Spieler fixieren" or something like that
- Keys in the key bindings are not translated at all "Space Bar" is translated as "Space Bar", should be "Leertaste".
- In the Audio settings menu, "Video Volume" and its description are not translated.
- The description of "Text to Speech" is "Available in English Only" (not translated).
- The enchantment "Rampaging" has been translated to "Randaliert" ("Rampages").
- In the description of some enchantments, "one" is translated as "Eins", even if it doesn't work grammatically. For instance, the description of the "Fuse Shot" enchantment contains "mit einer Zeitzündersprengladung, die Eins Sekunde nach dem Einschlag explodiert" (should be "... eine Sekunde nach dem Einschlag")
- In the "Display/Graphics" settings, "Fastest" is translated as "Auf volle Leistung", which roughly means "at full power"... quite the opposite of what the option does
- The translations of "Defeat the Arch-Illager on Default/Adventure to unlock" on the difficulty selection screen have a colon behind them for some reason
- In the camp, the Blacksmith and the Wandering Trader give you something "appropriate for you level". The Blacksmith is the only one that says this: "für dein Level angemessen ist". The Wandering Trader does not mention this in German.
- The translations of "Rewards" on the difficulty selection are inconsistent: "Die Prämien sind besser" and "Die Belohnungen sind ultrakrass.". It should be either "Prämien" or "Belohnungen", not both. Also, "ultrakrass" is a rather colloquial term.
- Not sure if this affects all potions, but some have "Bräu" after it, instead of "Trank". (e.g. "Schattengebräu")
- The translation for translated enemies is grammatically incorrect ("Verzaubert Skelett" instead of "Verzaubertes Skelett" for instance)
- The translation of "Hero Cape" is "Helden-Cape". This Cape goes under the category of "Umhang" which is the translation of cape. The name of the Hero Cape should, therefore, be "Helden-Umhang" to be consistent with the category. The description of the cape also needs to have the word "Cape" replaced with "Umhang".
This list may be incomplete...
Minecraft Dungeons does not use Java accounts.
This is from the Minecraft Dungeons FAQ.Unfortunately, you can't start Minecraft Dungeons directly from the Minecraft Launcher because Minecraft: Java Edition and Minecraft Dungeons use different account systems.
Minecraft Dungeons is using Microsoft Accounts and Minecraft Java Edition is using Mojang accounts. We have twisted and turned many options to give our players the right experience and decided that a good temporary option is to have one dedicated launcher per game. Therefore, you need the Minecraft Dungeons Launcher to be able to play the game.
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1.#: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:462.#: apps/dungeons-launcher/src/components/Feedback/index.tsx:473.#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:894.#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315.
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315.
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.String:
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315.
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.String:
-> subtitles.block.end_portal.spawn
Problem: Shouldn't have an exclamation point, it's a subtitle.
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315.
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.String:
-> subtitles.block.end_portal.spawn
Problem: Shouldn't have an exclamation point, it's a subtitle.
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315.
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137
Problem: The string is missing a period/exclamation point at the end.
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315, and put the version in "Environment:".
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137
Problem: The string is missing a period/exclamation point at the end.
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315, and put the version in "Environment:".
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137
Problem: The string is missing a period/exclamation point at the end.String:
#: apps/launcher/src/routes/Java/context/Play/index.tsx:69
Problem: Second comma should be a period.
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315, and put the version in "Environment:".
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137
Problem: The string is missing a period/exclamation point at the end.String:
#: apps/launcher/src/routes/Java/context/Play/index.tsx:69
Problem: Second comma should be a period.Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315, and put the version in "Environment:".
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137
Problem: The string is missing a period/exclamation point at the end.String:
#: apps/launcher/src/routes/Java/context/Play/index.tsx:69
Problem: Second comma should be a period.Strings:
#: apps/launcher/src/routes/Dungeons/index.tsx:328
#: apps/dungeons-launcher/src/routes/Dungeons/routes/Play/index.tsx:165
Problem: These are identical, except the first one has an in at the end, which it shouldn't: Coming in May 26th
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315, and put the version in "Environment:".
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: The "t" in "Youtube" isn't capitalised.Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46
2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47
3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89
4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86
Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137
Problem: The string is missing a period/exclamation point at the end.String:
#: apps/launcher/src/routes/Java/context/Play/index.tsx:69
Problem:Second comma should be a period.Strings:
#: apps/launcher/src/routes/Dungeons/index.tsx:328
#: apps/dungeons-launcher/src/routes/Dungeons/routes/Play/index.tsx:165
Problem: These are identical, except the first one has an in at the end, which it shouldn't: Coming in May 26thPlease note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315, and put the version in "Environment:".
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86Problem: The "t" in "Youtube" isn't capitalized.
Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46 2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47 3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89 4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.
String:
{{}}#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137{{}} Problem: The string is missing a period/exclamation point at the end.
String:
{{}}#: apps/launcher/src/routes/Java/context/Play/index.tsx:69{{}} Problem: The second comma should be a period.
Strings:
{{}}#: apps/launcher/src/routes/Dungeons/index.tsx:328 #: apps/dungeons-launcher/src/routes/Dungeons/routes/Play/index.tsx:165Problem: These are identical, except the first one has an in at the end, which it shouldn't: Coming in May 26th
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315, and put the version in "Environment:".
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86Problem: The "t" in "Youtube" isn't capitalized.
Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46 2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47 3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89 4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.
String:
{{}}#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137{{}} Problem: The string is missing a period/exclamation point at the end.
String:
{{}}#: apps/launcher/src/routes/Java/context/Play/index.tsx:69{{}} Problem: The second comma should be a period.
Strings:
{{}}#: apps/launcher/src/routes/Dungeons/index.tsx:328 #: apps/dungeons-launcher/src/routes/Dungeons/routes/Play/index.tsx:165Problem: These are identical, except the first one has an in at the end, which it shouldn't: Coming in May 26th
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315, and put the version in "Environment:".
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86Problem: The "t" in "Youtube" isn't capitalized.
Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46 2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47 3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89 4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137Problem: The string is missing a period/exclamation point at the end.
String:
#: apps/launcher/src/routes/Java/context/Play/index.tsx:69Problem: The second comma should be a period.
Strings:
#: apps/launcher/src/routes/Dungeons/index.tsx:328 #: apps/dungeons-launcher/src/routes/Dungeons/routes/Play/index.tsx:165Problem: These are identical, except the first one has an in at the end, which it shouldn't: Coming in May 26th
Please note: I was not able to select the current version of the MCD launcher, so I marked it as the latest version, 2.1.13315, and put the version in "Environment:".
Hello,
I would like to report a few Minecraft: Dungeons Launcher translation string inconsistencies:
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86Problem: The "t" in "Youtube" isn't capitalized.
Strings:
1. #: apps/launcher/src/routes/Dungeons/components/Feedback/index.tsx:46 2. #: apps/dungeons-launcher/src/components/Feedback/index.tsx:47 3. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:89 4. #: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:86Problem: There seems to be a weird inconsistency of the colon not being added after the "Minecraft" in "Minecraft Dungeons". Sometimes it is there, and sometimes it isn't.
String:
#: apps/dungeons-launcher/src/components/BetaDialogs/index.tsx:137Problem: The string is missing a period/exclamation point at the end.
String:
#: apps/launcher/src/routes/Java/context/Play/index.tsx:69Problem: The second comma should be a period.
Strings:
#: apps/launcher/src/routes/Dungeons/index.tsx:328#: apps/dungeons-launcher/src/routes/Dungeons/routes/Play/index.tsx:165Problem: These are identical, except the first one has an in at the end, which it shouldn't: Coming in May 26th
The context of the string -> subtitles.block.end_portal.spawn is End Portal opens! . It shouldn't have an exclamation point, it's a subtitle.
The context of the string -> subtitles.block.end_portal.spawn is End Portal opens!
It shouldn't have an exclamation point, it's a subtitle.
The context of the string -> subtitles.block.end_portal.spawn is End Portal opens!
It shouldn't have an exclamation point, it's a subtitle.
The context of the string -> subtitles.block.end_portal.spawn is End Portal opens!
Fix: It shouldn't have an exclamation point, it's a subtitle.
The context of the string -> subtitles.block.end_portal.spawn is End Portal opens!
Fix:
It shouldn't have an exclamation point, it's a subtitle.
The bug
The context of the string -> subtitles.block.end_portal.spawn is End Portal opens!
It shouldn't have an exclamation point, it's a subtitle.The fix
Remove the exclamation point at the end.
The bug
The context of the string -> subtitles.block.end_portal.spawn is End Portal opens!
It shouldn't have an exclamation point, it's a subtitle.The fix
Remove the exclamation point at the end.The bug
The context of the string -> subtitles.block.end_portal.spawn is End Portal opens!
It shouldn't have an exclamation point, it's a subtitle.The fix
Remove the exclamation point at the end.
This report is Incomplete.
Your report does not contain enough information, therefore the moderators will have to close your post as Incomplete.
This issue is invalid. Bug reports are only accepted in English, and this is a technical issue in which case you have to contact customer support.
Cannot reproduce
![]()
Maybe try turning up the Master Volume and/or Juke/Note Block sounds to hear this awesome song
When buying Minecraft: Java Edition you get a free copy of Minecraft: Windows 10, but this is the last week to claim it. This is how you do it:
- Sign in to your Mojang account at [mojang.com|mojang.com]
- You should see your Minecraft purchase at the top of the page.
- Scroll down and you should see “Minecraft for Windows 10”
- After that, simply click the button “Claim your free copy.”
- This will take you to a Microsoft page where you can redeem your code for the game.
- You may need to sign in to your Microsoft account.
- Hit “Redeem.”
When buying Minecraft: Java Edition you get a free copy of Minecraft: Windows 10, but this is the last week to claim it. This is how you do it:
- Sign in to your Mojang account at mojang.com
- You should see your Minecraft purchase at the top of the page.
- Scroll down and you should see “Minecraft for Windows 10”
- After that, simply click the button “Claim your free copy.”
- This will take you to a Microsoft page where you can redeem your code for the game.
- You may need to sign in to your Microsoft account.
- Hit “Redeem.”
Cannot reproduce. Boats continue to move correctly like they always have.
Duplicate of
MC-179845
This issue is fixed for future snapshots of 1.16
Duplicate of
MC-167875
Go ahead and vote for the issue and/or add more information to it.
Duplicate of
MC-167875
Go ahead and vote for the issue and/or add more information to it.




















Yeah, that's a bug, pretty unsatisfying typo imo.
Huh, that's extremely odd. I feel like this should've already been reported somewhere because it's so obvious as the grass block is one of the most common blocks, but I can't find any duplicates, so nice find!
Seems like that anti-aliasing bug presented here:
MC-5178Seems like the same issue as
MC-81774, but this time it's for 1.15.2, not 1.8.7Are you sure you aren't using a resource pack or something? I tried reproducing this bug, in 1.15.2 (the affected version), and everything is working fine. I see the rain through the glass. Maybe you could attach a screenshot of the bug?
This may be a feature (correct me if I'm wrong) since these new biomes spawn in the Nether.
Can confirm! It seems to me though that both in the overworld and in the Nether fire doesn't burn any items.
Duplicate of
MC-170819This is not a bug.
Kumasasa (a moderator on Mojira) says this multiple times in other bug-reports on this topic.
MC-75024**MC-100155MC-147987**Duplicate of
MC-170852- Fixed in the newest snapshot.Also, bug reports should be in English.
Duplicate of
MC-170816This bug will be fixed in the next snapshot of 1.16
I can reproduce.
I have attached a screenshot of how it looks like in 1.15.2, and it seems like there is a small space, unlike in 20w06a.
How does it look like? Please attach a screenshot.
Bug reports should be in English so that they can be read by everyone.
Seems like the same bug found here: MC-153904
Seems related to
MC-171659Can confirm for 20w06a (See attachment)
Duplicate of
MC-170852This bug is fixed for the next snapshot.
Duplicate of
MC-170890Duplicate of
MC-57930Duplicate of
MC-170819Duplicate of
MC-57930Duplicate of
MC-170852Duplicate of
MC-170816This bug is fixed for the newest snapshot.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close the report as invalid.
Duplicate of
MC-170881This bug is fixed for the newest snapshot.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close the report as invalid.
Duplicate of
MC-170852This bug is fixed for the newest snapshot.
What does the crash report say? Your Java may be outdated.
Duplicate of
MC-170816This bug is fixed for the newest snapshot.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close the report as invalid.
Don't worry! They have been translated, but they have not yet been updated into the game. The translations will come soon.
Duplicate of
MC-170819Duplicate of
MC-172078Can confirm.
Yeah, it is similar, but you don't actually need to jump for this to happen like said in the other report.
Duplicate of
MC-172078Duplicate of
MC-170819Duplicate of
MC-172084Duplicate of
MC-172084Cannot confirm. Are you sure you aren't using a resource pack?
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of
MC-172084Can confirm.
Feel free to change the translation yourself as translations are done by the community on the Crowdin Minecraft Project.
(Your translation has to be approved by a Russian proofreader of course).
Duplicate of
MC-172356Duplicate of
MC-172151Duplicate of
MC-170890This is not a bug. This is a feature request.
Feel free to upvote the post suggesting Nether Wood Boats on the Minecraft Feedback Site: https://feedback.minecraft.net/hc/en-us/community/posts/360056749591-Nether-wood-boats-Lava-Boat
Duplicate of
MC-172078Duplicate of
MC-170961Duplicate of
MC-170823"Endermen can now pick up some of the new Nether blocks" - from the 20w07a Snapshot Post
Duplicate of
MC-172078Duplicate of
MC-172078Duplicate of
MC-171938Relates to
MC-100195?Seems like you put a lot of effort into this bug report though, so I'm sure that all of this information will help the initial bug report.
Works as intended.
If you have placed a ladder, you shouldn't be able to go downwards while sneaking. If you remove the ladder, sneaking should allow you to go down.
Try again later. It could be that the developers took down LAN servers for a few moments to work on improvements or something else.
And no, LAN servers do not require a Minecraft Server; all it requires is an internet connection.
This works as intended. See https://www.minecraft.net/en-us/article/minecraft-snapshot-20w07a
If you feel like Endermen should not be able to pick up Nylium, feel free to create a post on the Minecraft Feedback Page
This report is invalid.
You are using a modified version of the game.
(Also, you may want to check your resource packs, and remove your mods to fix the issue
)
Works as intended.
This feature was added in Snapshot 12w08a back in Early 2012.
Affects 20w08a
I'm pretty sure that skeletons have a small chance of spawning without a bow, but I'm not sure.
Duplicate of MC-1794
It looks like you are using night vision in the Nether which causes the weird colors (normally the colors are blue and red).
We are already tracking the issue @ MC-171302
Relates to
MC-100195Ah, in this case, we are tracking it @
MC-170879. As you can see, it was closed as invalid since this is more of a feature request than a bug.Converted the file to MP4, so you do not have to download the .mkv file. Just click on Rain Bug - MP4.m4v
Works as intended.
This is Piglin Mob Behaviour. They believe you are stealing. They do the same thing if you open a chest or break a gold block near them.
Duplicate of
MC-172084Duplicate of
MC-172084Are you upgrading onto another version? If so, this may cause the world to corrupt and be un-playable.
This is a feature request.
Go to feedback.minecraft.net to create a post.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of MC-161823
I'm pretty sure the "repellent" only works if it is placed...? I'm not sure. It would be nice to get some official input to find out.
This seems like more of a feature request.
You are reporting in the wrong section of the Jira. This would belong in the MCPE section (https://bugs.mojang.com/projects/MCPE).
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
This bug report is invalid
This was a bug in 20w06a and was fixed for future versions. (
MC-170819)"A hypha is a single strand of material. The blocks are definitely hyphae, a dense mass of many strands." - [Mojang] Adrian Östergård
Duplicate of
MC-173725All translations are made on the Crowdin Minecraft Page. You can suggest the correct translation there.
Duplicate of
MC-173725Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of
MC-173725Duplicate of
MC-173725Duplicate of
MC-173725Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
This is a feature request. For feature requests please go to feedback.minecraft.net
Also, Penguins have already been requested. You may visit that post here.
This is invalid, as you are using a modded version of Minecraft.
Duplicate of
MC-173725This works as intended.
Even though it isn't mentioned in the snapshot post, [Mojang] slicedlime mentioned this in his newest video, so it should be intended.
He mentions this at around 2:19
Slicedlime's video
Duplicate of
MC-173725Hey, I think you can only use Code Connection to connect code to Minecraft Education Edition, so this would be the wrong project, but if you were using Minecraft Education Edition, it would work.
Duplicate of
MC-173725Duplicate of
MC-173725Duplicate of
MC-173725Duplicate of
MC-173725Duplicate of
MC-173725Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of
MC-174469Duplicate of
MC-173747Duplicate of
MC-174464Can confirm
Can confirm
Duplicate of
MC-174480Duplicate of
MC-174501Duplicate of
MC-174501Duplicate of
MC-173747Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of
WEB-1944Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Can confirm.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
The reason it was marked as it is a feature request and not a bug and the mods cannot help you with. Just wait out your request on feedback.minecraft.net
Duplicate of
MC-150520Go to mojang.com and log in. Now go the account page and you will see a code under Minecraft for Windows 10. That's the code you can redeem on the Microsoft store. Enjoy!
As seen in this screenshot: https://imgur.com/a/1SIe8I3
Can confirm.
Duplicate of
MC-173747Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of
MC-175219Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of MC-1794.
Fix:
This issue can usually be fixed by tweaking the game's video settings or the settings of your graphics driver. You can check whether the following workarounds work for you:
Duplicate of
MC-175169Duplicate of
MC-175177Duplicate of
MC-175224Duplicate of
MC-175169Can confirm.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of
MC-175239Duplicate of
MC-156109Duplicate of
MC-173747WAI? (
MC-174467)Not sure because I don't think Soul Fire should be spawned on Soul Sand...
Duplicate of
MC-175239Duplicate of MC-162693
Duplicate of
MC-175239Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
So Basalt will be able to be put in a stonecutter and become Polished Basalt?
Duplicate of
MC-175177Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Bug reports are only for version 1.15 and the snapshots. Also, you must be using the most recent version of Minecraft (1.15.2) to play Realms.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
You are using a modified version of the game. We cannot help you with that.
Not the problem:
The problem:
It's not because of mods. It says that your driver doesn't support OpenGL. Fortunately, this can be fixed easily! Check out this link with a bunch of different fixed: https://www.drivereasy.com/knowledge/how-to-fix-minecraft-opengl-errors/
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of
MC-173747Duplicate of
MC-175239Duplicate of
MC-175239Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of MC-1794
See fix there.
This issue is Incomplete.
Your report does not contain enough information, therefore the moderators will have to close your post as Incomplete.
Problem #1: Check your controls and see if the control for opening chat is T.
Problem #2: Go into a world (with cheats enabled) and try doing:
You are using a modified version of the game:
(Translates to 1.13 Forge)
Furthermore, bug reports in any other language apart from English are not accepted. Therefore the moderators will have to close this report as invalid.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
This issue is Incomplete.
Your report does not contain enough information, therefore the moderators will have to close your post as Incomplete.
But looking at your crash report, the error is:
We are already tracking this issue at
MC-297. You can also find a fix there.Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of MC-114478
This is intentional. See [~Awesoman3000]'s comment at
MC-175866Duplicate of
MC-173013Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
I just realized that this is intentional. Big WOOPS
Yeah. Not sure why I thought this. Thanks for resolving.
Now it seems like it is working like it is supposed to. Please close as WAI [Mod] violine1101, thanks!
Duplicate of
MC-176004Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
This report is Incomplete.
Your report does not contain enough information, therefore the moderators will have to close your post as Incomplete.
Duplicate of
MC-176004This bug is fixed for future versions.
Duplicate of
MC-175990Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
This Works as Intended.
See the blog post here: https://www.minecraft.net/en-us/article/minecraft-snapshot-20w13a
Duplicate of
MC-176144Duplicate of
MC-176032Duplicate of
MC-176028You are probably right DrownedZombie. 20w13b will most likely just be a transition snapshot that will only fix a few bugs (including these) and then 20w14a will come with content again.
Duplicate of
MC-176032Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
Duplicate of
MC-173747Duplicate of
MC-176028Duplicate of
MC-176032Duplicate of MC-1794
Duplicate of
MC-101579Duplicate of MC-1794. See the fix there.
This bug report is invalid.
You are using a modified version of Minecraft and we only accept bug reports in English, sorry.
Translation
There is a bug in Minecraft related to the armor on the character. When you enchant any item, it does not appear to be enchanted. Although the spell is present on the armor.
This is clearly a duplicate of
MC-173747Duplicate of
MC-173747Duplicate of
MC-172150Duplicate of
MC-176032Bug reports are only accepted in English, sorry.
Feel free to create a new bug report in English (if you can), but the moderators will have to close this report as invalid.
I believe this Works as Intended because, if a carpet is placed on Glowstone or Sea Laterns, it continues glowing anyways. Therefore implying that this is normal block behavior of the carpet, and that you should still be able to jump on a bed from a high height, even if there is a carpet block on it.