Entities' shaders are applied when beginning to spectate them in third person
The Bug:
Entities' shaders are applied when beginning to spectate them in third person.
It's important to note that if you were to spectate an entity while in first person, the given entity's shader would be applied. While this is fine and is working as expected, if you were to switch into third person here and then, the shader would be removed therefore leading me to believe that there's some kind of issue here since beginning to spectate entities in third person applies the given entity's shader.
Steps to Reproduce:
- Summon a creeper by using the command provided below.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b} - Switch into spectator mode and then switch into third person.
- Spectate the creeper by left-clicking on it and then observe your surroundings
- Take note as to whether or not entities' shaders are applied when beginning to spectate them in third person.
Observed Behavior:
Entities' shaders are applied.
Expected Behavior:
Entities' shaders would not be applied.
Linked Issues
- Unresolved
[Mod] AvomaInsert_IGN
- 8
- 5
- Confirmed
- Camera
- Spectator
14w05a - 1.21.4
14w05a 14w05b 1.8 1.8.1-pre3 1.8.9 16w05b 16w33a 1.11.2 17w17b 1.12.2 18w03b 18w20c 1.13.1 1.15.2 20w20b 1.16.2 1.16.3 1.16.4 20w48a 20w51a 21w03a 21w05b 21w06a 21w07a 21w17a 1.17 1.17.1 21w38a 21w39a 21w40a 21w42a 1.18 1.18.1 22w03a 22w05a 1.18.2-rc1 1.18.2 22w17a 1.19 1.19.1 1.19.2 22w43a 1.19.3 1.19.4 1.20 1.20.1 23w33a 24w11a 1.21 1.21.1 1.21.2-pre3 1.21.3 1.21.4
Created Issue:
Entering an Entity in Spectator Mode While in Third Person
While in third person mode, if you spectate an entity, the game will think you are in first person, but you are still in third person. This is very easy to see when spectating a spider. This occurs with both third person perspectives. Pressing F5 three times will fix this.
Environment
Windows 8
Java Version 7 Update 25
relates to
is duplicated by
Entering anEntity inSpectatorModeWhile inThirdPersonEntering an entity in spectator mode while in third person
Windows 8
Java Version 7 Update 25
While in third person mode, if you spectate an entity, the game will think you are in first person, but you are still in third person. This is very easy to see when spectating a spider. This occurs with both third person perspectives. Pressing F5 three times will fix this.
Relates to MC-46503.
The Bug:
Spectating an entity whilst in third person applies the mob's shader.
Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- Switch into third person.
- Spectate the creeper.
/spectate @e[type=minecraft:creeper,limit=1,sort=nearest]
- →
Notice how spectating an entity whilst in third person applies the mob's shader.
Expected Results:
The expected behavior would be that upon spectating an entity whilst in third person, you wouldn't have the mob's shader applied.
Entering an entityin spectator modewhilein third person applies shaderSpectating an entity whilst in third person applies the mob's shader
The Bug:
Spectating an entity whilst in third person applies the mob's shader.
Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- Switch into third person.
- Spectate the creeper.
/spectate @e[type=minecraft:creeper,limit=1,sort=nearest]
- →
Notice how spectating an entity whilst in third person applies the mob's shader.
Expected Results:
The expected behavior would be that upon spectating an entity whilst in third person, you wouldn't have the mob's shader applied.
The Bug:
Spectating an entity whilst in third person applies the mob's shader.
Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- Switch into third person.
- Spectate the creeper.
/spectate @e[type=minecraft:creeper,limit=1,sort=nearest]
- →
Notice how spectating an entity whilst in third person applies the mob's shader.
Expected Results:
The expected behavior would be that upon spectating an entity whilst in third person, you wouldn't have the mob's shader applied.
The Bug:
Spectating an entity whilst in third person applies the mob's shader.
Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- Switch into third person.
- Spectate the creeper.
/spectate @e[type=minecraft:creeper,limit=1,sort=nearest]
- →
Notice how spectating an entity whilst in third person applies the mob's shader.
Expected
Results:The expected behavior would be that
uponspectating an entity whilst in third person, youwouldn't havethe mob's shaderapplied.The Bug:
Spectating an entity whilst in third person applies the mob's shader.
Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- Switch into third person.
- Spectate the creeper.
/spectate @e[type=minecraft:creeper,limit=1,sort=nearest]
- →
Notice how spectating an entity whilst in third person applies the mob's shader.
Expected Behavior:
The expected behavior would be that spectating an entity whilst in third person would not apply the mob's shader.
The Bug:
Spectating an entity whilst in third person applies the mob's shader.
Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- Switch into third person.
- Spectate the creeper.
/spectate @e[type=minecraft:creeper,limit=1,sort=nearest]
- →
Notice how spectating an entity whilst in third person applies the mob's shader.
Expected Behavior:
The expected behavior would be that spectating an entity whilst in third person would not apply the mob's shader.The Bug:
Spectating an entity whilst in third person applies the mob's shader.
Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- Switch into third person.
- Spectate the creeper.
/spectate @e[type=minecraft:creeper,limit=1,sort=nearest]Observed Behavior:
Spectating an entity whilst in third person applies the mob's shader.
Expected Behavior:
Spectating an entity whilst in third person would not apply the mob's shader.
The Bug:
Spectating
anentitywhilst in third person applies the mob's shader.Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- Switch into third person.
- Spectate the creeper.
/spectate @e[type=minecraft:creeper,limit=1,sort=nearest]Observed Behavior:
Spectating
anentitywhilst in third person applies the mob's shader.Expected Behavior:
Spectating
anentitywhilst in third person would not apply the mob's shader.The Bug:
Spectating entities whilst in third person still applies the mob's shader.
Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- Switch into third person and spectate the creeper.
/spectate @e[type=minecraft:creeper,limit=1,sort=nearest]
- Take note as to whether or not spectating entities whilst in third person still applies the mob's shader.
Observed Behavior:
Spectating entities whilst in third person still applies the mob's shader.
Expected Behavior:
Spectating entities whilst in third person would not apply the mob's shader.
Spectatinganentitywhilst in third person applies the mob's shaderSpectating entities whilst in third person still applies the mob's shader
The Bug:
Spectating entities whilst in third person still applies the mob's shader.Steps to Reproduce:
- Summon a creeper.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}
- Switch into spectator mode.
- S
witch into third person and spectate the creeper. /spectate @e[type=minecraft:creeper,limit=1,sort=nearest]
- Take note as to whether or not spectating entities whilst in third person still applies the mob's shader.
Observed Behavior:
Spectating entities whilst in third person still applies the mob's shader.Expected Behavior:
Spectating entities whilst in third personwould not apply the mob's shader.The Bug:
Entities' shaders are applied when beginning to spectate them in third person.
It's important to note that if you were to spectate an entity while in first person, the given entity's shader would be applied. While this is fine and is working as expected, if you were to switch into third person here and then, the shader would be removed therefore leading me to believe that there's some kind of issue here since beginning to spectate entities in third person applies the given entity's shader.
Steps to Reproduce:
- Summon a creeper by using the command provided below.
/summon minecraft:creeper ~ ~ ~ {NoAI:1b}- Switch into spectator mode and then switch into third person.
- Spectate the creeper by left-clicking on it and then observe your surroundings
- Take note as to whether or not entities' shaders are applied when beginning to spectate them in third person.
Observed Behavior:
Entities' shaders are applied.
Expected Behavior:
Entities' shaders would not be applied.
Spectating entities whilst in third person still applies the mob's shaderEntities' shaders are applied when beginning to spectate them in third person
Duplicate of MC-46737





Is this still a concern in the current Minecraft version 14w11b or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. - bot
Is this still a concern in the current Minecraft version 14w30c or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Still in 16w05b and 1.8.9
Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.
This is an automated comment on any open or reopened issue with out-of-date affected versions.
Confirmed for 17w17b
Affects 18w20c
Confirmed in 1.15.2 and 20w20b.
Can confirm in 20w48a.
Can confirm in 20w51a.
Can confirm in 21w03a.
Can confirm in 21w05b.
Can confirm in 21w06a.
Can confirm in 21w07a. Video attached.
Can confirm in 21w17a.
Can confirm in 1.17.
Can confirm in 1.17.1.
This bug report is still unresolved after 7 years, and I no longer wish to receive email notifications about it. I cannot find any email settings on my profile, nor is there a "Contact Us" or "Support" link anywhere on the site that I can find. Could anyone offer any help? Thanks.
As the reporter, you always get e-mails when the issue is updated. As far as I know, you would have to ask a mod to remove your ownership of the report to stop receiving e-mails.
Do you know how I can contact a moderator directly? I can't see any messaging feature on my profile or anyone else's.
I've removed your ownership from this ticket. As of now, the ticket is set to 'no user' meaning that if anyone else wants to take ownership of this report you can leave a comment
I'm happy to take ownership of this ticket.