Connected fence/wall/bar/pane hitbox is too large
Connected fences have too large of a hitbox, causing the inability to access chests beneath it.

Identical issue for similar blocks (walls, glass panes, iron bars).
Linked Issues
is duplicated by6
- Unresolved
[Mod] tryashtar- 43
- 18
- Confirmed
- 293602
- Multiple
- hitbox
1.21.60.21 Preview - 1.21.50
1.21.60.21 Preview 1.21.20.21 Preview 1.18.10.26 Beta 1.16.230.50 Beta 1.16.0.61 Beta 1.16.0.59 Beta 1.16.0.51 Beta 1.14.1 Hotfix 1.14.0 1.14.60 Hotfix 1.16.100 1.16.210 1.18.2 Hotfix 1.18.12 Hotfix 1.19.31 Hotfix 1.20.0 1.20.14 Hotfix 1.21.1 Hotfix 1.21.31 Hotfix 1.21.41 Hotfix 1.21.44 Hotfix 1.21.50
Created Issue:
Connected fence hitbox is too large
Connected fences have too large of a hitbox, causing the inability to access chests beneath it.
Connected fence/wall hitbox is too large
Connected fence/wall/bar/pane hitbox is too large
Connected fences have too large of a hitbox, causing the inability to access chests beneath it.
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Identical issue for similar blocks (walls, glass panes, iron bars).
relates to
is duplicated by
is duplicated by
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This issue also makes it hard to destroy some end crystals without destroying the cage around it.
is duplicated by
Affects 1.17.30.25
is duplicated by
is duplicated by
is duplicated by
Thank you for your report!
We're actually already tracking this issue at MCPE-59920, so I will resolve and link this ticket as a duplicate.
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We're tracking this issue as MCPE-59920, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you aren't already, please don't forget to use the search feature, the less time volunteers spend linking duplicates the more time we have to update new reports.
Voting on an existing report has a greater impact on getting the bugs most important to you fixed!
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Some blocks don’t have the correct hitbox in bedrock edition. The following blocks are affected (list may be incomplete):
Anvils (MCPE-59921)
Beds (MCPE-60829)
Bells hanging on the ceilling or side of a block
Brewing stand (MCPE-59922)
Cauldren (hitbox doesn’t go inside it)
Composter (hitbox doesn’t go inside it)
Fences, Iron bars, walls and glass panes on a corner (MCPE-59920)
Grindstone
Hopper (MCPE-47541) Fixed in 1.16 beta
Lantern
Lectern (MCPE-47604)
Levers
Piston body (When it is extended) (MCPE-83258)
Redstone (MCPE-61245)
Sea pickle (MCPE-59925)
Sugar cane (MCPE-60827)
Walls (MCPE-55865)
This also relates to MCPE-59928, where the outline doesn’t match the hitbox on some blocks.
Does MCPE-59920 describe your issue?
Thank you for your report!
We're tracking this issue in MCPE-59920, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Summary:
When a Player places a Block the block outline is rendered on the corners downwards on all sides or surfaces of the block regardless of the fact that they are not visible to the player when the crosshair is pointed at the block or should the player look at the block it self.
Steps to Reproduce:
Step 1: Grab a Block by Mining it or Grab the Block from the Creative Inventory.
Step 2: Place the Block.
Step 3: Aim your crosshair at the block so the blocks outline is visible.
Observed Result: The Blocks Outline is rendered on surfaces or sides of the Block or Any given type of block that can be put on a surface and the blocks surfaces or sides that the player can't see when ​their crosshair is pointed at it still shows a bit of outline being rendered.
Expected Result: The Blocks Outline should be rendered like Java on the visible surfaces that the player can see which means the outline should not be rendered on sides of a block the player can see instead of surfaces or sides of the block the player can't see on the corners downwards.
Note: This is a different bug than MCPE-59920
Thank you for your report!
We're tracking this issue in MCPE-59920, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-59920, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-59920, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki


This issue also makes it hard to destroy end crystals with iron bar cages in the end. An arrow is unable to pass through the gaps.
Please Fix this Bug!
As Preston Preston Le, this bug prevents the destruction of crystals in the end. This is the biggest impact on the gameplay, since unlike Java, in the bedrock, due to such hitboxes, it is impossible to destroy the crystal without climbing the pillar.

Affects 1.17.11
Affects 1.17.40.20
It's the same with walls ofcourse.
I'm guessing this is unfixable since a hitbox must be box-shaped and the cross-fence/bars/wall goes to all four edges of the block...?
Glass panes and iron bars also have this issue.
Affects in 1.20.10.23 Preview
Affects in 1.20.1 & 1.20.10.24 Preview
Affects in 1.20.30.21 Preview
Confirmed in 1.21.44
Affects 1.21.51