Decorations and terrain can generate inside of structures
The Bug:
Decorations and terrain can generate inside of structures.
Just for clarification reasons, decoration blocks are blocks such as grass, ferns, seagrass, etc...
Here are some examples:
Seed: -6533926018995126751 Coordinates: /execute in minecraft:overworld run tp @s 171 68 869
Steps to Reproduce:
- Generate a world with any of the seeds provided above and teleport to the given coordinates.
- Look closely at the terrain/decorations inside the said structure.
- Take note as to whether or not decorations and terrain can generate inside of structures.
Observed Behavior:
Decorations and terrain can generate inside of structures.
Expected Behavior:
Decorations and terrain would not be able to generate inside of structures.
Linked Issues
is duplicated by29
relates to13
- Unresolved
No English Name
- 66
- 30
- Confirmed
Normal
- Platform
- Structures World generation
18w49a - 25w05a
18w49a 19w03c 19w04b 19w05a 19w06a 19w14a 19w14b 1.14 1.14.1 1.14.2-pre2 1.14.4 19w34a 19w35a 19w40a 19w41a 19w45b 1.15 1.15.1 1.15.2 20w10a 20w22a 1.16-pre2 1.16-pre5 1.16.1 20w29a 1.16.3 1.16.4 20w46a 20w48a 20w49a 20w51a 21w03a 1.16.5 21w05b 21w11a 21w20a 1.17-pre1 1.17 1.17.1 21w37a 21w39a 21w41a 1.18-pre1 1.18-pre5 1.18 1.18.1-rc1 1.18.1 22w07a 1.18.2 22w11a 22w15a 1.19 1.19.1-pre1 1.19.1-rc3 1.19.1 1.19.2 22w44a 1.19.3 23w03a 1.19.4-pre4 1.19.4 23w13a 1.20-pre6 1.20.1 1.20.2-pre2 1.20.4 24w06a 1.21 1.21.1 24w34a 1.21.4 25w02a 25w05a
Created Issue:
Sometimes other blocks cannot be replaced by air blocks from buildings in some villages.
And sometimes wood will grow grass.
is duplicated by
duplicates
is duplicated by
Sometimes other blocks cannot be replaced by air blocks from buildings in some villages.1.14(+): Terrain inside villager hut
And sometimes wood will grow grass.
This report is for the new villages introduced in the 1.14 snapshots. See
MC-23830for the same bug with the old villages.
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
TODO
is duplicated by
clones
duplicates
This report is for the new villages introduced in the 1.14 snapshots. See
MC-23830for the same bug with the old villages.
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
TODO
S
This report is for the new villages introduced in the 1.14 snapshots. See
MC-23830for the same bug with the old villages.
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
TODO
SThis report is for the new villages introduced in the 1.14 snapshots. See
MC-23830for the same bug with the old villages.
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
TODO
is duplicated by
This report is for the new villages introduced in the 1.14 snapshots. See
MC-23830for the same bug with the old villages.
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
TODO
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Video demonstrating the issuee: https://www.bilibili.com/video/av37606008
1.14(+):Terrain inside villager hutTerrain inside villager house; grass spawning on wood floor
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
relates to
Terrain inside villager house; grass spawning onwoodfloor
is duplicated by
Terraininsidevillagerhouse; grass spawning on floorTerrain can generate inside of structures, such as village houses; grass spawning on floor
is duplicated by
is duplicated by
relates to
is duplicated by
relates to
relates to
is duplicated by
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w10a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55Leaves inside house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @s -242.28 64.00 108.70 26.10 22.20
is duplicated by
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w10a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55Leaves inside house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @s -242.28 64.00 108.70 26.10 22.20The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w10a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55Leaves inside house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w10a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55
Leavesinside house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w10a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55Block inside savanna house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w10a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55
Blockinside savanna house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w10a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55Stone inside savanna house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w
10a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed:4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55Stone inside savanna house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w48a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: -2331244733676812243/execute in minecraft:overworld run tp @s -246.73 63.00 188.21 -363.75 -0.45Vines inside house
Seed: 6007490899375722338Apparently depends on chunk loading order so you have to teleport in two steps:
/tp @s -240 ~ 336 /execute in minecraft:overworld run tp @s -250.55 66.75 304.54 -277.95 36.15Outdated (for 20w10a)
Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55Stone inside savanna house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5
The bug
Villages houses or structures can generate with parts of the terrain (blocks or plants) inside them.
How to reproduce
Last checked in 20w48a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: -2331244733676812243/execute in minecraft:overworld run tp @s -246.73 63.00 188.21 -363.75 -0.45Vines inside house
Seed: 6007490899375722338Apparently depends on chunk loading order so you have to teleport in two steps:
/execute in minecraft:overworld run tp @s -240 ~ 336 /execute in minecraft:overworld run tp @s -250.55 66.75 304.54 -277.95 36.15Outdated (for 20w10a)
Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55Stone inside savanna house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
Can confirm in 23w03a
The
bug
Villages houses or structurescangenerate with parts of the terrain (blocks or plants) inside them.How to reproduce
Last checked in 20w48a
Even if these seeds and coordinates do not show this problem anymore, it might not be fixed, instead maybe the world generation just changed.Leaves blocking house entrance
Seed: -2331244733676812243/execute in minecraft:overworld run tp @s -246.73 63.00 188.21 -363.75 -0.45Vines inside house
Seed: 6007490899375722338Apparently depends on chunk loading order so you have to teleport in two steps:
/execute in minecraft:overworld run tp @s -240 ~ 336 /execute in minecraft:overworld run tp @s -250.55 66.75 304.54 -277.95 36.15Outdated (for 20w10a)
Leaves blocking house entrance
Seed: 4878702018839826212/execute in minecraft:overworld run tp @s -4575.59 73.68 997751.43 547.35 59.55Stone inside savanna house
Seed: -2331244733676812243/execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5The Bug:
Decorations and terrain can sometimes generate inside of structures.
Just for clarification reasons, decoration blocks are blocks such as grass, ferns, seagrass, etc...
Here are some examples:
Version: 1.19.3Seed: 1359968930092793278 Coordinates: /execute in minecraft:overworld run tp @s -1093.10 64.00 -4191.43 235.50 33.60Version: ???Seed: -2331244733676812243 Coordinates: /execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5Steps to Reproduce:
- Generate a world with any of the seeds provided above and teleport to the given coordinates.
- Look closely at the terrain/decorations inside the said structure.
- Take note as to whether or not decorations and terrain can sometimes generate inside of structures.
Observed Behavior:
Decorations and terrain can sometimes generate inside of structures.
Expected Behavior:
Decorations and terrain would not be able to generate inside of structures.
Terrain can generate inside of structures, such as village houses; grass spawning on floorDecorations and terrain can sometimes generate inside of structures
is duplicated by
The Bug:
Decorations and terrain can
sometimesgenerate inside of structures.Just for clarification reasons, decoration blocks are blocks such as grass, ferns, seagrass, etc...
Here are some examples:
Version: 1.19.3Seed: 1359968930092793278 Coordinates: /execute in minecraft:overworld run tp @s -1093.10 64.00 -4191.43 235.50 33.60Version: ???Seed: -2331244733676812243 Coordinates: /execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5Steps to Reproduce:
- Generate a world with any of the seeds provided above and teleport to the given coordinates.
- Look closely at the terrain/decorations inside the said structure.
- Take note as to whether or not decorations and terrain can
sometimesgenerate inside of structures.Observed Behavior:
Decorations and terrain can
sometimesgenerate inside of structures.Expected Behavior:
Decorations and terrain would not be able to generate inside of structures.
Decorations and terrain cansometimesgenerate inside of structures
relates to
relates to
relates to
relates to
relates to
relates to
relates to
is duplicated by
is duplicated by
is duplicated by
The Bug:
Decorations and terrain can generate inside of structures.
Just for clarification reasons, decoration blocks are blocks such as grass, ferns, seagrass, etc...
Here are some examples:
Version: 1.19.3Seed: 1359968930092793278 Coordinates: /execute in minecraft:overworld run tp @s -1093.10 64.00 -4191.43 235.50 33.60Version:???Seed:-2331244733676812243Coordinates: /execute in minecraft:overworld run tp @p 51217 71 75918 -127.5 -37.5Steps to Reproduce:
- Generate a world with any of the seeds provided above and teleport to the given coordinates.
- Look closely at the terrain/decorations inside the said structure.
- Take note as to whether or not decorations and terrain can generate inside of structures.
Observed Behavior:
Decorations and terrain can generate inside of structures.
Expected Behavior:
Decorations and terrain would not be able to generate inside of structures.
The Bug:
Decorations and terrain can generate inside of structures.
Just for clarification reasons, decoration blocks are blocks such as grass, ferns, seagrass, etc...
Here are some examples:
Version: 1.19.3Seed: 1359968930092793278 Coordinates: /execute in minecraft:overworld run tp @s -1093.10 64.00 -4191.43 235.50 33.60Version: 1.20.4Seed: 5726804785400155129 Coordinates: /execute in minecraft:overworld run tp @s -113964.492 89 -657143.093 -114.2 16Steps to Reproduce:
- Generate a world with any of the seeds provided above and teleport to the given coordinates.
- Look closely at the terrain/decorations inside the said structure.
- Take note as to whether or not decorations and terrain can generate inside of structures.
Observed Behavior:
Decorations and terrain can generate inside of structures.
Expected Behavior:
Decorations and terrain would not be able to generate inside of structures.
relates to
is duplicated by
The Bug:
Decorations and terrain can generate inside of structures.
Just for clarification reasons, decoration blocks are blocks such as grass, ferns, seagrass, etc...
Here are some examples:
Version: 1.19.3Seed:1359968930092793278Coordinates: /execute in minecraft:overworld run tp @s-1093.10 64.00 -4191.43 235.50 33.60Version: 1.20.4Seed: 5726804785400155129 Coordinates: /execute in minecraft:overworld run tp @s -113964.492 89 -657143.093 -114.2 16Steps to Reproduce:
- Generate a world with any of the seeds provided above and teleport to the given coordinates.
- Look closely at the terrain/decorations inside the said structure.
- Take note as to whether or not decorations and terrain can generate inside of structures.
Observed Behavior:
Decorations and terrain can generate inside of structures.
Expected Behavior:
Decorations and terrain would not be able to generate inside of structures.
The Bug:
Decorations and terrain can generate inside of structures.
Just for clarification reasons, decoration blocks are blocks such as grass, ferns, seagrass, etc...
Here are some examples:
Version: 1.21.4Seed: -6533926018995126751 Coordinates: /execute in minecraft:overworld run tp @s 171 68 869Steps to Reproduce:
- Generate a world with any of the seeds provided above and teleport to the given coordinates.
- Look closely at the terrain/decorations inside the said structure.
- Take note as to whether or not decorations and terrain can generate inside of structures.
Observed Behavior:
Decorations and terrain can generate inside of structures.
Expected Behavior:
Decorations and terrain would not be able to generate inside of structures.
This report is for the old villages before the 1.14 snapshots. See MC-140727 for the same bug with the new 1.14(+) villages.
The bug
Grass can generate inside a villager house. That doesn't seem right.
How to reproduce
This can be in general seen pretty good with a Superflat world filled with water:
minecraft:stone,90*minecraft:water;minecraft:plains;village
Seed: 888005577202285872 /tp @s 629 65 245604 70 10
Seed: -5502958542695102104 (amplified terrain generation) /tp @s -2890 88 1220 90 10
Affected village parts
might be incomplete
Large L-shaped house
- Row in room, see for example 2013-07-08_09.53.21.png

- 1 × 6 line below top of roof
Small 4 × 4 house without door
Blocks in entrance
Well
Blocks between roof and well
Lanterns (torches on wool)
Only 2 × 3 area instead of 3 × 3 filled with air
Church
Blocks next to torches in bottom floor
4 × 5 house
Possibly too many blocks replaced with air:
Blocks on roof are replaced in L-shape instead of all or none
This report should probably be closed; MC-140727 was reopened for 1.14+ "New" villages, and old Villages no longer exist in Minecraft.
I have changed MC-140727 to be a clone of this report, but for the new 1.14(+) villages exclusively. This report here (MC-23830) will now only be for the pre 1.14 villages and is therefore now "Invalid" because those villages do not exist anymore.
Please watch (and vote for) MC-140727 if you are interested in this bug being fixed for the new villages.
Thank you for your report!
However, this issue is a Duplicate of MC-140452 / MC-140727.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
This is MC-140727
Duplicate of MC-140727.
Emily, that seems to be another issue which is tracked in MC-140727.
Duplicate of MC-140727
Thank you for your report!
We're actually already tracking this issue in MC-140727, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue in MC-140727, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
However, this issue is a Duplicate of MC-140727.
Please use the search function in the future to prevent duplicate reports.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Hey there!
This looks to be a duplicate of MC-140727.
Can confirm for 1.16.5. Relates to MC-140727.
Duplicate of MC-140727
Relates to MC-140727
It's actually the same issue. Grass generates, and then structures don't replace blocks inside them with air.
As shown in MC-223305, structures generate after plants. Otherwise, you wouldn't see only the top part of tall grass generating.
I suggest keeping either this issue or MC-140727, and using a better name, such as "Some structures don't replace terrain inside them with air".
This report is about multiple issues, and I think you should keep it only about cutting through terrain.
For terrain that appears inside the mansion there is MC-140727 / MC-107594. For lakes generating inside mansions there is MC-107916.
The trees issue seems to have been fixed. Grass is still not replaced at the bottom, and if you remove it from here I could create a separate report for that.
For trees interrupting the foundation there is MC-129117.
Thank you for your report!
We're actually already tracking this issue in MC-140727, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any additional information to the main ticket it would be appreciated.
Please be sure to use the search feature before creating a ticket to see if the issue has already been reported.
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Partially duplicates MC-140727.
Might relate to MC-140727.
Does that appear on the same seed in an unmodified client (no Optifine)?
Edit: If so, you might be experiencing MC-140727.
Duplicates MC-140727
Thank you for your report!
We're tracking this issue in MC-140727, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Dupe of MC-140727
In old growth pine taiga biomes, poppies and dandelions are able to generate, which looks unnatural considering their environment.
Steps to Reproduce:
- Generate a single biome world, set to Old Growth Pine Tiaga
- Fly around until you find poppies or dandelions
Observed Behavior:
Poppies and dandelions can generate in old growth pine taiga biomes.
Expected Result:
Poppies and dandelions would not be able to generate in old growth pine taiga biomes.
Notes:
Related to other decoration oriented issues:
MC-140727 MC-226027 MC-140242 MC-256102 MC-218726 MC-244203 MC-238711
Thank you for your report!
We're tracking this issue in MC-140727, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Duplicates MC-140727
Thank you for your report!
We're tracking this issue in MC-140727, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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I can confirm this behavior. This ticket is very similar to MC-140727 but I'm not actually sure whether it's the same.
Dupe of MC-140727
Bobby N. The "many things are wrong" you are referring to are very vague and probably one or a combination of much older, known bugs (MC-140727, MC-149057, MC-149573). As MMK21 said, the current seed and coordinates do not point to a savanna village in 1.18.2, which leads me to believe that this is probably an upgraded world, in which case it could be a separate bug. However, it could also be that this is an outdated or modded version, hence why I asked the reporter to attach a screenshot with the F3 screen enabled.
I think I have found a village that matches the description, but it's 4,000 blocks away from the provided coordinates. As @ampolive said, I believe that this is just a case of MC-140727.

I'm not sure what is meant by "chest loot are wrong" - all the chests I could find had the correct loot table. You can verify this yourself by running the following commands:
/data get block -3252 83 -2110 LootTable /data get block -3225 97 -2144 LootTable /data get block -3239 78 -2097 LootTable /data get block -3287 76 -2106 LootTable /data get block -3231 68 -2050 LootTable
I also could not find any smaller-than-expected houses.
Duplicate of MC-140727
Please note that bugs experienced using modded clients are not accepted here.
Thank you for your report!
We're tracking this issue in MC-140727, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MC-140727 and MC-149057, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Relates to MC-140727, if not duplicates (a ruined portal is a structure, just like a village).
Thank you for your report!
We're tracking this issue in MC-140727, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Duplicate of MC-140727.
Thank you for your report!
We're tracking this issue in MC-140727, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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This ticket relates to MC-140727, but isn't the same as it. MC-140727 concerns terrain and structures generating inside structures, while this ticket (MC-260916) concerns hay block piles being able to generate inside village structures. The generation of hay block piles is different to the generation of decorations and terrain, hence why I'm inclined to believe that this is a separate issue.
Duplicate of MC-140727.
The bug
Decorations within the village structure can be generated on invalid blocks.
Please note that this issue is different from MC-226027, MC-140727 and MC-140242.
The above three tickets refer to the village structure covered by the World Generation.
This ticket means that the original structure or decoration in the village overlays the terrain generated by the World Generator.
This ticket is actually more relevant to MC-139711.
Steps to reproduce
- Create a Single Biome Desert world.
- Seed: -7803959945911923880
- Use the following command:
/locate structure minecraft:village_desert
/tp @p 161 70 -542 38.1 43.7
dupe of MC-140727
Thank you for your report!
We're tracking this issue in MC-140727, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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See MC-140727 although that version is not supported here.
Relates to MC-140727.
(This also affect other structures, such as villages)
Note: Again, I cannot find dupes and this issue is the opposite order of MC-202198 and MC-140727, and it’s also related to MC-203636.
As the title said, underground structures (such as dungeons, mineshaft, amethyst geode, fossil, etc.) can spawn directly in trees. This happens in certain circumstances such as in custom superflat or even much rarer in default worlds, when tree(s) spawn(s) very low under the ground and underground structure(s) see(s) this as a valid place to spawn in (which of course is not as ideal place for structures to spawn in).
Here are 2 ways to reproduce this:
1st:
Step 1: Click the following: “Create New World” -> “World” -> “World type: Default” -> “Customize” -> “Presets” -> “Overworld”
Step 2: On “Want to share your preset with someone? Use the box below!”, replace the “plains” with “jungle”.
Step 3: Click the following: “Use Preset” -> “Done” -> “Create New World”
Step 4: Type “/locate structure minecraft:mineshaft”, then teleport to the mineshaft => Notice that it will be spawned in tree.
2nd:
Step 1: Click the following: “Create New World” -> “World” -> “World type: Default” -> “Customize” -> “Presets” -> “Overworld”
Step 2: On “Want to share your preset with someone? Use the box below!”, replace the “plains” with “forest”.
Step 3: Click the following: “Use Preset” -> “Done”, then on “Seed for the world generator”, type “5465756855319734293”, then click “Create New World”.
Step 4: When spawn in, make sure to face north then fly in a straight line for about 800 blocks => Notice that in the left corner of the screen, there's an amethyst geode spawn in the tree.
Note: This is not caused by MC-215423, to see why, here’s the 3rd way to reproduce this:
Step 1: In a default world, place a repeat command block, then type “execute at <username> run place feature minecraft:amethyst_geode ~ ~ ~” then change “Needs Redstone” to “Always Active”.
Step 2: Go in spectator mode, then fly through the large oak trees which spawn in forest, you might have to do it a few times (or a lot of times) => Notice that the amethyst geodes spawn in the tree.
With that, we can assume that in theory, the fact that an anderground structures spawns in tree(s) in default world is possible when a “big hole” spawn in a forest (or other similar biomes), which then have some dirts expose the air, which then large tree(s) (or other similar trees) can spawn in (note that trees spawning underground is intended, see MC-243147 and MC-218938), which finally an amethyst geode (or other similar underground structures) can spawn in. However, the odds of that are very very low and I can’t and won’t find it. So if you find one, write the seed in the comment.
Thank you for your report!
We're tracking this issue in MC-140727, so this ticket is being resolved and linked as a duplicate.
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I reopened this report now to be about the new 1.14 villages only, while
MC-23830will be only about the old villages.Please provide seeds and coordinates where this bug can be seen.
@Marcono1234 https://www.bilibili.com/video/av37606008
Confirmed for 19w14b
still happens in 1.14 307,73,334 SEED: 4878702018839826212
Confirmed for 1.14.1 and 1.14.2 Pre-Release 2
Confirmed for 1.15.2 and 20w10a
Same here. I saw grass in a village house.
In 1.16.1 and 20w29a
Can confirm that this is still an issue. I've attached a screenshot along with a seed and coordinates of this issue occurring.
Can confirm in 21w03a.
Can confirm in 21w05b.
Grass and stone spawning on ceiling in a mansion, so confirmed for 1.16.5.
This happens because some structures have void blocks inside them, which will keep whatever block was in that place. A lot of them were fixed.
Ideally, there would be an exact list of the structures that have this issue, but that is a lot of work. Structures would need to be manually generated completely submerged in a flat world, to make sure they properly remove the terrain inside.
Does this stretch to include tall grass without dirt or grass under it?
This can be easily reproduced by finding taiga_medium_house_1 or desert_toolsmith_1 in a naturally generated village.
This also affects flowers; can confirm in 1.17.1 and 21w37a.
Can confirm in 1.18 Pre-release 1. MC-140727.mp4
MC-140727.png
The image 2021-02-14_14.22.03.png actually showcases MC-107594, which has a very different cause.
I'd still link them as related though, as it may look like the same bug to the end user.
Can confirm for 22w07a.
Can confirm in 22w11a. This is interesting, so I revisited the two locations shown in two earlier screenshots, and the grass on the floor seems to be no longer present, but the dirt block inside the house generates as a grass block instead. I set randomTickSpeed to be 0, so the grass block should never change into dirt. I think it's possible that in Avoma's image, the dirt block generated as a grass block, but converted to dirt due to his randomTickSpeed not being 0. Overall, it seems that this bug is "partially fixed", potentially fixed for grass, but not for terrain.
In 22w15a
This can also happen with leaves from trees generating inside of village houses, such as in 1.19 on seed 6325859001 at the coordinates of -1476, 95, -1960.
Can also confirm in 1.19; I found an example of this issue occurring with pillager outposts. MC-140727 - Pillager Outpost Example.png
1.19
seed:2275652456192416646
676 48 4272
random stone block in shipwreck
Shipwrecks have specific block spaces (mainly outside) set to void, so it keeps the old blocks. This is very different from what's described in this report.
Please create a separate issue for that, as that is a structure specific issue.
can confirm in 1.19, 1.19.1, 1.19.2, 1.19.3
Can confirm in 23w03a
Seed: 8587948038190963789
XYZ: -7987 97 1903
World type: Default
Image:
I've removed the part from this ticket about leaves from trees generating directly in front of village structures as that problem is tracked separately at MC-190031.
Relates to MC-107594 and MC-263930?
Can confirm in 1.21.4
Seed: -6533926018995126751
XYZ: -896 83 -1348
XYZ: 171 68 869
Can confirm in 1.21.4
seed: 4902607015186956457
-278 68 123
a hay bale in village's house
The same seed
-255 71 80
There is a grass generated in the house, which is also the most common situation of this bug.
Affects 25w02a with the new leaf litter block:
Seed: -1311658802960653969
Position: /execute in minecraft:overworld run tp @s -1086.71 74.86 3481.74 -32.70 50.55