Axolotls, endermen, and enchantment glint animations continue playing when the game is paused
The Bug:
Axolotls, endermen, and enchantment glint animations continue playing when the game is paused.
Affected Instances:
- Axolotl
- Enderman
- Enchantment Glint
Steps to Reproduce:
- Summon an enderman and stare that it so it becomes aggressive toward you.
- Pause the game and look at the enderman closely.
Observed Behavior:
The said animations continues playing.
Expected Behavior:
The said animations would not continue playing.
Linked Issues
is duplicated by18
Created Issue:
Enderman keep shaking when the game is paused
1. Look at an Enderman (he/she/it starts shaking)
2. Pause the game
3. Enderman keeps shaking (he/she/it should stop)
clones
Enderman keep shaking / Animations continue when the game is paused
is duplicated by
clones
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
1. Look at an Enderman (he/she/it starts shaking)
2. Pause the game
3. Enderman keeps shaking (he/she/it should stop)This also affects axolotls, as they move slightly after pausing the game.
is duplicated by
1. Look at an Enderman (he/she/it starts shaking)
2. Pause the game
3. Enderman keeps shaking (he/she/it should stop)
This also affects axolotls, as they move slightly after pausing the game.The Bug
Entity animations still play when the game is pause
Affected Entites
- Enderman
- Axolotl
Reproduce
1. Look at an Enderman (he/she/it starts shaking)
2. Pause the game
3. Enderman keeps shaking (he/she/it should stop)Observed Result
Animations played when the game was paused
Expected Result
Animations would be paused when the game is paused
Enderman keep shaking / Animations continue when the game is pausedEntity animations continue when the game is paused
Entity animations continuewhen the game is paused
is duplicated by
The Bug
Entity animations still play when the game is pause
Affected Entites
- Enderman
- Axolotl
- Frogs
Reproduce
1. Look at an Enderman (he/she/it starts shaking)
2. Pause the game
3. Enderman keeps shaking (he/she/it should stop)Observed Result
Animations played when the game was paused
Expected Result
Animations would be paused when the game is paused
is duplicated by
is duplicated by
is duplicated by
is duplicated by
The Bug
Entity animations still play when the game is paused.
Affected Entities
- Enderman
- Axolotl
- Frogs
Reproduce
1. Look at an Enderman (he/she/it starts shaking)
2. Pause the game
3. Enderman keeps shaking (he/she/it should stop)Observed Result
Animations played when the game was paused.
Expected Result
Animations would be paused when the game is paused.
is duplicated by
is duplicated by
is duplicated by
The Bug
Entity animations still play when the game is paused.
Affected Entities
- Enderman
- Axolotl
- Frogs
- Warden
Reproduce
1. Look at an Enderman (he/she/it starts shaking)
2. Pause the game
3. Enderman keeps shaking (he/she/it should stop)Observed Result
Animations played when the game was paused.
Expected Result
Animations would be paused when the game is paused.
relates to
is duplicated by
relates to
relates to
is duplicated by
The Bug
Entity animations still play when the game is paused.
Affected Entities
- Enderman
- Axolotl
- Frogs
- Warden
Reproduce
1. Look at an Enderman (he/she/it starts shaking)
2. Pause the game
3. Enderman keeps shaking (he/she/it should stop)Observed Result
Animations played when the game was paused.
Expected Result
Animations would be paused when the game is paused.
Entity and item animations continue when the game is paused
The Bug
Entity animations still play when the game is paused.
Affected Entities
- Enderman
- Axolotl
Reproduce
1. Look at an Enderman (he/she/it starts shaking)
2. Pause the game
3. Enderman keeps shaking (he/she/it should stop)Observed Result
Animations played when the game was paused.
Expected Result
Animations would be paused when the game is paused.
The Bug
Entity and item animations still play when the game is paused.
Affected Entities
- Enderman
- Axolotl
Item enchantment glints are also affected.Reproduce
- Look at an Enderman (he/she/it starts shaking)
- Pause the game
- Enderman keeps shaking (he/she/it should stop)
Observed Result
Animations played when the game was paused.
Expected Result
Animations would be paused when the game is paused.
relates to
The Bug
Entity and itemanimationsstillplay when the game is paused.Affected
Entities
- Enderman
- Axolotl
Item enchantment glints are also affected.Reproduce
Look atanEnderman(he/she/it starts shaking)- Pause the game
Enderman keeps shaking (he/she/it should stop)Observed
Result
Animations played when the game was paused.Expected
Result
Animations wouldbe paused when the game is paused.The Bug:
Axolotls, endermen, and enchantment glint animations continue playing when the game is paused.
Affected Instances:
- Axolotl
- Enderman
- Enchantment Glint
Steps to Reproduce:
- Summon an enderman and stare that it so it becomes aggressive toward you.
- Pause the game and look at the enderman closely.
Observed Behavior:
The said animations continues playing.
Expected Behavior:
The said animations would not continue playing.
Entity and itemanimations continue when the game is pausedAxolotls, endermen, and enchantment glint animations continue playing when the game is paused
1. Look at an Enderman (it starts shaking)
2. Pause the game
3. Enderman keeps shaking (it should stop)
NOTE: Cloned from MC-1940 after people mentioned it occurs with all animations.
Duplicate of MC-1940, please use the search function to see if your bug has already been submitted. Currently over 57% of tickets are being resolved as duplicate.
Sorry this is works as intended AND a duplicate of MC-1940.
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However, we are already tracking this issue, and this report is a Duplicate of MC-1940.
Please use the search function in the future to prevent duplicate reports.
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Duplicate of MC-1940.
Thank you for your report!
We're tracking this issue in MC-1940, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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Duplicate of MC-1940.
Thank you for your report!
We're tracking this issue in MC-1940, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're tracking this issue in MC-1940, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
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Duplicate of MC-1940
Thank you for your report!
We're tracking this issue in MC-1940, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MC-1940, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MC-1940, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MC-1940, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MC-1940.
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Duplicate of MC-1940.
Duplicate of MC-1940.
Thank you for your report!
We're tracking this issue in MC-1940, so this ticket is being resolved and linked as a duplicate.
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Why exactly did this get reopened? This is just one of the instances of MC-1940... (Link's still there too.)
Moesh works for Mojang, and it was reopened by them. This bug is pretty bad with warden's emerge, ranged attack, roar, and dig animations. So it might be more important to fix this issue for these mobs instead of every mob mentioned in MC-1940.
The issue of item animations not pausing when the pause menu is visible is covered by MC-1940
I can confirm. May relate to MC-1940 now, considering the issue's triage state.


This is also happening to me. Although it is a minor bug, it is annoying
Thats not a bug. if you have an enchanted item in your hand it will sparkle while paused. pausing isn't suppose to pause animations just movment.
Since it does not affect gameplay at all, I would be fine with Kaleb answer and mark as "Work as Intended". What the mods think, should we wait for a developer response?
I remember experiencing this from back in 1.8 when Enderman were first added (I was a new player back then). However, I cloned this as
MC-5456as people have said it occurs with all in-game animations. I will test it more throughly tommorow.This is actually working as intended.
See for example the the torches.
Adjusted summary.
What do you mean by "see the torches"? Torch particles freeze when paused.
Relates to MC-118001
Can confirm that this is an issue in 1.16.5.
Can confirm in 1.17.
Can confirm in 1.17.1.
Can confirm this in 21w44a. Here are some extra details regarding this problem.
The Bug:
The animations of endermen shaking and axolotls moving continue despite the game being paused.
Steps to Reproduce:
Observed Behavior:
The animations of endermen shaking and axolotls moving continue despite the game being paused.
Expected Behavior:
The animations of endermen shaking and axolotls moving would not continue when the game is paused.
Can confirm in Deep Dark Experimental Snapshot 1
The bug tracker does not process bugs tested in experimental snapshots.
Can confirm in 1.18.2.
Can confirm in 21w11a. This issue also now affects frogs.
Already was confirmed in 21w11a, want to add that I have found this to impact walking, swimming, and breathing of frogs.
It also impacts the tongue animation, which causes a slight desync between the animation and when the target entity is pulled in.
The Bug also affects running water animation
TheStegosaurus_, that issue is MC-118001 which was later resolved as "Works As Intended".
Can confirm this with the Warden as well. It is actually very bad with the warden emerging animation. Here's a video with the warden emerging animation. Minecraft 22w12a - Singleplayer 2022-03-25 13-49-49_Trim.mp4
Does not affect mobs shivering when freezing nor zombie villagers when being cured, so I assume the enderman's shivering is somehow different and I never noticed.
Still happens in 22w13a and is still really bad with Warden's emerge, roar, and dig animations.
In 22w15a.
Since
MC-250145is triaged by itself and currently in progress, would it make sense to split this ticket into one per animation?This is already triaged too, that should absolutely be a duplicate of this.
Mods should notify grum about this.
This has since been done but would it make sense to set this to be In Progress like that ticket was?
This report should be updated to include the fact that the enchantment glint on items does not pause with the game (see reports such as
MC-36534that have been merged into this report).Can confirm in 1.19.
this is caused by some animations being looped
Can confirm in 1.19.1.
Can confirm in 1.19.2.
Fire animation continues to play when game is paused. (1.19.2)
Can confirm in 23w04a
Can confirm in 23w05a
Can confirm in 23w06a