Unused pixels in sheep.png UV texture map
Linked Issues
relates to28
Created Issue:
Unused pixels in sheep.png & sheep_fur.png texture maps
Both the sheep and sheep fur texture maps have sections that remain unused in the game.
Attatched images are the current texture with the unused sections selected in Aseprite, and the proposed fixed texture map.
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Both the sheep and sheep fur texture maps have sections that remain unused in the game.
Attatched images are the current texture with the unused sections selected in Aseprite, and the proposed fixed texture map.
![]()
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Both the sheep and sheep fur texture maps have sections that remain unused in the game. Attatched images are the current texture with the unused sections selected in Aseprite, and the proposed fixed texture map.
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Both the sheep andsheepfurtexture mapshavesections thatremain unused in the game.Attatched images are the current texture with the unused sections selected in Aseprite, and the proposed fixed texture map.
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The bare sheep texture map has sections that were not Attatched images are the current texture with the unused sections selected in Aseprite, and the proposed fixed texture map.
The bare sheep texture map has sections that were not removed durring the fix in Attatched images are the current texture with the unused sections selected in Aseprite, and the proposed fixed texture map.
The bare sheep texture map has sections that were not removed durring the fix in
Attatched images are the current texture with the unused sections selected in Aseprite, and the proposed fixed texture map.The bare sheep texture map has sections that were not removed durring the fix in 23w31a.
Attatched image from are the current texture with the unused sections selected in Aseprite, and the proposed fixed texture map.
The bare sheep texture map has sections that were not removed durring the fix in 23w31a.
Attatched image from are the current texture with the unused sections selected in Aseprite, and the proposed fixed texture map.
The bare sheep texture map has sections that were not removed durring the fix in 23w31a.
In the pinned comment by LateLag, the pixels that were missed are shown.
Texture maps for the sheepand sheep fur (sheep.png & sheep_fur.png) contain unused pixelsTexture maps for the sheep (sheep.png) contain unused pixels
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Texture maps for the sheep (sheep.png) contain unused pixelsUnused pixels in sheep.png UV texture map
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Also relates to MC-176309 MC-199662 MC-201150 MC-242092 MC-242395 MC-242396 MC-242397 MC-242398 MC-242591 MC-242592 MC-248562 MC-251254 MC-264467 MC-265438 MC-267860 MC-267873 MC-268027 MC-268042 MC-268056 MC-268057 MC-268287 MC-268288 MC-268290 MC-268373 MC-268376 MC-270639 MC-271008 MC-271010
I have no idea why this was marked as related to the duplicate reports 262453, 262467 and 262468 - these should be removed.
Relates to MC-176309 MC-199662 MC-201150 MC-242092 MC-242395 MC-242396 MC-242397 MC-242398 MC-242591 MC-242592 MC-248553 MC-248554 MC-248562 MC-251254 MC-257432 MC-261715 MC-262454 MC-262465 MC-262587 MC-262588 MC-262589 MC-262628 MC-262643 MC-264467 MC-264552 MC-265305 MC-265438 MC-266280 MC-267291 MC-267292 MC-267294 MC-267305 MC-267307 MC-267860 MC-267873 MC-268027 MC-268042 MC-268056 MC-268057 MC-268287 MC-268288 MC-268290 MC-268373 MC-268376 MC-270639 MC-271008 MC-271010, as all of these tickets concern unused or unneeded pixels in textures.
The unused-pixels label would also be useful if added to this ticket.
The first trackable version this issue affected is Minecraft 1.4.2*
The four legs of a sheep and its outer wool cannot be independently retextured from one another, making them always look the same. This is limiting to the player's resource pack creativity and freedom to edit the texture.
Steps to Reproduce:
- Download and apply the following resource pack:
Sheep.zip
- Spawn/Summon a sheep
Observed Behavior:
All four legs of the sheep will look entirely red (with the outer wool layer being blue), despite the player seemingly only modifying one leg in the UV map.
Expected Result:
Only one of the legs would be altered, since that is what the player intended to change. The current behavior is unexpected and not resource pack friendly.
Screenshots/Videos:
Notes:
- Related independent retexture issues:
MC-274259MC-274254MC-274251MC-274250MC-274249MC-274247MC-274246MC-274197MC-271355 MC-271384 MC-271383 MC-271368 MC-271363 MC-271357 MC-271355 MC-271354 MC-271330 MC-271305 MC-271304 MC-271232 MC-264571 MC-270516 MC-270517 MC-145334 MC-265343 MC-265345 MC-270530 MC-271767 MC-271768 MC-271769 MC-271770 MC-271773 MC-271780 MC-271982 MC-271988 MC-271989 MC-271990 MC-271992 MC-271993 - Also related to MC-242398



Good job! I think this is not really a bug. A simple flaw that does not affect the gameplay.
In 1.18.2 and 22w15a.
Can confirm in 1.19.
You missed a couple of them at the left of the top of the legs, and right of the bottom.

I've attached sheep unused pixels.png to highlight these as well.
Can confirm in 1.19.3 and 23w03a
Still a couple of things missing.