Light passes through slabs and stairs
This is the summary of the bug I am having.
I tried making a cover on the outside of my house
And light actually passed through the slabs and stairs
Steps to Reproduce:
1. Place a type of slab or stair block
2. Result: light passes through
Linked Issues
is duplicated by18
Created Issue:
Light Passes through the following: Stone Slabs, Cobblestone slabs, wooden slabs, brick slabs, wooden stairs, cobblestone stairs, brick stairs
This is the summary of the bug I am having.
I tried making a cover on the outside of my house
And light actually passed through the slabs and stairs
Steps to Reproduce:
1. Place a type of slab or stair block
2. Result: light passes through
Light Passes through the following: Stone Slabs, Cobblestone slabs, wooden slabs, brick slabs, wooden stairs, cobblestone stairs, brick stairsLight passes through slabs and stairs
is duplicated by
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I thought that was the bug that was fixed …
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relates to
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is duplicated by
Duplicate of MCPE-363 which has been closed as Works As Intended.
Slab transparency in PE/W10 is considered working as intended, see MCPE-363
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-363.
It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue has been closed as a Working as Intended.
Light can pass through slabs and stairs, see MCPE-363
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
However, this issue is a Duplicate of MCPE-363.
That ticket has already been resolved, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Thank you for your report!
We're actually already tracking this issue in MCPE-363, so I've resolved and linked this ticket as a duplicate.
That ticket has already been resolved, which means this is not currently considered a bug. Please do not leave a comment on the linked ticket.
On a more personal note though, I believe the current expectation is that the new Render Dragon engine will be changing the way hidden lighting works. That's not official information and only time will tell if it turns out to be true ![]()
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Thank you for your report!
We're actually already tracking this issue at MCPE-363, so I will resolve and link this ticket as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-363, so I will resolve and link this ticket as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-363, so I will resolve and link this ticket as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Bottom slabs and glass have never been able to block sunlight in Bedrock Edition. See MCPE-363 and MCPE-24142.
Thank you for your report!
We're actually already tracking this issue at MCPE-363, so I will resolve and link this ticket as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-363, so I will resolve and link this ticket as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
In the bedrock version, in contrast to Java, the blocks named below transmit light.
Affected blocks
- Stonecutte
- Lectern
- Daylight Sensor
- Enchantment Table
- End Portal Frame
- punch (correction in progress MC-162655 )
How to Reproduce
Put the above blocks on the light source

Or under a light source

Expected Results
There will be no light.
Observed Results
The light source continues to shine.
Notes
I know about the bug report MCPE-363, but since this bug was fixed in Java MC-139435 (the status Works as intended because some blocks indicated by the author should let light pass through) assign this report the clone status, and not duplicate.
This was also confirmed by one of the moderators in the comments on MC-139459.
Thank you for your report!
We're tracking this issue in MCPE-363, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! If you think it was incorrect, please notify us on Discord or Reddit
Thank you for your report!
We're tracking this issue in MCPE-363, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-363, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Happens to me too. It happens when you place 2 blocks which only touch on the edge and not connected by a solid side. The light passes through the connecting edge, diagonally from 1 empty area to another.
light gets inside the fully enclosed area behind the stairs. It gets in from the top edge of the stairs that connect to the bottom edge of the dirt block.
The inside, which has 0 torches. The light comes in from the top edge of the stairs. If you replace the stairs with a dirt block, the inside is pitch black (as it should be).
Screenshots are taken on iOS (new iPad), not limited to Android.
this isn't really a bug... mojang should keep this, it is helpful for hidden lighting designs.
This is based on the game mechanics. Slabs are considered as transparent (because they don't fill the whole block).
Read on here http://www.minecraftwiki.net/wiki/Opacity
Is this really working as intended? According to the wiki that Kumasasa linked to, slabs and stairs block light, except in PE. Now that we're on Bedrock, what is the actual intended behavior?
I don't believe this is how it SHOULD be. This will also create very big differences between RTX and non RTX.
No way this is working as intended. In Java, slabs blocks light. Bedrock doesn't.
This should be re-opened, it is still a issue and was fixed in Java last year with 1.14
Affects multiple platforms
Stairs are blocked and they aren't glass and how it pass through?
Related to
MC-92Stairs fixed on 1.14
https://www.minecraft.net/en-us/article/minecraft-snapshot-18w46a
This should not be working as intended, as previous comments have mentioned this bug has also occurred in the Java Edition and has been fixed. Affects 1.17.30.