Eye level does not match visible eye position for some entities
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in MC-142768
List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
| Entity | Eye-level |
|---|---|
| (baby) cat | |
| baby ocelot | |
| (baby) panda | |
| baby pig | |
| (baby) polar_bear | |
| (attacking) polar_bear | |
| baby rabbit | |
| baby sheep | |
| (baby) turtle | |
| turtle | |
| ender_dragon | |
| husk | |
| piglin | |
| ravager | |
| (baby) strider | |
| skeleton_horse | |
| (baby) horse | |
| zombie_horse | |
| (baby) chicken | |
| piglin_brute | |
| (baby) donkey | |
| (baby) mule | |
| evoker | |
| illusioner | |
| pillager | |
| vindicator | |
| baby hoglin | |
| baby zoglin | |
| llama | |
| trader_llama | |
| (sheared) snow_golem | |
| magma_cube | |
| slime | |
| silverfish | |
| cod | |
| (sleeping) fox | |
| (baby) axolotl |
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
Linked Issues
is duplicated by3
relates to6
- Unresolved
Marcono1234- 26
- 14
- Confirmed
Low
- Gameplay
- Hitboxes Textures and models
- eye-level
1.13.2 - 1.20.4
1.13.2 19w04b 19w12b 19w13a 20w14a 20w17a 20w20a 20w21a 1.16-rc1 1.16 1.16.1 20w30a 1.16.2-pre3 1.16.2-rc1 1.16.2-rc2 1.16.2 1.16.3 1.16.4-pre2 1.16.4-rc1 1.16.4 20w51a 21w03a 1.16.5 21w05b 21w06a 21w17a 21w18a 1.17.1 1.18-pre1 1.18.2 1.19 1.19.2 1.19.3 23w05a 1.20-rc1 1.20 1.20.1 1.20.4
Created Issue:
Eye level does not match visible eye position for some entities
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = too high
(-) = too low
Entity Eye-level (baby) cat ender_dragon husk illager_beast baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat ender_dragon husk illager_beast baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
relates to
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat ender_dragon husk illager_beastbaby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat ender_dragon husk ravager baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
is duplicated by
relates to
relates to
relates to
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat ender_dragonhuskravagerbaby ocelot(baby) pandababy pig(baby) polar_bearbaby rabbitbaby sheep(baby) turtleHow to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager zombified_piglin How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager zombified_piglin strider How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager zombified_piglin strider piglin_brute How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager zombified_piglin strider piglin_brute How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level(baby) catbaby ocelot(baby)pandababy p ig(baby) polar_bearbaby rabbitbaby sheep(baby) turtleender_dragonhuskpiglinravagerzombified_piglinstriderHow to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager zombified_piglin strider horse How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager zombified_piglin strider horse chicken How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager zombified_piglin strider horse (baby) chicken How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager zombified_piglin strider (baby) horse (baby) chicken How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager zombified_piglins trider(baby) horse (baby) chickenHow to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby p ig(baby) polar_bearbaby rabbitbaby sheep(baby) turtleender_dragonhuskpiglinravager(baby) striderskeleton_horse(baby) horsezombi e_horse(baby) chickenpiglin_brute(baby) donkey(baby) muleevokerillusionerpillagervindicatorbaby hoglinbaby zoglin llama trader_llama (sheared) snow_golem
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda (baby) polar_bear baby rabbit (baby) turtle ender_dragon husk ravager strider skeleton_horse (baby) horse zombie_horse piglin piglin_brute zombified_piglin (baby) donkey (baby) mule evoker illusioner pillager vindicator llama trader_llama (sheared) snow_golem
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda (baby) polar_bear baby rabbit (baby) turtle ender_dragon husk ravager strider skeleton_horse (baby) horse zombie_horse piglin piglin_brute zombified_piglin (baby) donkey (baby) mule evoker illusioner pillager vindicator llama trader_llama (sheared) snow_golem magma_cube slime
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda (baby)polar_bearbaby rabbit(baby) turtleender_dragonhuskravagerstriderskeleton_horse(baby) horsezombie_horsepiglinpiglin_brutezombi fied_piglin(baby) donkey(baby) muleevokerillusionerpillagervindicatorlla matrader_llama(sheared) snow_golemmagma_cubeslime
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem magma_cube slime
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear baby rabbitbaby sheep(baby) turtleender_dragonhuskpiglinravager(baby) striderskeleton_horse(baby)horsezombie_horse(baby) chickenpiglin_brute(baby) donkey(baby) muleevokerillusionerpillagervindicatorbaby hoglinbaby zoglinllamatrader_llama(sheared) snow_golemmagma_cubeslime
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear (attacking) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem magma_cube slime silverfish cod
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear (attacking) polar_bear baby rabbit baby sheep (baby) turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem magma_cube slime silverfish cod (sleeping) fox
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear (attacking) polar_bear baby rabbit baby sheep (baby) turtle ender_dragonhuskpiglinravager(baby) striderskeleton_horse(baby)horsezombie_horse(baby) chickenpiglin_brute(baby) donkey(baby) muleevokerillusionerpillagervindicatorbaby hoglinbaby zoglinllamatrader_llama(sheared) snow_golemmagma_cubeslimes ilverfishcod(sleeping) fox
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear (attacking) polar_bear baby rabbit baby sheep (baby) turtle turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem magma_cube slime silverfish cod (sleeping) fox
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear (attacking) polar_bear baby rabbit baby sheep (baby) turtle turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem magma_cube slime silverfish cod (sleeping) fox baby axolotl
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
is duplicated by
relates to
is duplicated by
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
![]()
= eye-level too high
![]()
= eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear (attacking) polar_bear baby rabbit baby sheep (baby) turtle turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem magma_cube slime silverfish cod (sleeping) fox baby axolotl
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear (attacking) polar_bear baby rabbit baby sheep (baby) turtle turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem magma_cube slime silverfish cod (sleeping) fox baby axolotl
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
is duplicated by
relates to
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear (attacking) polar_bear baby rabbit baby sheep (baby) turtle turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem magma_cube slime silverfish cod (sleeping) fox (baby) axolotl goat
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
is duplicated by
The bug
For some entities their eye level (red line when hitboxes are shown) does not match their visible eye position.
Affected entities
Entities which suffocate because of a bad eye-level position are listed in
MC-142768List is likely incomplete
(+) = eye-level too high
(-) = eye-level too low
Entity Eye-level (baby) cat baby ocelot (baby) panda baby pig (baby) polar_bear (attacking) polar_bear baby rabbit baby sheep (baby) turtle turtle ender_dragon husk piglin ravager (baby) strider skeleton_horse (baby) horse zombie_horse (baby) chicken piglin_brute (baby) donkey (baby) mule evoker illusioner pillager vindicator baby hoglin baby zoglin llama trader_llama (sheared) snow_golem magma_cube slime silverfish cod (sleeping) fox (baby) axolotl goat
How to reproduce
- Enable hitboxes being shown (F3 + B)
- Spawn one of the affected entities
/summon ENTITY ~ ~ ~ {NoAI:1b,NoGravity:1b}
Remaining issues for hit boxes and eye positions will be split up into their own reports.
If such an issue is a problem for you and doesn't have an own report yet, feel free to create it!
Avoid grouping several similar issues as this report did.
For example if the hit box of zombies and the hit box of wolfs has an issue, that is two reports, one for zombies and one for wolfs.
This report has been split to make it easier to update the reports and hopefully also easier for the devs to fix them.
- MC-143184: Eye level and visible eye position mismatch
MC-142768: Suffocation caused by eye-level outside of collision box- Reports specific to certain entities or situations, e.g.
MC-117619, MC-119372, ...
This report is still about bad hitboxes.
The hitboxes and eye position of a few mobs/entities are in a wrong place.
All fine here.
Seems wrong, but with explanation and expectation to stay like this.
Unsure if issue or intended.
Minor issue.
Bigger difference
Special issue that may need to be moved into an own report
| Mob/Entity | Height | Width | Eye Position | Comment |
|---|---|---|---|---|
| Horse, Donkey | Suffocating below blocks, see |
|||
| Baby Horse | Suffocating below blocks, see |
|||
| Giant | - | |||
| Small Armorstand | - | |||
| Baby Pigman, Baby Zombie/Drowned, Baby Villager | I assume all these have the same height intentionally. Their average rendering height is quite a bit higher than the current hitbox. Especially Pigman rendering goes higher quite a bit. | |||
| Pigman, Baby Pigman, Husk, Baby Husk | The eyes of pigman sit higher than the ones of the other mobs for rendering | |||
| Guardians, Elderguardians, Ghast | - | |||
| Bat | - | |||
| EnderCrystal | *or rather renders too far down compared to the hitbox | |||
| Pigman, Zombie, Villager, Witch, Skeleton | Seems a little bit too small, but making them higher would make them not fit in 2 high spaces, therefore probably intended. (Not confirmed by devs) | |||
| Cave spider | Seems too small, but making them higher would make them not fit in 1/2 high spaces, therefore probably intended. (Not confirmed by devs) | |||
| Vindicator 2016-10-02_04.22.19.png |
- | |||
| Evoker 2016-10-02_04.22.19.png |
- | |||
| Parrot | - | |||
| Polar Bear | See also |
|||
| (Baby) panda | See also MC-142849 | |||
| Fox | Eye level tracked in |
|||
| Unable to reproduce, no collision box visible in quick test | ||||
| Too small when not sneaking, too high when sneaking (likely part wise caused by MC-48191 and therefore intended). Eye position does not change when sneaking | ||||
| The facing is inverted too all other mobs. Height and Width is the AABB around all parts so it looks too huge, while it actually is probably fine |
Note: The list might not always be fully accurate for the latest snapshot.
In the world download MoxBoxes_1_11.zip
most mobs are spawned in a row with NoAI. It can be really useful for testing.
I recommend using F3 + B and /gamemode spectator. Also it's good to turn particles to minimum to better see mobs like blazes.

I created MC-143184 now for the inconsistent eye-levels and added a notice at the beginning of this report. Feel free to edit it though.
The bug
Relates to MC-143184.
The eye level is inconsistent between the piglins and the piglin brutes.
Duplicate of MC-143184
Yes in 21w03a (and probably earlier) the hitbox of donkeys is slightly smaller. However, the sitting position is fixed for all of them.
It might make sense to resolve this report because for all of them the hitbox is actually too low causing the eye level to be too low as well (see MC-143184), and moving the eye level outside the hitbox is not a good solution because (if I recall correctly) it is used to determine whether an entity suffocates (see also MC-163673, unless that changes in future versions).
Thank you for your report!
We're tracking this issue in MC-143184, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Can confirm in 21w11a. Relates to MC-143184.
Duplicate of MC-143184

Please mention if you want to become the reporter, I likely won't keep the report up to date
Full Grown Cats also have eye level issues
Seems to also affect players. I summoned an armour stand behind me and teleported it to face my eyes. In first person it looks like the armour stand looks way above my head, but in third person it's visible that it does actually look at my eye height and also at the block I looked at. It's very weird, there might also be different issues involved here, since I was actually able to place the block there.
Can confirm in 21w03a.
Can confirm in 21w05b.
Can confirm in 21w06a.
Removed goat since it has been fixed in 21w18a, see also
MC-222157.Can confirm in 1.17.1.
Can confirm in 1.18 Pre-release 1.
Can confirm in 1.18.1.
Can confirm in 1.18.2.
Can confirm in 1.19.
Can confirm in 1.19.2.
In 1.20 RC1, Piglin and Piglin Brute eye level are good now.
The breeze should be added to the list, as the eye level seems to be higher than it is visually.
Can confirm in 1.21.4.