Shields disconnect from hand in third-person when right clicking
Happens in both main hand and off-hand
Just hold a shield and right click to 'block'
Attached below is a resource pack that can show a fix using item rendering translations, and shows images of what the new blocking animation would look like in third person mode.
Linked Issues
is duplicated by16
- Works As Intended
[Mod] AvomaEnderCreeper132
- 19
- 10
- Confirmed
- (Unassigned)
15w33c - 21w11a
15w33c 15w35b 15w35c 15w35d 15w35e 15w36d 15w37a 15w38a 15w38b 15w39a 15w39b 15w42a 15w43a 15w44b 15w46a 15w47a 15w47b 15w47c 15w49a 15w50a 16w03a 16w06a 16w07a 1.9-pre3 1.9 1.9.1 1.9.2 1.9.4 1.10-pre1 1.10-pre2 1.10.2 16w43a 1.11.2 17w06a 1.12.1 1.12.2-pre1 1.12.2-pre2 1.12.2 1.13-pre6 1.13.1 1.14.3 19w45a 19w46a 1.15.2 1.16-pre5 1.16.2 1.16.4 20w46a 20w51a 21w03a 1.16.5 21w05b 21w06a 21w07a 21w08b 21w10a 21w11a
Created Issue:
Shields disconnect from hand in third-person when right clicking.
Happens in both main hand and off-hand
Just hold a shield and right click to 'block'
is duplicated by
is duplicated by
is duplicated by
Happens in both main hand and off-hand
Just hold a shield and right click to 'block'
Attached below is a resource pack that can show a fix using item rendering translations, and shows images of what the new blocking animation would look like in third person mode.
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Shields disconnect from hand in third-person when right clicking.
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Duplicate of MC-86127. Use the search function in the future.
Thanks for the large report. We generally prefer one issue per report, though. Also, most of these have already been reported; feel free to vote for those ones:
Bows don't show animation while in offhand
This is MC-88356.
Shields and bows do not stay in the user’s hands when he aims with a bow and sneaks
This is MC-86127.
The sword slash particle animation is backwards when in third person front view.
I think this is MC-74764.
feature requests section
Feature requests should be posted onto /r/MinecraftSuggestions, not here; the tracker is for bugs only. Those are both fair suggestions (though you're not the only one who's suggested them).
The walking sound is not in sync with the players walk frequency in 3rd person, but in first person the screen bobbing is just right. Perhaps change the speed at which the legs & arms move?
I haven't noticed this one, and I don't think it's been reported. It does seem more like a feature request though. (I actually didn't realize that the bobbing was aligned; this'll probably bother me now
)
Walking on carpets makes the sound and running particle effect of the block underneath it.
This is MC-8820, but it's fundamentally caused by the next issue...
Running near water shows the sprinting particle effect coming from the water. This just looks cheap.
This is MC-1133, and it's rather hard to fix unfortunately since it's a fairly deep issue in the engine.
Small, thin floating lines and gaps in the corners appear on a person's character model and tools they are holding in both first person and third person
This is either MC-73186 or MC-1794.
Shield does not appear to be shielding in multiplayer when it actually is.
This sounds like MC-86253, but that was already fixed. It might also be MC-82995?
Why do spiders horizontally! Plz mojang! It’s not that difficult to fix!
Not entirely sure what you mean by this, so I'm going to go with 5.
In general, these are all valid bugs, but they've already been reported. Please search first, and try to stick to one bug per report, thanks.
I cannot reproduce this. Is there a resource pack that is changing the shield model?
edit: dupes MC-86127
Thank you for your report!
However, this issue is a Duplicate of MC-86127.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
However, this issue is a Duplicate of MC-86127.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Duplicate of MC-86127
Thank you for your report!
We're actually already tracking this issue in MC-86127, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue in MC-86127, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Duplicate of MC-86127 which was later resolved as "Works As Intended".
Thank you for your report!
We're tracking this issue in MC-86127, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
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Confirmed, but how other should the player hold the shield in front without hands and fingers ?
With the arm, like when it's not in use. Either way, it looks wierd
Yes, but that's what the game is doing!
Confirmed for 15w35c
@Kumasasa
Just like weapons, tools, torches and other items.
One way to fix it is to change the translation & rotation to fit with current hand motion when blocking. Another way is to change the current hand motion to fit with current shield block. Resource Pack included
Confirmed for 16w06a
Can confirm for MC 1.12.1.
Still exists in 1.12.2 due to
MC-121570.Confirmed in 1.16-pre5.
Can confirm in 20w51a.
Can confirm in 21w03a.
Can confirm in 21w05b.
Can confirm in 21w06a. Requesting ownership.