Some items lose their name/data tags when used in the world
The bug
In some cases items lose their data after they have been used in the world, e.g. by interacting with entities, see the lists below.
Possible without changes
The game already has the functionality (e.g. NBT tags) required to solve these, but is not using it.
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252) - Bowls filled from red and brown mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Item given to panda by right clicking it
- MC-114461: Lava bucket emptied / water bucket filled in furnace
MC-191591: Saddling horse
Requires changes
Changes (e.g. addition of NBT tags) are required to support these cases.
Linked Issues
is duplicated by12
relates to5
- Unresolved
[Mod] redstonehelper
- 50
- 19
- Confirmed
Low
- Platform
- Items
1.8.8 - 1.21-pre2
1.8.8 15w42a 15w45a 16w04a 16w36a 1.11.2 1.12.2 17w45b 17w46a 17w47a 17w47b 17w48a 1.13.1 1.13.2 18w43b 18w43c 18w44a 19w12b 19w13b 19w14a 19w14b 1.14 1.14.4 19w44a 1.15.1 1.15.2 20w08a 1.16 1.16.1 20w29a 20w46a 1.16.5 21w05b 21w06a 21w07a 21w08b 21w15a 1.17 1.17.1 1.18.1 1.18.2 22w12a 1.19 1.19.2 1.19.3 1.20.1 1.20.3-rc1 1.20.4 24w03a 1.21-pre2
Created Issue:
Some items lose their name when used in the world
- Buckets turning into other types of buckets
- Bowls filled from mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
relates to
Some items lose their name/data tags when used in the world
- Buckets turning into other types of buckets
- Bowls filled from mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Buckets turning into other types of buckets - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
is duplicated by
A comment with security level 'global-moderators' was removed.
is duplicated by
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
relates to
is duplicated by
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from red and brown mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from red and brown mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Leads after leashing an entity
is duplicated by
is duplicated by
MC-154831
is duplicated by
is duplicated by
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from red and brown mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Leads after leashing an entity
The bug
In some cases items lose their data after they have been used in the world, e.g. by interacting with entities, see the lists below.
Possible without changes
The game already has the functionality (e.g. NBT tags) required to solve these, but is not using it.
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from red and brown mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Item picked up by panda
- MC-114461: Lava bucket emptied / water bucket filled in furnace
MC-191591: Saddling horseRequires changes
Changes (e.g. addition of NBT tags) are required to support these cases.
The bug
In some cases items lose their data after they have been used in the world, e.g. by interacting with entities, see the lists below.
Possible without changes
The game already has the functionality (e.g. NBT tags) required to solve these, but is not using it.
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from red and brown mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Item
picked up by panda- MC-114461: Lava bucket emptied / water bucket filled in furnace
MC-191591: Saddling horseRequires changes
Changes (e.g. addition of NBT tags) are required to support these cases.
The bug
In some cases items lose their data after they have been used in the world, e.g. by interacting with entities, see the lists below.
Possible without changes
The game already has the functionality (e.g. NBT tags) required to solve these, but is not using it.
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from red and brown mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Item given to panda by right clicking it
- MC-114461: Lava bucket emptied / water bucket filled in furnace
MC-191591: Saddling horseRequires changes
Changes (e.g. addition of NBT tags) are required to support these cases.
relates to
is duplicated by
The bug
In some cases items lose their data after they have been used in the world, e.g. by interacting with entities, see the lists below.
Possible without changes
The game already has the functionality (e.g. NBT tags) required to solve these, but is not using it.
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from red and brown mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Item given to panda by right clicking it
- MC-114461: Lava bucket emptied / water bucket filled in furnace
MC-191591: Saddling horseRequires changes
Changes (e.g. addition of NBT tags) are required to support these cases.
The bug
In some cases items lose their data after they have been used in the world, e.g. by interacting with entities, see the lists below.
Possible without changes
The game already has the functionality (e.g. NBT tags) required to solve these, but is not using it.
- Buckets turning into other types of buckets, by player or dispenser - Consider the implications on adventure mode and re-using buckets (
MC-48252)- Bowls filled from red and brown mooshrooms
- Glass bottles being filled
- Potions/water bottles and bowls after being consumed
- Potions/water bottles after being brewed
- Item given to panda by right clicking it
- MC-114461: Lava bucket emptied / water bucket filled in furnace
MC-191591: Saddling horseRequires changes
Changes (e.g. addition of NBT tags) are required to support these cases.
relates to
is duplicated by
The bug
Arrows lose their name and NBT data when shot and picked up.
How to reproduce
- Obtain a bow and give yourself an arrow with a custom name:
/give @s minecraft:arrow{display:{Name:'{"text":"MC-1981"}'}} - Shoot the arrow on the ground using the bow
- Pick up the arrow
The arrow no longer has a custom name
Expected behavior
Arrows would not lose their NBT data when shot and picked up.
Note
Other issues previously tracked in this ticket are now reported in MC-91005, MC-91006 and MC-91007. See this discussion for details.
this can be resolved as dupliace of MC-91007 due to the more general information
This has nothing to do with MC-91007.
Duplicate of MC-91007
Same issue as MC-91007?
Thank you for your report!
We're actually already tracking this issue in MC-91007, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
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Thanks for your report. The issue with collecting fish is being tracked at MCPE-44320.
I do not know if names not transferring from buckets of fish to the fish when placed is intended behavior or not, though it sounds like a useful feature. It’s similar to the issue in Java tracked at MC-91007.
Duplicate of MC-91007.
Thank you for your report!
We're tracking this issue in MC-91007, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
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This ticket relates to MC-91007.
While inconsistent with general entity equipment, this is consistent with pig/strider saddles,and a couple more cases, as covered by MC-91007.
Thank you for your report!
We're tracking this issue in MC-91007, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
This is a dupe of
MC-1981. Someone changed the title to make it misleading. Its not just arrows.That someone was me. See the /r/Mojira discussion linked in
MC-1981.in fact, the bucket also looses all other nbt (CanPlaceOn for example), same with bottles/potions, don't know about bowls
Duplicated by:
MC-6492MC-17083MC-3579confirmed for 15w45a
Please include for buckets being used by dispensers because this is done in a different method
This means any way to turn buckets into other buckets.
Hopefully they do not overlook it
Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.
This is an automated comment on any open or reopened issue with out-of-date affected versions.
This appears to now be an issue in 18w11a. Renamed buckets/filled buckets lose names and any associated data tags when used.
Affects 18w44a with buckets/lava buckets, and most things with CustomModelData, etc.
This is still an issue in 19w44a. Renamed buckets and water bottles lose their name when emptied or filled.
Affects 1.16.1 and 20w29a.
Can confirm in 21w05b.
Can confirm in 21w06a.
Can confirm in 21w07a.
I've attached an example video.
Can confirm in 1.16.5 and 21w08b.
Can confirm in 21w11a.
Can confirm in 21w15a.
Can confirm in 1.17.
Can confirm in 1.17.1.
Can confirm in 1.18.1.
Can confirm in 1.18.2 and 22w12a.
Can confirm in 1.19.
Can confiirm in 1.19.2
Can confirm in 1.19.3
Saddling pig / strider can save saddle data from 25w03a. By using "equipment.saddle" to store item data instead of using boolean "Saddle".