Some entities lose their name when placed/broken
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
minecartsarmor stands(23w03a)boatchest_boat(MC-249408)ender_pearleye_of_enderfirework_rocket
Affected items / entities
- ender_crystal
- fishing_bobber (from fishing rod)
- item_frame / glow_item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
Linked Issues
is duplicated by14
relates to10
- Unresolved
[Mod] redstonehelper
[Mojang] Nathan Adams- 49
- 25
- Confirmed
Normal
- Platform
- Entities
- CustomName armor_stand boat display-Name entity item item_frame mojang_internal_1 painting
1.8.8 - 24w20a
1.8.8 15w42a 1.9 16w36a 1.11 16w50a 1.11.2 1.12.1 18w02a 18w31a 18w32a 18w33a 1.13.1-pre1 1.13.1 1.13.2 19w12b 19w13b 19w14a 19w14b 1.14.4 19w34a 19w35a 1.15.2 20w08a 1.16 1.16.1 20w29a 1.16.3 1.16.4-pre2 20w46a 21w03a 1.16.5 21w05b 21w06a 21w07a 21w08b 21w11a 21w15a 21w17a 1.17 1.17.1 1.18.1 1.18.2 22w12a 1.19 1.19.2 1.19.3 23w03a 1.20.1 23w43b 1.20.3-rc1 1.20.4 24w12a 24w13a 1.20.6 24w20a
Created Issue:
Some entities lose their name when placed
This affects boats and armor stands. Note that the same issue for minecarts was fixed.
relates to
is duplicated by
relates to
A comment with security level 'global-moderators' was removed.
is duplicated by
This affects boats and armor stands. Note that the same issue for minecarts was fixed.The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for minecarts.
Affected items / entities
- boat
- armor stand
- painting
- item frame
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for minecarts.
Affected items / entities
- boat
- armor stand
- painting
- item frame
- lead / knot
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for minecarts.
Affected items / entities
- boat
- armor stand
- painting
- item frame
- lead / knot
- bed
is duplicated by
relates to
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for minecarts.
Affected items / entities
boatarmor stand- painting
item framelead / knot- bed
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for minecarts.
Affected items / entities
- armor stand
- bed
- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
is duplicated by
Some entities lose their name when placed/broken
is duplicated by
is duplicated by
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for minecarts.
Affected items / entities
- armor stand
- b
ed- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for minecarts.
Affected items / entities
- armor stand
- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for minecarts.
Affected items / entities
- armor stand
- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
relates to
relates to
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for
minecarts.Affected items / entities
- armor stand
- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
- minecarts
- armor stands (23w03a)
Affected items / entities
- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
- minecarts
- armor stands (23w03a)
Affected items / entities
- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
minecartsarmor stands (23w03a)Affected items / entities
- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
minecartsarmor stands(23w03a)Affected items / entities
- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
minecartsarmor stands(23w03a)Affected items / entities
- boat
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
minecartsarmor stands(23w03a)Affected items / entities
- boat
- chest_boat (
MC-249408)- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
relates to
relates to
relates to
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
minecartsarmor stands(23w03a)Affected items / entities
- boat
- chest_boat (
MC-249408)- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
minecartsarmor stands(23w03a)boatchest_boat(MC-249408)Affected items / entities
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
minecartsarmor stands(23w03a)boatchest_boat(MC-249408)Affected items / entities
- ender_crystal
- ender_pearl
- eye_of_ender_signal
- firework_rocket (keeps data as an item though? as if dropped onto the floor)
- fishing_bobber (from fishing rod)
- item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
The bug
Some items which can be used to place the respective entity in the world do not apply the custom item name to the entity. This means once you destroy the entity and pick it up as item it will not have a custom name anymore.
This was fixed for:
minecartsarmor stands(23w03a)boatchest_boat(MC-249408)ender_pearleye_of_enderfirework_rocketAffected items / entities
- ender_crystal
- fishing_bobber (from fishing rod)
- item_frame / glow_item_frame
- leash_knot
- painting
Code analysis
Code analysis by clove can be found in this comment.
relates to
relates to
The bug
Arrows lose their name and NBT data when shot and picked up.
How to reproduce
- Obtain a bow and give yourself an arrow with a custom name:
/give @s minecraft:arrow{display:{Name:'{"text":"MC-1981"}'}} - Shoot the arrow on the ground using the bow
- Pick up the arrow
The arrow no longer has a custom name
Expected behavior
Arrows would not lose their NBT data when shot and picked up.
Note
Other issues previously tracked in this ticket are now reported in MC-91005, MC-91006 and MC-91007. See this discussion for details.
This is a duplicate of MC-91006.
Beds aren't listed as affected there though.
Relates to MC-91006.
Thank you for your report!
We're actually already tracking this issue in MC-91006, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Thank you for your report!
We're actually already tracking this issue in MC-91006, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
The bug
Item frames with the 'Fixed' tag set to true can be placed inside of other blocks, and do not break.
Steps to Reproduce:
- Get an item frame with the proper tag(s) applied:
/give @p minecraft:item_frame[minecraft:entity_data={Fixed:1b,id:'minecraft:item_frame'}] 1 - Place down an end rod with a glass block in front of it (these blocks are not necessray to reproduce the issue, they just make it clear/easy)
- Place the item frame down on the side of the end rod which faces towards the glass block
→
The item frame is placed inside the glass block
→
The item frame would not be placed as there is a block in the way
Screenshot:
Notes
Related to MC-91006
This should probably be merged into MC-91006, as boats are already mentioned in that report
Can confirm:
2023-12-13_17-48-47.mp4
Relates to MC-91006
Update: I can confirm in 24w21b.






This is a dupe of
MC-1981. Someone changed the title to make it misleading. Its not just arrows.As I mentioned this is also partwise broken for MinecartCommandBlocks as their NBT does not contain the CustomName but they still have one after breaking them.
Duplicated by:
MC-5608MC-12132MC-12809MC-27410MC-72599MC-3731Relates to:
MC-16330It also happens in 1.9
Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.
This is an automated comment on any open or reopened issue with out-of-date affected versions.
Confirmed for:
in 18w02a
Confirmed for 18w31a
Confirmed for 18w32a
I also confirm it for 18w32a. Renamed a fleet of boats by Greek alphabet only to find out the bug
Confirmed for 18w33a
Confirmed for 1.13.1-pre1
Would be nice if the boat names worked. I'm sentimental.
Still an issue with Armor Stands in 1.14.4, which breaks the datapack I'm working on. I assume other items/entities are also broken.
Affects 1.16.1 and 20w29a.
The reason this happens for the majority of entities is that the calls to drop the items are just for the item name, and don't store NBT data.
This could be fixed by instead of just spawning in a blank item this.dropItem(Items.PAINTING);, the game also added the CustomName as NBT.
An example of this occurring can be found below:
The following is just for the Boat item and was decompiled using the Yarn mappings and CFR.
In net.minecraft.entity.vehicle.BoatEntity, the condition for the boat to break is declared.
As you can see, the Boat item is dropped using a call to this.dropItem. However, this.asItem does not store the CustomName or any NBT at all, it's just a switch to determine the type of item.
The method is seen below.
This could be fixed by changing the item to add in the CustomName NBT into its display.Name nbt.
Removed bed from the list as this is not placed as an entity.
Can confirm in 21w03a.
Can confirm in 21w05b.
Can confirm in 21w06a.
Can confirm in 21w07a.
I've attached an example video.
Can confirm in 1.16.5 and 21w08b.
Can confirm in 21w11a.
Can confirm in 21w15a.
Can confirm in 21w17a.
Can confirm in 1.17.
Can confirm in 1.17.1.
Can confirm in 1.18.1.
Can confirm in 1.18.2 and 22w12a.
Can confirm in 1.19.
Can confirm in 1.19.2.
Armor stands were fixed in 23w03a.
Can confirm in 1.20.2 & 23w43b
boats and chest boats keep their name when placed and broken in the latest snapshot (24w12a). Same with Eye of enders, enderpearls, and fireworks rockets also keep their name when thrown / placed. I don't know when these were fixed but they are
I can confirm that end crystals, paintings, item frames / glow item frames, leads / leash knots, fishing rod bobber (fishing rod name),