TNT minecarts sometimes detonate when going around corners
The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png

- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
- Take note as to whether or not TNT minecarts sometimes detonate when going around corners.
Observed Behavior:
TNT minecarts sometimes detonate when going around corners.
Expected Behavior:
TNT minecarts would not detonate when going around corners.
Linked Issues
is duplicated by5
- Unresolved
[Mod] AvomaYang.H
- 28
- 7
- Confirmed
Normal
- Platform
- Minecart
- tnt_minecart
13w02b - 1.21.4
13w02b 13w07a 1.5 13w11a 1.7.4 14w08a 1.8 1.8.1-pre3 1.8.8 15w45a 15w46a 1.10.2 16w32a 16w32b 16w33a 16w35a 16w40a 16w41a 16w44a 1.12.2 18w03b 1.13.1 1.15.2 20w20b 1.16-pre2 1.16-pre4 1.16-pre5 1.16-pre7 1.16.1 1.16.2 1.16.4 20w48a 20w49a 20w51a 21w03a 1.16.5 21w05a 21w05b 21w06a 21w07a 21w08b 21w10a 21w11a 21w13a 21w14a 21w15a 21w16a 21w17a 21w19a 21w20a 1.17-pre1 1.17-pre3 1.17-pre4 1.17-pre5 1.17-rc1 1.17-rc2 1.17 1.17.1-pre1 1.17.1-pre2 1.17.1-pre3 1.17.1-rc1 1.17.1 21w37a 21w38a 21w40a 21w42a 21w44a 1.18-rc3 1.18 1.18.1 22w03a 22w05a 1.18.2-rc1 1.18.2 22w14a 1.19 1.19.1-rc2 1.19.1 1.19.2 22w43a 1.19.3 1.19.4 1.20 1.20.1 23w33a 24w11a 1.20.6 1.21 1.21.1 24w34a 24w36a 1.21.2-pre3 1.21.3 1.21.4
Created Issue:
TNT Minecarts detonate when they go to corner.
Sorry for poor English
TNT Minecarts detonate at corner.
I think that they derail temporarily, causing TNT Minecarts detonate.
How to ReproduceSet the blocks&rails&torches EXACTLY same from the pictures. (Type of blocks can changed)
There must be a block at wool's section (even glass can detonate the cart.)In Figure 1(2013-01-14_21.06.37.png), place TNT cart at crosshead points.
In Figure 2(2013-01-14_21.06.54.png), place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.Plus.
Even a mob at lime wool's section can detonate the cart.Environment
Win7, Java32bit
- Unresolved
- Open
- Unconfirmed
- Creative
- TNT-Cart TNT-MInecart TNT-cart TNT-minecart
- 13w02b
Sorry for poor English
TNT Minecarts detonate at corner.
I think that they derail temporarily, causing TNT Minecarts detonate.How to Reproduce
Set the blocks&rails&torches EXACTLY same from the pictures. (Type of blocks can changed)
There must be a block at wool's section (even glass can detonate the cart.)In Figure 1(2013-01-14_21.06.37.png), place TNT cart at crosshead points.
In Figure 2(2013-01-14_21.06.54.png), place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.Plus.
Even a mob at lime wool's section can detonate the cart.
Sorry for poor English
TNT Minecarts detonate at corner.
I think that they derail temporarily, causing TNT Minecarts detonate.How to Reproduce
Set the blocks&rails&torches EXACTLY same from the pictures. (Type of blocks can changed)
There must be a block at wool's section (even glass can detonate the cart.)In Figure 1(2013-01-14_21.06.37.png), place TNT cart at crosshead points.
In Figure 2(2013-01-14_21.06.54.png), place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.Plus.
Even a mob at lime wool's section can detonate the cart.
Sorry for poor English
TNT Minecarts detonate at corner.
I think that they derail temporarily, causing TNT Minecarts detonate.
But it has no reason to derail the carts.How to Reproduce
Set the blocks&rails&torches EXACTLY same from the pictures. (Type of blocks can changed)
There must be a block at wool's section (even glass can detonate the cart.)In Figure 1(2013-01-14_21.06.37.png), place TNT cart at crosshead points.
In Figure 2(2013-01-14_21.06.54.png), place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.Plus.
Even a mob at lime wool's section can detonate the cart.
Sorry for poor English
TNT Minecarts detonate at corner.
I think that they derail temporarily, causing TNT Minecarts detonate.
But it has no reason to derail the carts.How to Reproduce
Set the blocks&rails&torches EXACTLY same from the pictures. (Type of blocks can changed)
There must be a block at wool's section (even glass can detonate the cart.)In Figure 1(2013-01-14_21.06.37.png), place TNT cart at crosshead points.
In Figure 2(2013-01-14_21.06.54.png), place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.Plus.
Even a mob at lime wool's section can detonate the cart.Plus II (Jan.15)
In Figure 1, these can be substitue of lime wool
All full-sized blocks
Lower slab
Upper slab (Upside down)
Any direction of stairs
Cobblestone wall (1 piece)
Chest
Leaves
Cactus
Beacon
Hopper
Daylight sensor
Cake
Any direction of fence gate
Redstone comparator
Redstone repeater
Lower side closed trapdoor
Piston arm
Brewing stand
Enchantment Table
End portal frameand these cannot be
Fence (1 piece)
Pressure plate
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
is duplicated by
relates to
relates to
Can confirm. Very important to reproduce: " There must be a block at wool's section (even glass can detonate the cart.) "
Fixed in 1.8.7, possibly eariler.
relates to
Confirmed for 1.13.1.
Sorry for poor English
TNT Minecarts detonate at corner.
I think that they derail temporarily, causing TNT Minecarts detonate.
But it has no reason to derail the carts.How to Reproduce
Set the blocks&rails&torches EXACTLY same from the pictures. (Type of blocks can changed)
There must be a block at wool's section (even glass can detonate the cart.)In Figure 1(2013-01-14_21.06.37.png), place TNT cart at crosshead points.
In Figure 2(2013-01-14_21.06.54.png), place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.Plus.
Even a mob at lime wool's section can detonate the cart.Plus II (Jan.15)
In Figure 1, these can be substitue of lime wool
All full-sized blocks
Lower slab
Upper slab (Upside down)
Any direction of stairs
Cobblestone wall (1 piece)
Chest
Leaves
Cactus
Beacon
Hopper
Daylight sensor
Cake
Any direction of fence gate
Redstone comparator
Redstone repeater
Lower side closed trapdoor
Piston arm
Brewing stand
Enchantment Table
End portal frameand these cannot be
Fence (1 piece)
Pressure plate
The bug
TNT Minecarts detonate at corner. They derail temporarily, causing TNT Minecarts detonate.
How to Reproduce
- Set the blocks, rails and torches in the same way from the pictures.
Extra information
In Figure 1(2013-01-14_21.06.37.png), place TNT cart at crosshead points.
In Figure 2(2013-01-14_21.06.54.png), place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.Plus.
Even a mob at lime wool's section can detonate the cart.Plus II (Jan.15)
In Figure 1, these can be substitue of lime wool
All full-sized blocks
Lower slab
Upper slab (Upside down)
Any direction of stairs
Cobblestone wall (1 piece)
Chest
Leaves
Cactus
Beacon
Hopper
Daylight sensor
Cake
Any direction of fence gate
Redstone comparator
Redstone repeater
Lower side closed trapdoor
Piston arm
Brewing stand
Enchantment Table
End portal frameand these cannot be
Fence (1 piece)
Pressure plate
The bug
TNT Minecarts detonate at corner. They derail temporarily, causing TNT Minecarts detonate.
How to Reproduce
- Set the blocks, rails and torches in the same way from the pictures.
Extra information
In Figure 1(2013-01-14_21.06.37.png), place TNT cart at crosshead points.
In Figure 2(2013-01-14_21.06.54.png), place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.Plus.
Even a mob at lime wool's section can detonate the cart.Plus II (Jan.15)
In Figure 1, these can be substitue of lime wool
All full-sized blocks
Lower slab
Upper slab (Upside down)
Any direction of stairs
Cobblestone wall (1 piece)
Chest
Leaves
Cactus
Beacon
Hopper
Daylight sensor
Cake
Any direction of fence gate
Redstone comparator
Redstone repeater
Lower side closed trapdoor
Piston arm
Brewing stand
Enchantment Table
End portal frameand these cannot be
Fence (1 piece)
Pressure plate
The bug
TNT Minecarts detonate at corner. They derail temporarily, causing TNT Minecarts detonate.
How to Reproduce
- Set the blocks, rails and torches in the same way from the pictures.
Extra information
- Screenshot 1, place TNT cart at crosshead points.
Screenshot 2, place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.- Even a mob at lime wool's section can detonate the cart.
: All full-sized blocks can be used to reproduce this issue.
It seems to happen only clockwise in my testing (1.15.2)
I'd like to request ownership of this report as the owner has been inactive since October 2018.
The bug
TNT Minecarts detonate at corner. They derail temporarily, causing TNT Minecarts detonate.
How to Reproduce
- Set the blocks, rails and torches in the same way from the pictures.
Extra information
- Screenshot 1, place TNT cart at crosshead points.
Screenshot 2, place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.- Even a mob at lime wool's section can detonate the cart.
: All full-sized blocks can be used to reproduce this issue.
The bug
TNT Minecarts detonate at corner. They derail temporarily, causing TNT Minecarts detonate.
How to Reproduce
- Set the blocks, rails and torches in the same way from the pictures.
Extra information
- Screenshot 1, place TNT cart at crosshead points.
Screenshot 2, place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.- Even a mob at lime wool's section can detonate the cart.
: All full-sized blocks can be used to reproduce this issue.
relates to
relates to
relates to
TNT Minecarts detonate whenthey go tocornerTNT Minecarts sometimes detonate when going around corners
Relates to MC-172407.
The bug
TNT
Minecartsdetonate at corner. They derail temporarily, causing TNT Minecarts detonate.How to Reproduce
- Set the blocks, rails and torches in the same way from the pictures.
Extra information
- Screenshot 1, place TNT cart at crosshead points.
Screenshot 2, place TNT cart at crosshead points, and push slightly and escape quickly so don't stop the cart.- Even a mob at lime wool's section can detonate the cart.
: All full-sized blocks can be used to reproduce this issue.
The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png
![]()
- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
- →
Notice how TNT minecarts will sometimes detonate when going around corners.
The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png
- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
- →
Notice how TNT minecarts will sometimes detonate when going around corners.
Information:
All full-sized blocks can be used to reproduce this issue.
The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png
- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
- →
Notice how TNT minecarts will sometimes detonate when going around corners.
Information:
All full-sized blocks can be used to reproduce this issue.
The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png
- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
- →
Notice how TNT minecarts will sometimes detonate when going around corners.
Expected Behavior:
The expected behavior would be that TNT minecarts would not detonate when going around corners.
The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png
- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
- →
Notice how TNT minecarts will sometimes detonate when going around corners.
Expected Behavior:
The expected behavior would be thatTNT minecarts would not detonate when going around corners.The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png
- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
Observed Behavior:
TNT minecarts sometimes detonate when going around corners.
Expected Behavior:
TNT minecarts would not sometimes detonate when going around corners.
The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png
- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
Observed Behavior:
TNT minecarts sometimes detonate when going around corners.
Expected Behavior:
TNT minecarts would not sometimes detonate when going around corners.
The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png
- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
- Take note as to whether or not TNT minecarts sometimes detonate when going around corners.
Observed Behavior:
TNT minecarts sometimes detonate when going around corners.
Expected Behavior:
TNT minecarts would not sometimes detonate when going around corners.
TNTMinecarts sometimes detonate when going around cornersTNT minecarts sometimes detonate when going around corners
The Bug:
TNT minecarts sometimes detonate when going around corners.
Steps to Reproduce:
- Build the setup shown in the attachment below. setup.png
- Place a TNT minecart on the rail next to the diamond block.
- Push the TNT minecart along the rails.
- Take note as to whether or not TNT minecarts sometimes detonate when going around corners.
Observed Behavior:
TNT minecarts sometimes detonate when going around corners.
Expected Behavior:
TNT minecarts would not
sometimesdetonate when going around corners.
Minecart with TNT still destroys blocks & tracks if the activator rail is on adjacent track to minecart with TNT entity. Activator rail is dropped in survival mode, not destroyed. THIS IS NOT A DUPLICATE OF MC-7464. REVERSE THE RESOLUTION!
Duplicate of MC-7464, please use the search function to see if your bug has already been submitted. Currently over 51% of tickets are being closed as duplicate.
You said:
place the tracks exactly as shown in my screenshot in January, then go into survival mode and nudge the cart towards the corner, into the powered activator
This is not a controlled explosion, only if the TNT is activated from the Activator Rail is a controlled explosion which will save the tracks. Thats why it's duplicate of MC-7464.
When you ride around a corner and blocks are at eye level, the screen blacks out temporarily.
In older versions, you would take damage at the same time.
To replicate, recreate the design in the images. (The red wool can be replaced with any block.) I believe this issue may be related to MC-7464.
(Probably related to or dupe of MC-7464; I created this as a seperate issue due to how mobs != TNT)
I had finished making an underwater tunnel to connect a couple of islands, and wanted to bring a couple cows home from the other island. So I forged myself a couple extra minecarts, hearded a pair of cows in, and ran them to my base minecart station.
I had a spare room already dug out, and decided to store the cows there. I figured the easiest (and safest) way to transport the cows there would be the minecarts they already were in. So I dug up a spiral around my central column (measuring 3x3 spaces; the center space is ladder, the other 8 are dirt, but I digress), hugging the corners to save space and track. I then start pushing one of the cows up.
flashes red "Mooo!" flashes red "Mooo!" drops meat
It didn't happen that quickly, however. I had ended up determining what exactly was hurting the cow, it was the turn it had to go through. Specifically, a turn where there are nontransparent blocks on the inside of the turn. The other cow (and a third one I later got) safely made it up the slopes when I revised the path to avoid the hugged turn.
This is the same issue as MC-7464. Not really duplicate, but they can be merged.
Relates to MC-7464
As I was testing MC-7464, I got a weird glitched out TNT minecart. For some reason, it didn't detonate, but instead the client thought it did. When I went to break it, it put a 1x1 hole in the ground and destroyed the minecart simultaneously. I was unable to reproduce this, but when I tried, it created particles of the block underneath as if the game thought I had started breaking the block. However, this is impossible, because I was in creative mode. It also works with regular minecarts.
To reproduce, you must be in creative mode:
- Place a minecart on a track that goes around a turn with a block on the interior corner. If you use a TNT Minecart the powered rails might make the minecart might detonate.
- Push the minecart around the turn with your character.
- Remove the minecart. You should see particles from the block behind it despite the block not breaking.
This bug is related to MC-9998.
The hitbox of all five minecart varients (minecart, hopper, chest, furnace, and TNT) do not behave as expected when changing direction, or traveling around corner rails, often times allowing their hitbox to be positioned inside or over blocks.
Steps to Reproduce:
(This is a very rudamentary display of this issue)
- Build:

(Regular command block is below the pressure plate) - Use this command in the Command Block:
/say minecart
Expected & Observed Results:
- The minecart will travel around the corner, and the /say command will be run.
- /say would not be run, as the minecart should travel around the corner rail, avoiding the pressure plate entirely.
Causes Behavior:
When traveling around corners, minecarts can; derail, stop, slow down, be redirected, explode prematurely (TNT), detach connected minecarts (Furnace), not pull connected minecarts (Furnace), deposit items into adjacent hoppers (Chest, Hopper), collide with nearby minecarts, clip passengers into blocks (Regular), and 'skip' over corner rails.
The aforementioned behavior is covered in these issues:
(If I have missed any, please let me know, and I will add them)
MC-12151 MC-158363 MC-80895 MC-172407 MC-119507 MC-165330 MC-179971 MC-123367 MC-213058 MC-7464 MC-28222
Meta / Notes:
This issue serves the purpose of encompassing many different open issues which all have different statuses (some issues are traiged, some have a higher priority than others), different quality of maintaining, and different quality of description (some are very bloated, while some hardly describe the issue). While all the reports described previously in the 'Causes Behavior' section showcase different gameplay impacts when viewed independantly, ultimately they are all the same core issue stemming from thje same source (that being, minecarts do not work as the player would expect them to when they travel around corners).
I suggest that the issues be forward resolved as duplicates of this issue, but if that is not helpful, I would then suggest that all the issues be marked as 'caused by' this lending most focus to this issue, instead of spreading it across many seperate ones.





I think maybe TNT minecarts are meant to detonate if they hit blocks, but these are wrongly intersecting with blocks when they shouldn't be. I wonder what happens if you replace the block with a column of lava? That should detonate it but not normal blocks.
Lava column also detonates. (with damaging cart motion) but water column does not detonates the cart.
So pretty much the hitbox of the TNT cart intersects the wool block at a corner (not a surprise there, as they turn diagonally). Either the cart hitbox could be made smaller, or stronger checking for a detonation trigger could be implemented.
Not only the blocks inside of the corner trigger the explosion, also blocks outside. See
MC-12191Easy fix: Move the corner.
It is still in the latest prerelease 3 .. Here is a video: http://youtu.be/DvdeNR15hv8
Reopened, thanks
Is this still an issue in the current Minecraft Snapshot 15w45b or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Yep. It is still there in 15w46a https://www.youtube.com/watch?v=YbLsUN94fQ8&feature=youtu.be
Confirmed for 1.13.1.
Confirmed in 1.15.2 and 20w20b.
Confirmed in 1.16 Pre-release 2.
Confirmed in 1.16-pre4.
Affects 1.16 pre5
Confirmed in 1.16-pre7.
Affects 1.16-rc1
Affects 1.16.1
I'd like to request ownership of this report as the owner has been inactive since October 2018.
Can confirm in 20w48a.
Can confirm in 20w49a.
Can confirm in 20w51a. I'd also like to request ownership as the owner has been inactive since October 2018.
Can confirm in 21w06a.