Music disc put into Jukebox doesn't stop background music
Title says it all. It just plays over it.
Possibly related to MC-35856
Linked Issues
is duplicated by38
Created Issue:
Music Disk put into Jukebox doesn't stop background music.
Title says it all. It just plays over it.
Linked Issues
is cloned by1
TRASH-4587
Title says it all. It just plays over it.
Possibly related to
MC-35856
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MC-36371
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TRASH-4587
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MC-36378
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MC-36717
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MusicDiskput into Jukebox doesn't stop background music.Music disc put into Jukebox doesn't stop background music
This is one of the most annoying bugs in minecraft in my opinion, especially together with MC-35860.
MC-35860 Someone decided this is "Working as Intended" ![]()
MC-35860 Someone decided this "Works as Intended" ![]()
According to MC-35860, the jukebox music and the background music overlapping are working as intended. I don't know why (I can only guess it's because the jukebox is being heard only from one place.)
Anyway, thank you for fixing this bug. It was really disrupting the music and making it basically unbearable.
In MC-35860 :
[Mojang] Dinnerbone (Nathan Adams) made changes - 21/Oct/13 9:43 AM
Resolution Works As Intended [ 6 ]
He should know best.
Duplicate of MC-35860 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Close this bug report please. I can't use search tonight. Duplicate of MC-35860. It may work as intended, but it sure is annoying.
Duplicate of MC-35860
This report is only about multiple tracks of background music playing at the same time. Jukebox music playing over background music is a separate bug (MC-35860).
Unfortunately, this is WAI (Works as Intended). MC-35860
All right, guys, we've gone off on the jukebox tangent again... Although that REALLY ought to be fixed. Really, guys, saying "works as intended" does not a community placate. Moving on from the semi-relevant tangent we've gone through:
==TO MAKE THIS CLEAR==
This bug is about AMBIENT MUSIC playing overtop of itself, and/or the title screen tracks.
Jukeboxes are a separate STILL-AN-ISSUE-EVEN-IF-YOU-SAY-IT'S-WAI hint hint hint Mojang, but a separate issue.
See MC-35860 and the MC suggestions Reddit for jukebox/ambient issues. Except that it's not really going anywhere on either.
People are going to keep confusing this with MC-35860. You should probably specify in the description that they are different.
I understand your point. What I'm saying is that the only time the "Works as Intended" resolution should be used is if Mojang actually wants it to be in the game. This lag, while not a huge problem, and basically unfixable, is not something that Mojang thought would be good to have. It's just a problem that isn't going to be fixed because it doesn't bother anyone anymore. That's what the "Won't Fix" resolution is for. Something that everyone agrees is a bug, but Mojang, for whatever reason, isn't going to fix it.
As it is, many bugs that Mojang has decided not to fix are labeled WAI, such as MC-1823, MC-2313, MC-10708, MC-30663, MC-50605, MC-63055, MC-63446, MC-64634, MC-77170, and MC-78797. In all of these reports, the issue is clearly not something that Mojang intended to occur. They have simply decided not to fix it, sometimes for performance reasons, sometimes because it would just take too much effort. The "Won't Fix" resolution is woefully underused, which leads to very inconsistent resolutions. WAI should only be used when it was actually intended, such as MC-11220, MC-35860, MC-48184, MC-63380, MC-78691, and MC-79609.
Dupe of MC-35860
Thank you for your report!
However, this issue has been closed as Working as Intended.
This is the same in the Java edition too: MC-35860
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Thank you for your report!
However, this issue is a Duplicate of MC-35860.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However, this issue has been closed as Working as Intended.
As per the Java edition (MC-35860) this is working as intended. If you need help or have a suggestion you might like to follow a link below.
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Thank you for your report!
However, this issue is a Duplicate of MC-35860.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Duplicate of MC-35860
This is working as intended, see MC-35860
Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-35860, which has been marked as Works as Intended - this is an intentional game feature. If you have a different opinion, please visit the Feedback website.
Please use the search function in the future to prevent duplicate reports.
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Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-35860, which has been marked as Works as Intended - this is an intentional game feature. If you have a different opinion, please visit the Feedback website.
Please use the search function in the future to prevent duplicate reports.
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💬 Mojira Subreddit – 💬 Mojira Discord
Thank you for your report!
We're tracking this issue in MC-35860, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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Thank you for your report!
We're tracking this issue in MC-35860, so this ticket is being resolved and linked as a duplicate.
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Duplicates MC-35860 Works As Intended
Thank you for your report!
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Duplicate of MC-35860.
Thank you for your report!
We're tracking this issue in MC-35860, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MC-35860, WAI
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Michael McCluskey I totally agree with you, it's very annoying when you are listening to your favourite song and background music starts to play.
Dinnerbone has spoken, he said it's intended.
I guess "Works as Intended" isn't the best expression, it might be more of a "Won't fix"
Are you kidding me? So every time I want to hear a jukebox song first I have to turn down my music volume??? That is just hilarious.
Looks like I need to change all of my music settings of my RP, for my RPG map to work as I was looking forward to. With all those nice features from the new sound system THIS bug ruins the whole concept.. at least they've fixed the Multiply songs playing in the background but still it makes absolutely no sense at all to have the background music on. Every playsound command with custom sound or even music would play along with the background music which is absurd to my opinion..
Thank you for stealthily deleting my comment, mods. I didn't know the shift-key offended you so much. I'll keep this in mind from now on.
As I said:
1. Multiple tracks playing at once is not relaxing.
2. It did not happen before 1.7.
3. Requiring us to manually turn off music every time we play a jukebox and remembering to turn it back on afterwards is not acceptable.
@Hawk - No problem, you want to discuss an issue fine. You want to yell and scream at people, make demands, you will be muted this is not a forum, take it to the suggestion forums on reddit. Hence why I didn't mute the other comment you made about this subject on another ticket, because you phrased it like a reasonable person, and why I will not mute the comment above. Just keep in mind if you are not providing information or discussion in a reasonable manner, to help the discussion of the issue progress, then you will be muted.
I think that if you make this work as intended which means you basically force us to deal with a new sound system, that has a weak point (who would like to go to their settings and change volume just for listening to one track on the jukebox). The point is that you guys give resourcepack makers a huge amount of possibilities like custom sounds but do not consider the fact that with background music playing there is just no way to play those sounds if they have a music background. I mean why is it such a problem? Can't you just make sound that have "stream" set to true cancel each other? Or maybe make a /cancelsound command which would cancel every sound playing at the moment. There are already adventure maps coming out which recomend turning music sound off (like the Reverie map from the Gazamo team) so where is the point in such a sound system?
EDIT:
After some time playing with my music in the resource packs I've notice another awesome thing: background music isn't played while a /playsound is running for a player. So please don't tell mi this can't be fixed because I just can't believe it after seeing such an ALMOST ideal sound system. But this bug is the only reason why I can't sleep calm. So Mojang and especially Dinnerbone do your best! I have faith in you
For all the mapmakers having problems with this or for those who have creative and access to commandblocks I've figured out a simple fix how to stop the background music: Just make a little redstone contraption with 2 commandblocks setting for 1 tick a different gamemode than the current and after that setting it back. Every gamemode change causes the background music to stop. First I found it annoying now it's pretty useful especially for mapmakers like me! Jukeboxes also can be connected to redstone wired with those commandblocks. If you want help how to I can provide you with screenshots.
@ShadedPL I'm sure someone will appreciate it, but that's not a fix, that's a workaround, and a cumbersome one at that.
@Hawk J
I know but since they've made it work as intended, they unlikely will change that no matter how much we will be hating. They will delete our comments ninja style like all the complains about the new ugly pixelated Mojang logo, which cannot be changed. Sometimes I think that with every new update they are trying to make our lives harder. The MCP which nearly every mod depends on, especially forge is probably the best example of my argument. Also the polish community is pretty upset about messing up with the unicode font. Sometime changes are bad and this update we've had a bunch of that, not everyone liked everything, it's just not possible. To my opinion some of the changes are just completely useless but what can I do? We have to adapt them and try to find some ways around.
@Shaded We don't delete comments based on us not liking them. We do it when it's off-topic, or the inane yammering of a child saying is it done yet? Is it done now? How a bout now? The Mojang logo problem was exactly that. Feel free to discuss the issues on the bug tracker, we aren't here to be jerks, we are here to keep this place civil and in some sense of order.
Also remember while you may find a feature useless others may not, and some are simply a change to allow other upcoming stuff. You can't make everyone happy, and someone will always whine.
I totally agree that the Jukebox should override background music, even some things that we mods want to see won't happen, we aren't the magic little evil elves that some people make us out to be. The best you can do now is post it on Minecraft Suggestions on Reddit.
@Talven81
I didn't mean any disrespect I think you mods do a great job but at least you could inform us when deleting a comment especially if it's not a spamming one.
And I clearly do understand the fact that not everybody can be satisfied. Changes always work that way, that's why I've posted a workaround to stop the background music, even if not the most convenient I hope that sb will make a use of it. At least you don't have to go to the menu turning down the music volume just to listen to your favorite song of the Jukebox.
Wow, works as intended. Stupid reason. It wasn't like this before, and it sure as Hell was not listed on the change log. It should be considered a glitch. But some people are too lazy to fix what they break.
So, the intended behavior of the Jukebox is to nag players. Ermm.... Well done, I guess, in creating an anti user-friendly game feature, just like we learnt in game design.
I Don't care what the mods say, this is a bug, it wasn't intended, it's not on the update log, therefore it is a bug. So it should not be listed as "working as intended" as it obviously isn't intended, and requires to fixed, not ignored and marked as if it was working properly, as that is the same "mistake" that developer's made when making games like Sonic the Hedgehog (2006) and Batman: Arkham Origins. I know it isn't as drastic and game breaking as that, but one thing leads to another, and it could happen later, just don't allow this to be a catalyst to the possible downfall of Minecraft in the near to late future.
Please reopen.
That's most likely not going to happen, Hawk. If Mojang says that its intended, then its intended.
Does anybody enjoy listening to two different music tracks at the same time? No. Because listening to two music tracks at the same time is like listening to music track at all. It's not music, it's just noise and very jarring.
This has to be treated like a bug. There is no way that this was intended. Dinnerbone was just being lazy.
Saying that the background music should stop when a jukebox starts playing is like saying that the background music should stop whenever a mob makes a sound. Jukebox music is a part of the game, just like any other sounds. If you don't like the background music, just turn it off.
@Isaac King: That comparison is inane. Background music and game sounds are two different things and they can coexist (source: almost every computer game ever made). Background music and in-game music are the same thing and cannot coexist, unless they are specifically designed to harmonize and sync (source: almost every computer game ever made).
Let's not forget that prior to the update that changed this, Minecraft did not play both music tracks at the same time. Find me one single example of a person who complained about this.
@Hawk J: For what players do you want to stop the background music ? For all players, even those thousands of blocks away from the jukebox ? For those 32 blocks around the jukebox which may can hear a faint sound of the jukebox ?
Same for noteblocks ?
Yes.
Edit: quoted too much. (My answer is "no" for noteblocks).
For feature suggestions or changes please see: Minecraft Suggestions on Reddit.