Unsupported mobs don't behave as expected
Giants, Zombie Horses, Killer Bunnies and Illusioners are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.
Functionality of those mobs at this time may be limited compared to other mobs due to this.
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
Linked Issues
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Created Issue:
Giants don't move
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
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Moderator NoteGiants are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.
Functionality of Giants at this time may be limited compared to other mobs due to this.
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
Moderator NoteGiants and Skeleton/Zombie Horses are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.
Functionality of Giants at this time may be limited compared to other mobs due to this.
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
Giants don't moveUnsupported mobs don't behave as expected.
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MC-60771
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[~FVBico], you're not totally right. If something is in the game, it should be properly supported and not contain any bugs. If the giants are still in the game, they should work properly! Otherwise they should be removed completely. But since Mojang hasn't stated if it was intentional or not, this can be, in fact, considered a bug.
^^^
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MC-89517
Moderator NoteGiants and
Skeleton/Zombie Horses are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.Functionality of Giants at this time may be limited compared to other mobs due to this.
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
Moderator NoteGiants
andZombie Horses are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.Functionality of Giants at this time may be limited compared to other mobs due to this.
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
Moderator NoteGiants, Zombie Horses and Killer Bunnies are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.
Functionality of Giants at this time may be limited compared to other mobs due to this.
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
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Unsupported mobs don't behave as expected.
Moderator NoteGiants, Zombie Horses
andKiller Bunnies are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.Functionality of Giants at this time may be limited compared to other mobs due to this.
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
Moderator NoteGiants, Zombie Horses, Killer Bunnies and Illusioners are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.
Functionality of Giants at this time may be limited compared to other mobs due to this.
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
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Moderator NoteGiants, Zombie Horses, Killer Bunnies and Illusioners are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.
Functionality of
Giants at this time may be limited compared to other mobs due to this.I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
Moderator NoteGiants, Zombie Horses, Killer Bunnies and Illusioners are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.
Functionality of those mobs at this time may be limited compared to other mobs due to this.
I know that Giants are unsupported/unused mobs, but in 14w06b, they no longer move, which is annoying. They seem to be blocked. In previous versions, they moved "normally".
Even if they are unused, Giants are not completely abandoned since they can wear an equipment to their size as of 14w06a, for example: http://www.reddit.com/r/Minecraft/comments/1x4dw5/giants_wearing_armor_is_nothing_try_slimes/cf8b45n?context=3
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Duplicate of MC-48071 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
rather think it despawned, cinse giants don't move anymore, duplicate of MC-48071
Giants are unsupported mobs. MC-48071
Duplicate of MC-48071.
Giants are unsupported mobs. MC-48071
Giants are unsupported mobs. MC-48071
Giants are unsupported mobs. MC-48071
Giants are unsupported mobs. MC-48071
Giants are unsupported mobs. MC-48071
giants are unsupported mobs, invalid
duplicate of MC-48071
giants are unsupported mobs
MC-48071
Giants are unsupported mobs. MC-48071
From MC-48071
Giants and Skeleton/Zombie Horses are currently unsupported mobs that are not fully implemented. They were created as a test-base for proof of concept on alternate styles of mobs.
Functionality of Giants at this time may be limited compared to other mobs due to this.
Giants are unsupported mobs. MC-48071
Giants are unsupported mobs. MC-48071
Undead horses are unsupported mobs. MC-48071
Duplicate of MC-48071.
killer rabit is a unsupported mob, duplicate of MC-48071
Duplicate of MC-48071
Thank you for your report!
However, this issue is a Duplicate of MC-48071.
If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Giants are not supported, and bug reports on them will either be marked as invalid or a duplicate of MC-48071
Giants are unsupported mobs, as such this is a case of MC-48071.
The bug
In some development snapshots of 1.14, illusioners hold their bows differently compared to 1.12, even if they're unused. It's more identical to how skeletons hold their bows, which makes the illusioner looks like they're holding their bows with one hand.
I consider the way they hold their bows to be intentional since this is how they use to hold their bows in 17w16a, up to 1.13.2. This is NOT a duplicate of MC-48071
In the two screenshots below here, it shows the illusioner attacking a villager while trapped in a barrier block cage.
How to Reproduce
/summon illusioner
- Spawn a villager
- Wait for the illusioner to attack the villager
- Now observe the position of it's bow
→
The illusioner holds it's bow differently and is similar to a skeleton.
Comparison
Giants are considered unsupported mobs, see MC-48071.
Giants are unsupported. See MC-48071
Thank you for your report!
We're actually already tracking this issue in MC-48071, so I resolved and linked this ticket as a duplicate.
However, that ticket has already been resolved. That means that this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the [search feature|https://bugs.mojang.com/issues/
] in the future to see if the issue has already been reported.
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Thank you for your report!
We're actually already tracking this issue in MC-48071, so I resolved and linked this ticket as a duplicate.
However, that ticket has already been resolved. That means that this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the [search feature|https://bugs.mojang.com/issues/
] in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue in MC-48071, so I resolved and linked this ticket as a duplicate.
However, that ticket has already been resolved. That means that this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the [search feature|https://bugs.mojang.com/issues/
] in the future to see if the issue has already been reported.
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For giants, they're unsupported, but armor does render on them still MC-48071.
Thank you for your report!
We're actually already tracking this issue in MC-48071, so I resolved and linked this ticket as a duplicate.
However, that ticket has already been resolved. That means that this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
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Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Just to be clear, "Confirmed" does NOT mean that something is guaranteed to be a bug. It only means that the game behaves as described.
Illusioners, giants, and killer bunnies are not supported (MC-48071).
This is more than likely intended, but I could not find an existing ticket for this.
killer bunny is unsupported mob at the moment. MC-48071
Giants are unsupported mobs MC-48071
This is a duplicate of MC-48071 Illusioners are currently unsupported in game
Thank you for your report!
However, this issue is a Duplicate of MC-48071.
It has been linked to this report. If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
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Thank you for your report!
However this issue is a duplicate of MC-48071
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
However this issue is a duplicate of MC-48071
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
However this issue is a duplicate of MC-48071.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Duplicate of MC-48071 Illusioners are not supported in game
MC-48071 - Giants are unsupported mobs.
MC-48071 - Killer bunnies are unsupported mobs.
Duplicate of MC-48071, the illusioner is an unsupported mob.
To be fair there is a disclaimer when creating an amplified world that read "Notice: Just for fun! Requires a beefy computer." Likely a Won't Fix, the for fun part kinda implies its an unsupported feature MC-48071.
For the Zombie Horse MC-48071
As for Skeleton Horse I believe this is intentional. They are treated as passive horses.
I don't think it's MC-48071 since illusioners have valid reports even with Mojang Priority assigned.
Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
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Hello! Giants are an unsupported mob, so this is considered a duplicate of MC-48071.
Duplicate of MC-48071.
Giants aren't supported: MC-48071
Duplicate of MC-48071, giants aren't supported.
Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MC-48071
Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
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This may be a case of MC-48071
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Duplicate of MC-48071, which was later resolved as "Invalid" due to illusioners being unsupported mobs that are not fully implemented.
Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as invalid. Please take a look at the parent ticket (MC-48071) and see if an explanation is provided there in the description of the ticket or in the comments for why this issue is invalid.
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If you were to kill an evoker or illusioner while it's casting a spell, it continues to do that and create particles unless you relog.
To replicate this behavior, use the following command to summon an evoker or illusioner and have them start to cast any spell. Then, kill them while they are still in the process of casting the spell to see the particles continue to generate by them.
/summon evoker ~ ~ ~ {Health:1b,DeathTime:-500s}
/summon illusioner ~ ~ ~ {Health:1b,DeathTime:-500s}
You would expect the particles to stop generating once the evoker or illusioner dies, but they will continue to do this until the timer expires or you relog.
*Note, I know that the illusioner isn't a mob that isn't being worked on anymore via report MC-48071, but I am grouping it in with the evoker because it has the exact same behavior as the evoker in this regard.
Giants are unsupported mobs.
Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as invalid. Please take a look at the parent ticket (MC-48071) and see if an explanation is provided there in the description of the ticket or in the comments for why this issue is invalid.
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Giants are unsupported mobs.
Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as invalid. Please take a look at the parent ticket (MC-48071) and see if an explanation is provided there in the description of the ticket or in the comments for why this issue is invalid.
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Giants are unsupported mobs.
Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as invalid. Please take a look at the parent ticket (MC-48071) and see if an explanation is provided there in the description of the ticket or in the comments for why this issue is invalid.
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Thank you for your report!
We're tracking this issue in MC-48071, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as invalid. Please take a look at the parent ticket (MC-48071) and see if an explanation is provided there in the description of the ticket or in the comments for why this issue is invalid.
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Why is it invalid, beyond the fact that Giants are unsupported?
Please reopen my report.
Although the report has been marked as invalid, the issue still affects the latest version.
It's Invalid because Giants are not supported if they have any bugs (confirmed by one of the developers some time ago)
However Grum has recently made the armor to their size, so i don't understand. But thank you for the clarification.
No, he fixed armor on all mobs (and then blocked it on the ones that didn't look correct.)
Giants are finish mobs, just that there unused, there were added in the classic times
I summon giants with armor ezekial
Giants are unsupported, we have the official confirmation fro the Developers.
indeed unsupported, they were never finished, and the armor was a bug that it would render on all mobs, but it got fixed for the ones that don't look correct
giants were not test :/
humans and rana were test
how is torches unused!?!?!
it got mentioned thetre that it was of the wrong duplicate, however, Giants were a test mob, humans and rana were as well, however Giants are just kept in the game but remaint unused and thus remained in there test fase
Confirmed for:
this is invalid, no need to comment
user-f2760, you're not totally right. If something is in the game, it should be properly supported and not contain any bugs. Since giants are in the game somehow, test or not, they should have proper support, or otherwise, completely removed. But "half-support" can't exist. It should either be supported or not be in the game. So, since Mojang hasn't stated anything about the model disappearing, this can, in fact, be considered a bug.
FVbico, please look at Bentroen's comment. You're basically saying it's fine to leave bugs in the game and just call it "unsupported".
look at the moderator note above...
and Galaxy_2Alex said:
they said that skeletons are unsupported and they recently added them in, maybe zombie horse and giants will be too. I HAVEN'T LOST FAITH YET!
requesting that the moderator note get's changed, skeleton horses are now supported (not sure about the zombie variant) but gianta and killer bunnies aren't supported
illusioners should be supported if their planning to add them
Until they are officially added in game they will not be supported BrewmasterLo (I'm nicer now)
This comments section is like the Flat Earth Society.