Digging straight down glitches out the breaking animation (Z-fighting)
The bug
When digging straight down the breaking animation glitches out. It may flicker or not appear at all, but not always.
How to reproduce
I had better results when digging into the ground instead of building and breaking a pillar.
Code analysis
Code analysis by tterrag can be found in this comment.
Linked Issues
is duplicated by35
- Fixed
Alexander Hammett
[Mojang] Grum (Erik Broes)- 55
- 15
- Confirmed
- Survival
- z-fighting
1.4.2 - 18w47b
1.4.2 1.4.5 1.4.7 1.5 13w11a 1.5.1 1.5.2 1.6.1 1.6.2 1.6.4 13w42b 13w43a 1.7.1 1.7.2 1.7.4 14w08a 1.7.5 14w11b 14w17a 14w28a 14w31a 14w32d 14w34d 1.8 1.8.4 1.8.8 15w31a 15w44a 15w44b 15w45a 15w46a 15w47a 15w47c 15w49a 1.8.9 15w50a 15w51b 16w02a 16w04a 16w05b 16w06a 16w07a 16w07b 1.9-pre1 1.9-pre2 1.9-pre3 1.9-pre4 1.9 1.9.1-pre1 1.9.1-pre3 1.9.1 1.9.2 16w14a 1.9.3-pre1 1.9.3-pre2 1.9.3-pre3 1.9.4 16w20a 16w21a 16w21b 1.10-pre1 1.10-pre2 1.10 1.10.1 1.10.2 16w32a 16w32b 16w33a 16w35a 16w36a 16w41a 16w42a 16w43a 1.11 16w50a 1.11.2 17w06a 1.12-pre6 1.12-pre7 1.12 1.12.1-pre1 1.12.1 1.12.2 17w50a 18w03b 18w16a 18w19b 18w22c 1.13-pre1 1.13-pre2 1.13-pre3 1.13 18w30b 1.13.1 1.13.2 18w43c 18w47a 18w47b- 1.13-pre6
Created Issue:
Digging straight down glitches out breaking animation
When diggin straight down the breaking animation glitches out.
It may flicker or not appear at all, but not always.To reproduce:
I had better results when digging into the ground instead of building and breaking a pillar.Environment
Mac OS X Mountain Lion
Linked Issues
is duplicated by1
TRASH-525
is duplicated by
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is duplicated by
relates to
is duplicated by
MC-8724
is duplicated by
is duplicated by
is duplicated by
TRASH-525
relates to
is duplicated by
Digging straight up / down glitches out the breaking animation (Z-fighting)
is duplicated by
is duplicated by
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is duplicated by
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is duplicated by
relates to
is duplicated by
is duplicated by
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is duplicated by
is duplicated by
is duplicated by
Digging straightup /down glitches out the breaking animation (Z-fighting)
is duplicated by
is duplicated by
is duplicated by
is duplicated by
When diggin straight down the breaking animation glitches out.
It may flicker or not appear at all, but not always.To reproduce:
I had better results when digging into the ground instead of building and breaking a pillar.The bug
When digging straight down the breaking animation glitches out. It may flicker or not appear at all, but not always.
How to reproduce
I had better results when digging into the ground instead of building and breaking a pillar.
Code analysis
Code analysis by tterrag can be found in this comment.
Confirmed for 18w22c
Still in 18w16a. Sometimes it may flicker, but it can also not appear at all.
Confirmed for 1.13-pre1
Confirmed for 1.13-pre2
is duplicated by
Confirmed for 1.13-pre3
Are you sure?
relates to
Duplicate of MC-234
Duplicate of MC-234
Possibly duplicate of MC-234
I wonder if the reporter is actually talking about the cracking animation and not particles (as in MC-234)?
Looks the same as MC-234 to me, marking as a duplicate since all the other duplicates are linked to that ticket already.
Duplicate of MC-234, please use the search function to see if your bug has already been submitted. Currently over 51% of tickets are being closed as duplicate.
Duplicate of MC-234, please use the search function to see if your bug has already been submitted. Currently over 51% of tickets are being closed as duplicate.
Duplicate of MC-234, please use the search function to see if your bug has already been submitted. Currently over 56% of tickets are being closed as duplicate.
Duplicate of MC-234 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-234 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-234- If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Dupe of MC-234
Dupe of MC-234
Dupe of MC-234
Dupe of MC-234
Dupe of MC-234
Dupe of MC-234
Ok, prepare for something... Could please a mod mark the versions for every bug I tell you here? That would be nice.
I have a world set up for fast bug testing. That means that going into each bug report and saying "Confirmed for 1.10.1" is way more work than actually testing it. So I want to confirm for 1.10.1 with this comment:
MC-4, MC-9, MC-14, MC-87, MC-112, MC-201, MC-212, MC-234, MC-258, MC-460, MC-577, MC-667, MC-679, MC-696, MC-697, MC-849, MC-868, MC-926, MC-957, MC-997, MC-1040, MC-1127, MC-1133, MC-1168, MC-1207, MC-1218, MC-1297, MC-1390, MC-1429, MC-1530, MC-1531, MC-1538, MC-1541, MC-1555, MC-1578, MC-1673, MC-1685, MC-1691, MC-1981 and MC-2023.
All of these are tested in 1.10.1. For some others I have additional information:
MC-711 not testable with my setup because of a crash that's new in 1.10.1.
MC-779: At least some appear outside, didn't test all. What's sure is that no general solution got introduced.
Confirmed MC-1511 for stone button, lever, torch, redstone dust, normal rail, end rod, tripwire hook, ladder and flower pot. Others are untested.
Confirmed MC-1874 for chest, brewing stand, enchanting table and flower pot. Others are untested. It's apparent that there isn't a general solution here either.
Thank you for your report!
However, this issue has been closed as a Duplicate of MC-234.
It has been linked to this report. If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
The crafting part is most likely lag. The block animation part is MC-234.

Yes this has been in the game for a while now and seems to be do to client server lag. And since in 1.3 and it runs an internal server this bug was made a singleplayer bug as well.
I have also seen this become an issue with the introduction of unified MP/SP logic.
I've seen the same thing when digging straight up too. For example, when chopping down a tree.
This appears to be about the breaking animation z-fighting with the block being broken rather than the block reappearing.
This used to happen only when looking straight down or straight up, but I've now seen it looking at eye level too. Perhaps expanding the model of the 'cracking' block so it doesn't z-fight?
MC-1491reports that this also affects digging straight up.Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Still happens to me sometimes in 1.4.5
still a bug in 12w50b
Still happens in 1.4.7
Happens to me in 1.5.1 when digging straight up (most noticeable on trees).
Affects snapshot 13w36a.
Affects Mac OS X Maverics.
Confirmed in 14w28a.
Still happens in 14w32d
confirmed for 1.8
Mac Yosemite, Minecraft 1.8.4, confirmed still happening.
Confirmed for Snapshot 15w31a, only happens when centered on the block though
Confirmed for 15w44b.
The breaking animation is invisible now.
Affects 15w45a.
Affects 15w46a.
Affects 15w47a.
Issue more likely to reproduce while sneaking.
Affects 15w47c.
Affects 15w49a.
Affects 15w51b.
Confirmed for 16w02a.
Affects 16w04a.
Affects 16w05b.
Affects 16w06a.
Affects 16w07a.
Affects 16w07b.
Affects 1.9-pre1.
Affects 1.9-pre2.
Affects 1.9-pre3.
Affects 1.9-pre4.
Affecta 1.9.1-pre1.
Confirmed for 1.9.1-pre3.
Affects 1.9.2.
Affects 1.9.3-pre2.
Confirmed for 1.9.3-pre3.
Confirmed in 1.9.4
Confirmed for 16w20a.
Confirmed for 16w21a.
Confirmed for 16w21b.
Confirmed for 1.10-pre1.
Confirmed for 1.10-pre2.
Confirmed for 1.10.
When I look straight up, I get a breaking animation in 1.10. Only when I look straight down it's invisible.
Confirmed for 1.10.1.
[Mod] Michael Wobst For me the breaking animation just disappears when I look exactly 90° down, it doesn't look like in your picture. Can you please make a video of it?
[~FaRoGaming] no, I don't have any capturing software installed. Besides it wouldn't look any different than in the attached screenshot.
Can confirm for 1.12
Can confirm for MC 1.12.1.
The game uses this bit of rendering magic to prevent z-fighting for the breaking animation:
However, this seems to be ineffective at nearly perfectly straight-on viewing angles. I think this is due to the second parameter, the constant, being too low. I tested changing this to
And was not able to reproduce this bug anymore, nor could I find any new issues caused by this change.
Using MCP names, this change was made in RenderGlobal.preRenderDamagedBlocks.
WONTFIX, bug is result of incorrect user action
Sorry mate, you're too late for that joke, it's already fixed. And even if I do /execute at @e run summon ender_dragon and get a bug with it, it's still valid.
lol this bug was fixed in pre6 but has been re-added in pre7: Can confirm for pre-7
Do you have any evidence of this? GIF or video showing version would suffice.
Still in 1.13, see 2018-07-26_16-24-31.mp4
(triggered by sneaking) and 2018-07-26_16-43-55.mp4
(triggered by changing tilt angle)
Not my videos, cortesy of Discord
affect 18w30b
Confirmed for 1.13.1.
Not fixed for 18w43c.
in fact it's not fixed in 18w43c sorry to have believed
Still occurring in 18w47b...
This was fixed in 1.13-pre6 (at least my suggested code adjustment was implemented by Grum) however it still seems to affect a very small amount of players. I have a feeling this is mostly players with Intel GPUs. The second example video posted by Kumasasa shows an Intel GPU in the debug screen.
So please, if you can reproduce this, give us the model of your GPU, or just post a screenshot with F3 open.
I have difficulty to reproduce this bug so i think it was fixed ?
Closing as Fixed.
It is still happening in 1.14.4
GPU: NVidia Geforce GTX 1080
Can you make a screen recording of it with F3 open, please? And does it also happen to you in 1.13.0?
Yeah, I can make one. Forgot to set this issue on watch, so sorry for the late response.
It affects 1.14.4 but not 1.13.0.
2019-08-01 19-19-12.mp4
1. Why are you moving so much? 2. You're digging up, not down. 3. I see no buggy animation.
This bug was consistent and didn't depend on movement, the animation was completely gone and it only happened downwards.
So what you're saying is that I should make another bug report. Also
MC-9743complained of the same thing looking up.Only if it isn't described already by
MC-35507.That bug requires mipmaps and a certain angle. You don't need mipmaps to have this bug appear.
Santiago Dailey, the video you posted is irrelevant to the ticket posted here. Please create a new report about it. However, just like Fabian Röling, I cannot see anything faulty in the video, so if you create a new ticket, please point out exactly what the buggy animation is.
Alright, just created one with a better video.